tacticalcraptical

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Posts posted by tacticalcraptical


  1. Thanks for your work on these game Zerdorfed!  I am very interested in your versions that take less grinding. I played your SH1 mod and I liked it but in the interest of time, I cheated and gave myself 3 sets of Monk Earrings for the EXP increased and I still felt like I was grinding a lot longer than I preferred just be able to scrape by in most of the boss battles no matter what strategies I tried.


  2. Hello again, I am playing the mod and I am just past the Mental Hospital and on level 56. I have noticed that I do not have some of the skills that it seems like I should have and I have skills that it seems like I shouldn't based in the list you posted on the previous page of this thread.  Did the levels the characters learn skills at change at some point?  Do you have a more up to date list if so?

    Thanks!


  3. I played BNW back in November of 2013 (Ver. 1.3.1) and loved it. I just started 2.0 and was surprised that Whelk went down in 4 Tek Laser blasts before it even had the chance to pull it's head into the shell (All menus, text and everything else looks right).

    I loaded up 1.3.1, just because I didn't remember that being the case. Whelk put up a bit more of a fight, same with the captain in the "Defend Terra in the Caves" battle.

    Is it intended to ramp up more slowly in 2.0 or is something wrong with my ROM or patch jobs (I used unheadered default patch on Final Fantasy III (USA) (Rev 1)

     

    Thanks!