Barnacle_Ed

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Everything posted by Barnacle_Ed

  1. Character/Job Party Recommendations

    Now, I do like Evil Shaman especially for that final weapon of hers - even if I didn't realize how significant the stat and health reduction can be on bosses. I honestly don't see the class as being a high-damage spell caster though. Even with the effect of Sabers she seems more of like a supportive caster to me but she's a great supporter; Demon Breath, Ghost Road, Protect Up, and Transshape give her a lot of utility as you said. I honestly feel like Angela as a Rune Master might be a better way to do sabers with Evil Shaman - then you have 2 really strong spell casters who can both take advantage of elemental sabers for spellcasting purposes. Add on a healer with Mind Up (eg: either Light Kevin, though God Hand has to use buff invert armor and both need whitelight ring) and you should basically be good right? That does mean having to use the honestly-inferior Delvar instead of Sorceress for Angela's first class change, but Enchantress still brings Holy Ball and Monk is just good period so that seems like a fine party. Even if it completely misses the initial point of "a swordsman party"
  2. Character/Job Party Recommendations

    Definitely made a bad typo and that "Lise defeats the purpose of Light Carlie" should have read "Replacing Arch Mage with Dark Carlie's Evil Shaman" - I've edited my post. My bad. I fully agree that Bishop and Swordmaster don't belong in the same party though. I'd also forgotten that Vanadise is now ST buffs only since I never use the class tbh; Star Lancer just feels so much better most of the time I'm considering a Light Lise in a party. With all that said and taken into consideration: Sage does seem appealing for a caster party since, as you said, she brings much more to the table than her sabers. Mind Up is always helpful and Life Booster is quite good too. No Def Up in the party might be problematic however, but I guess the same would be true with any party featuring a light Kevin instead!
  3. Character/Job Party Recommendations

    I fully agree that Sorceress is the best middle class, and farming Bucca Island for ??? Seeds (which Sorceress makes super easy thanks to Evil Gate) really helps with the second class change. Replacing Arch Mage with Dark Carlie's Evil Shaman kind of defeats the purpose of Swordsman here right? Since the main idea of "Arch Mage's elemental spells with Swordsman's elemental sabers" sounds most intriguing of the ideas here so far. So that effectively means one of Vanadise, Sage, or a Light Kevin for healing. All of these can get pretty easy access to Mind Up, though of course Sage and Vanadise don't need to use items to MT it. And everything but Vanadise means some slight overlap in sabers, but Vanadise means not getting Heal Light until really late as discussed... Hooray for me being exused!
  4. Character/Job Party Recommendations

    It speaks volumes about the depth of the mechanics of this game and/or my own ignorance if I'm still learning things about it after all these years ^^ Given that sabers boost magic damage, Arch Mage with Swordsman seems like a great fit! Now what would make a good healer for this setup? Sage seems reasonable enough as discussed earlier. I still lean towards God Hand however. I also have to wonder if Vanadise would make sense; stat ups are always nice, even if not having Heal Light until second class change is kind of brutal.
  5. Character/Job Party Recommendations

    Regarding Leaf Saber: The whole motivation for going with Warrior Monk on that playthrough is because I got frustrated relying on items for MP leech effects with an Angela-Duran-Hawk party 2 healers and a spell spammer with infinite mana makes bosses a lot easier when you're bad at this game like me. Do sabers affect spell damage as well? I was under the (likely incorrect) impression they only affected melee attacks. Sage would definitely be better than Bishop for a Swordmaster party. I still think it'd be worse off than either of Kevin's light classes, but I do like the HP regen from the Sage's final weapon. Plus it would mean some badly-needed spell support and Mind Up. Fair point on Dragon Master being better in a 1-saber party. Now that I think about it Arch Mage would probably be better as an Anti-Magic caster instead for spell support, Mind Down, and Power Down. And the elemental weakness damage bonus from her final weapon, as you said. Certainly seems more compelling than Wanderer to me. Swordmaster, Warrior Monk, Nightblade seems like it would be a solid all-male team. Strong boss-fighting potential for sure.
  6. Character/Job Party Recommendations

    VIT is going to be important for everyone in any class. I try and shoot for 25-ish by endgame on most characters, maybe a little more for anyone who's going to be using a shield and a target for monster hate. Ninja Master: Your main debuffer so you want him to have fast cast time and to unlock his all jutsus asap. That means PIE (also improves magic defense) and AGI (also improves jutsu damage, chance to hit, and attack speed) respectively. Vanadise: Your healer and buffer, so again you want her to have fast cast times and a big Heal Light. That means INT for the former, then LUCK and/or PIE for the latter. PIE is probably more important, however, since it also boosts magic defense and unlocks her spells. Duelist: This is where things get interesting imo. Ideally you want him to cast Anti-Magic and a saber on himself then go attack which means high INT (or a Sage Stone but that'll deplete all his MP with one cast) for cast speed. As a strong attacker class he needs STR and AGI for damage and accuracy in melee. Then everyone needs some VIT and PIE to stay alive. I'd probably stop investing in INT at 18 once he gets Aura Wave, then focus AGI and defensive stats for a while. You only really "need" Anti-Magic in 2 or 3 boss battles so you can bring a few MP-restoring items for those fights.
  7. Character/Job Party Recommendations

    FWIW the last Duran-Angela-Kevin party I went with was Lord, Warrior Monk, Archmage since I found that leaf saber from Warrior Monk was great for keeping everyone's MP topped off; I'm not sure if an Angela-focused party really "needs" another saber at all tbh. Plus, having 2 healers was useful in emergencies. Worked decently well but I'm sure it could be improved on! I feel like a Swordmaster party is going to want light Kevin (probably as God Hand) since he can heal while still taking great advantage of the sabers. Carlie as a Bishop can also do a ton of damage with her final weapon, but then you have an overlap on all the elemental sabers which kind of defeats the purpose of going Swordmaster in the first place...I'm personally not a fan of going into Bucca Island without Heal Light, but Lise as Vanadise could also be an option and she also has stat magic. If you really want Anti Magic in the team, Dragon Master seems like a strong choice from there as Lise is also a heavy hitter who also brings MT debuffs to the table. Alternatively you could go for one of Hawk's dark forms for an all-male party with Kevin healing, as Hawk also make good use of the sabers while still providing debuffs and spell support from his jutsus. TLDR I think Swordmaster, God Hand, Dragon Master would be a decent party. Doesn't have much spellcasting power outside of Lise's summon but honestly I don't think it needs more than that. Throw sabers then power up on the team, MT def down enemies, and go ham!
  8. Angela as a main character seems great since all of her classes have been changed up pretty significantly. I also like the Arch Mage since she gets a number of great spells. If the goal of the LP is to show what's different in the mod I'm less enthusiastic about light Kevin and Duran though, to be honest. They still feel like "heal bots who can still throw a punch" to me, which is well and good but basically the same niche they were in during Vanilla SD3. Light Carlie might be more interesting, especially as a Bishop where she becomes a powerful melee fighter herself!
  9. Seiken Densetsu 3 Sin of Mana - Discussion

    I did say it was a dumb question and that I probably missed something obvious, in my defense thanks bossman.
  10. Seiken Densetsu 3 Sin of Mana - Discussion

    Dumb question inbound. I'm finally getting around to trying out some of the "converts buffs to debuffs and vice versa" items and I'm finding that I'm having issues with targeting now. I'm trying to cast Power Down on my allies with the reversing item equipped but it still says only "one/all enemies" as acceptable targets and I can't hit my allies with the spell even after cycling through all possible targets. It does cast Power Up on enemies when I use i however. I'm sure I'm missing something obvious here. Any advice?
  11. Character/Job Party Recommendations

    Guess I'm just forgetting things in my old age then 320 max damage on bosses still seems reasonable enough for endgame tbh. Especially for a support-focused Wanderer.
  12. Character/Job Party Recommendations

    Wait, Half Vanish does work on bosses? I've always heard that it does not but Lunatic works instead. That's how I remember it anyways... Lise with a shield seems perfect for that setup. Good idea.
  13. Character/Job Party Recommendations

    I unfortunately have to agree that most of the Wanderer abilities are pretty low impact, especially since dark Lise can also bring anti magic in this party. The boosted half vanish is cool, but AFAIK still won't work on bosses and is only ST... I was thinking of giving him a weapon that scales with spirit so he can do a decent autoattack after throwing out all his buffs; energy ball and sabres should help him do decent damage to a def-downed anti magic'ed boss after opening with Lunatic. Should.
  14. Character/Job Party Recommendations

    I've been thinking about doing a light Hawk playthrough at some point and this sounds like a neat team to try it out with I always forget that Cutter Missile and Landmine have built-in debuffs. Makes Rogue even more appealing. Although what I was currently thinking of for said party before your post was: Wanderer, Bishop, Fenrir Knight. Attacker party with elemental sabers, saint saber, moon saber, two Transshape casters, all debuffs, Def Up, and all of Wanderer's nifty tricks up his sleeve. It's too bad Wanderer no longer has Counter Magic, but he does have Mind Up...does Magic Shield stack with that? I forget. Also not having a FST to take advantage of aura wave kind of sucks, but MT Sleep Flower + Holy Ball and whacking things to death should be "fine" for crowds.
  15. Character/Job Party Recommendations

    I'm late in my reply but, FWIW, in my Angela + Duran playthrough i wound up doing Lord, Archmage, Nightblade. Archmage brings a lot of neat tools to the table (including the all powerful anti magic) and with the armor that turns debuffs into buffs, you have all 4 stat ups between her and Lord. Nightblade hits harder than ninja master so its a personal preference for me as I like bosses to go faster. Obviously thats a no-go if you made Angela a Delvar at first class change though. EDIT: Regarding a Death Hand party, I usually struggle with making dark Kevin work since i usually like to make him a healer tbh. I'd think you would want light Duran (light Carlie makes less sense since you already have elemental sabres) and a strong debuffer. Maybe something like Paladin (heals, saint sabre, anti magic, and some buffs) with Necromancer (crowd control, TR, and the wonderful black curse)? Just spitballing ideas.
  16. Character/Job Party Recommendations

    I'm glad to hear that Bishop is, apparently, crazy strong with her final weapon and her stat allocation is simple - makes me more confident in the Carlie+Kevin party. For Angela+Duran I've decided on Carlie there as well. Arch Mage, Lord, and Sage (as per a suggestion in the old thread) seems neat...if a little lacking in raw damage. With mind up and down, though, both casters should hit pretty hard! Finally I'm now trying to avoid Carlie in the final Lise+Hawk party since I'd prefer to avoid using her 3 times over. And I'd also like to have anti magic. I'm considering making hawk a Wanderer (since I've never tried it and it looks interesting) then adding in something like Dervish to change things up a bit.
  17. Character/Job Party Recommendations

    Clearly I need to re-review all the potential items for each character. Thanks for the explanation. I guess to make sure I'm being clear, I'm not hell-bent on having Kevin in the party nor am I dead set on having Angela as Arch Mage (though it does seem like a strong class). This is definitely some food for thought however.
  18. Character/Job Party Recommendations

    Whoops. My bad dude, edited original post to fix my typo I totally forgot to check the endgame gear for each character...good to know that God Hand's final armor and Bishop's final weapon do some interesting stuff. I'll have to check out the others as well. Thanks for the build feedback! Quick question on the Angela/Duran/Kevin party though: Will not having leaf saber for Angela be a liability in longer fights?