FPseph

Member
  • Content count

    3
  • Joined

  • Last visited

Community Reputation

0 Neutral

About FPseph

  • Rank
    Recruit

Personal Information

  • Favorite Games
    Tactics Ogre
  1. Feedback and Suggestions

    Ah I see, don't worry about it. One last question though, do you think that boss-only skills like Radius or Rampart Aura V can be used by human units through modding, I remember to have used a code once that would give those abillities to Denam but they coudn't be used nor learned by any class, however some skills like Invincible (that would give an attack and defense boost) worked fine, also could enemy-only classes like Death Templar be modded into usable classes?
  2. Feedback and Suggestions

    I see that's cool, do you have the sheets or documents with the addresses and digits that you used to make the mod, I'd like to try tinkering with the game myself to see if I can make some interesting results, that is if you want.
  3. Feedback and Suggestions

    Hey man great mod, it's really cool to see Tactics Ogre having a mod of it's own. I'm playing through CH2L and finding the additions really awesome, although I didn't really dig some of the sprite and portrait changes (specially Donnalto and Rudlum) so I hope that one day I can see a version of the mod with the vanilla sprites and portraits (although some of them I actually liked like Golden Lanselot and darker shade Warren). Speaking of which, I'm actually quite curious to what program did you use to perform the modification, was it a simple hex editor like HxT or an actually patcher like the one for FFT?