Another Heroes 3 Mod (AH3M) 1.6.1

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About This File

Another Heroes 3 Mod, named in loving tribute to AM2R (Another Metroid 2 Remake), is my personal take on one of the greatest strategy games of all time. When I first started working on this little project several years ago, I couldn't have possibly dreamed how far it would eventually come. I've since managed to accomplish every goal that I set forth on a core design level and then some. Future development will focus mostly on the addition of more content (i.e. maps)... or at least that's the plan.

Another Heroes 3 Mod features...

  • Completely re-balanced heroes, skills, units, spells, artifacts, buildings, and map locations
  • New mechanics and abilities which expand directly on existing ones
  • Custom-built maps made with these new design concepts in mind
  • Improved user interface and several quality of life features
  • ...much more!

Many of you have never heard of or played Heroes of Might & Magic 3, but have played Brave New World and are taking me at my word that it's a game worth playing. Others are familiar with H3's pedigree and are interested in seeing what I have done to improve it. The very short answer for anyone familiar with my previous work is that I gave it the "Brave New World" treatment in that I aimed simply to make the game a better version of what it already was by accentuating what worked best and tweaking what didn't. If you want to know more, consult the documentation included with the download or just dive right in.


What's New in Version 0.2   See changelog

Released

 • New map: Shadow Monopoly

 • Rebalanced multipliers for scoring according to difficulty level:

    V.Easy... 50% (was 80%)
    Easy..... 75% (was 100%)
    Normal... 100% (was 130%)
    Hard..... 150% (was 160%)
    V.Hard... 200% (unchanged)

 • Dark Alliance & Divided Lands - rebalanced distribution of resources/treasure amongst player zones

 • Dark Alliance - added Cartographers (one for each map layer)

 • Divided Lands - updated map description (this is a VERY treasure-heavy map)

 • Divided Lands - player 4 is now purple instead of orange

 • Old World - removed obelisks from desert zones (they are now only on the mainland)

 • The Last Crusade - difficulty set to "normal" (informative setting only; has no gameplay effect)

 • Several maps - minor aesthetic touch-ups to volcano (AKA "lava") zones

 • Adjusted the brightness/contrast on Tyraxor's portrait to make it more visible

 • Added missing border to Jabarkas's small portrait

 • Fixed broken transparency on Blayze's small portrait

 • Replaced all instances of "creature" in the editor and game interface with "unit"

 • Other minor text/interface updates to the editor


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