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About smileless

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  1. Party Suggestions 2.0

    Is it worth for this party to skip counters for Trials Buff armor? Other variables I had in mind: Grand Divina, Ninja Master, Bishop Angela - LUK capstone, skips Heal Light, Tinkle Rain Hawk - counter build and either AGL capstone (in that case building Angela on counters too when attacking physically) or maybe VIT capstone, skips Thunder Saber, Poison Bubble Carlie - LUK capstone, skips Ice Saber, Energy Ball or Diamond Saber Has all but spell buffs Another one I thought of - Grand Divina, Wanderer, Warrior Monk Alternate Angela with between her final weapon when facing bosses with weakness and some other weapon, Kevin healer/tank, Hawk possibly a physical build with great support. Angela skipping Sleep Flower, Heal Light, Hawk skips Body Change, Energy Ball ot Aura Wave, Kevin skips Analyze, Fireball A lot more variabled than I initially thought lol, unsure which to choose now. An all male party - old school Second one looks good also, I really liked Death Hand final weapon, good for physical attackers and mages. In that case I suggest Death Hand to get the capstone to boost saber spells, to make up for the lack of spell power boost
  2. Party Suggestions 2.0

    Thanks for input, I guess both Rogue and Dragonmaster could work, with Rogue access to all buffs, debuffs but not spell buff, or Dragonmaster but without Speed Up, but you would have Aura Wave to compensate the misses for your characters. Archmage if choosing Rogue would skip Aura Wave, and Rainbow Dust cause can't skip Body Change for the intended LUK capstone If choosing Dragonmaster would skip Rainbow Dust, Anti-Magic Bishop would probably skip Diamond Saber/Ice Saber, or Exorcise and Diamond/Ice/Saint Saber, I think better to just skip saber spells be it Hawk or Lise, to make use of Hawk's PIE capstone, and Lise's final weapon feels like it's best used when you lack elemental variety which this party doesn't lack no matter. Dragonmaster would be kinda a hybrid like Angela too but more on the tanky side. Having her get the INT capstone to equip any weapon/armor so she gets Carlie's final weapom which is PIE based, ans when Dragonmaster final weapon isn't needed just use her for counters while pumping her defenses. She also works as a mage too kinda. Draws agro. Rogue would probably see similar play as Angela but with physical spells and his final weapon which could be first time using it, but party would lack proper tanks then two spell casters, so if choosing Rogue would be better maybe to switch out Bishop for Paladin and turn Duran into a tank instead with cursed equipment with INT capstone and have him use the weapon that draws some agro when fighting mobs at least. Fenrir Knight, God Hand, Lord a counter happy team I played in early versions, Kevin being a tank, Duran opens counters, Fenrir Knight helps maintain MP for casting and keeping HP up. Wonder how it works using Dervish as it has a stronger wolf form, focusing on defense stats and his final weapon too, but in that case not worth to use his VIT capstone to draw agro, but you could always opt for a different weapon instead. The ailment resist ring feels like it's best save for tinkle rain users so God Hand then the only class access to it and it's multi target, freeing the other two characers equipment slots for status protection.
  3. Party Suggestions 2.0

    I think I will scrap the randomizer for this run, I wanted to try something different this time around, wanted to make use of Angela's LUK Capstone - weapons use LUK instead of their regular stat Haven't thought possible party members yet, thoughts?
  4. Party Suggestions 2.0

    It's a shame that the emulator axed my previous run, I almost beat the game as I beat Deathjester. Fenrir Knight final weapon in combo with Sage final weapon made up for a party that was hard to kill, and I could make good use of Sage as a mage too with MP restoration, free slots to either use magic up, quick cast or other equipment. But that was it for that run, wont do it again as I beat majority of the game so it wont be redundant. Will try a different randomizer party instead
  5. Seiken Densetsu 3 Sin of Mana - Discussion

    When the emulator resets all of your prefered configuration, and along with that resets game saves
  6. Seiken Densetsu 3 Sin of Mana - Discussion

    Even better, gonna save that link for future
  7. Seiken Densetsu 3 Sin of Mana - Discussion

    I will do more tests with other equipment if that keeps happening but what I had when I tried Life Booster: Weapon: Heal Aura Helm: MindStatusResist Armor: Heal Up Ring 1: TP by Cast Ring 2: Meta: Curse
  8. Seiken Densetsu 3 Sin of Mana - Discussion

    Paladin doesn't have max HP up effect so it's def not that, Carlie (Sage) was the one casting it. Could cursed equipment be the cause (she has meta: curse equipped)
  9. Seiken Densetsu 3 Sin of Mana - Discussion

    Another thing I wonder if Duran's INT capstone is working correctly, his HP keeps increasing and decreasing, I wonder if it conflicts something with the cursed equipment and the capstone, confused
  10. Seiken Densetsu 3 Sin of Mana - Discussion

    Can't tell if I am doing something wrong but there's no increase to maximum HP after casting Life Booster
  11. Party Suggestions 2.0

    Yeah asked that just in case as I didn't notice much changes in terms of defenses until now I started switching his weapons back and forth and his defense stats increased lol.
  12. Party Suggestions 2.0

    Do I have to equip the cursed equipment after Duran gets the INT capstone in order for that to take it's effect or it doesn't matter?
  13. Party Suggestions 2.0

    You are right, Fenrir Knight + she learns Leaf Saber also so I shouldn't worry about MP too much, will go full tank mode with Duran and INT capstone
  14. Party Suggestions 2.0

    My next run what I got so far: Carlie (main) - Sage Skip Fire Saber, Ice Saber For capstones it's between: INT Capstone - Light/Dark elemental spells deal more damage LUK Capstone - Spells cost 20% MP less Weapon: Heal Up/Heal Aura Helm: Constant Regen Armor: MP Regen Up/varies Ring 1: Heal Up/Magic Up Ring 2: Meta: Curse Duran - Paladin: Skip Protect Up, Saint Saber or Exorcise As for capstones I could go for: INT capstone - gain 7 p.def/m.def and 20 HP per cursed acc. equipped Weapon: Exorcise+ (if spell not skipped), or Scapegoat for this case Helm: Constant Regen Armor: Auto Buff Ring 1: Trials Element Ring 2: Aliment Resist Or PIE capstone - +10 max MP Weapon: Heal Up/Exorcise+ Helm: Constant Regen Armor: MP Regen Up/Varies Ring 1: unsure Ring 2: unsure Would be a good set up for Exorcise spell great for Carlies endgame. Anyway I think in both cases I will skip Saint Saber. Lise - Fenrir Knight Skip Poison Bubble, Transshape AGL Capstone - weapon cooldown -7 (party) Weapon: Drain Counter/Counter Up Helm: Attack Up Armor: unsure Ring 1: Break Counter Ring 2: varies
  15. Party Suggestions 2.0

    This would work well for Necromancer, sadly you don't have no other source of buffs so was thinking to take advantage via Necromancer and boost Hawk's spells instead (having physical spells), def down and speed down via Hawk, buffs via Necromancer.