ronlyn

Member
  • Content count

    166
  • Joined

  • Last visited

  • Days Won

    16

Posts posted by ronlyn


  1. 1 hour ago, Hart-Hunt said:

    Most of chapter 4 really isn't unfair, save for Altima and a few optional (skippable) Deep Dungeon fights. It's just that in Ch4, the game decides to completely steer away towards a different kind of combat dynamics and design. Where a variety of jobs and abilities was the name of the game in the first 3 chapters, in the fourth one Speed, CT manipulation, and DPS are kings. If you can master the technique of making your turns count in reliable ways, then Chapter 4 will seem easier and easier, and more a matter of planning how to break the uber-stats wall of enemies in each battle, and then executing said plan.

    If you ever get stuck, I completed the main story (except for Altima) with the challenge of having 1 unit less in each battle, generics only, and no random battles (meaning natural growths, natural levels, and having to plan ahead which abilities I'll be learning). I find the playthrough very instructive, because it uses normal jobs and tactics, and mostly shines in CT counting and execution (my glory days :().

    https://www.youtube.com/playlist?list=PLWTk_7CuZPxLi3dgCM0IwagOrgDowjkiE

     

    I know what I'm watching this week xD


  2. 2 hours ago, xwDUSTwx said:

    Thanks alot for the info. Yes you are right. I didn't realize the 2 handed symbol doesn't pop up when I equip the whale whisker. Kinda lame but whatever. All the other sticks are 2 hand able. I've looked at all kinds of patch notes. Maybe I missed this info. There's alot to go through. Hard to find the information I need sometimes.

    As for the faith rod I just picked up Cloud so hopefully after I train him and Mel up I will zone in on it soon.

    For growths I remember back in the day I felt like I had a hell of a time dealing with speed, and having my units do enough damage. So this time I spent alot of time researching the growths and leveled my characters at mandalia a specific way. Ramza for example is lvl 98 with base stats 13 speed, 17 Pa, 14 ma, 388 health, 124 mp as a squire. He is highly effective. Much better than last time I played this. So I don't know for sure if it is generally worth the effort but my party feels really strong and the battles have gotten easier. Except Elmdor. Dear god that was a nightmare, but I got all his stuff took 12 attempts.

    And this is why 1.3 is a huge turn off for me: Most of the time you either blow away most of the challegue by exploiting the game or you can save scum until you get it right. There's no middle ground

    (Of course you can argue that the early game is cool and all but then again, Vanilla FFT was balanced until the broken stuff starts to appear, then it's the same problem but backwards)


  3. thanks for the correction, and yeah I would like a more balanced 1.3 since everything went crash down once CH4 become a thing: Enemies with absurd speed/MA/PA/equipment and special units were a must unless you wanted to challenge yourself (bad idea on 1.3 to be quite honest) , a lot of options are either useless or inferior and finally, the player must play like it was a LTC since getting levels in a wrong class can easily ruin later fights


  4. On 12/1/2019 at 11:54 AM, xwDUSTwx said:

    The biggest question has to do with leveling. I know it is possible to be overleveled early on, but is it possible to be underleveled? I am in chapter 3 and for some time enemies have been drastically overleveling me. Im in the first battle with Rafa and Malak. My highest unit is level 30. Rafa is lvl 37 and malak is level 43. The other enemies are high 30s. I am only wondering if it would be safe to grind a little in random battles to close the gap and learn some skills, or will the enemies get even tougher if I do?

    The enemies are in their high 30s because before each battle, the game calculates the enemy level via the party's average level (including Rafa and Malak which are WAY ahead of you). You either level up everyone on the team or just stop using them for a while

    On 12/1/2019 at 11:54 AM, xwDUSTwx said:

    Next I can figure on my own but thought I would just ask. If I buy some level 1 recruits and take them into a random battle will the enemies be the same level. Lets say I take 5 lvl 1 squires in. Will the enemies be really high level since im in chapter 3? Im curious mainly for poaching reasons, and to level some characters I am leaving behind for now. Agrias for example. My generics are much better than her at least until I can take some time to get her some skills.

    Read above. Agrias and all specials have that trouble: Most generics will have the skills they need before you get the first one, so it's your call if you want to used them since they need some work

    On 12/1/2019 at 11:54 AM, xwDUSTwx said:

    Next. For geomancers and samurais. Is elemental based off of MA or PA. Same question for samurai sword skills. Its a simple thing I know but I just can't tell. 

    Geomancers use both MA and PA to calculate damage, so it's a good idea to have a good score in both and samurais use MA or PA depending of the skill


  5. Hello everyone, it has been a long while I showed my face here. Today I brought to you a really nice yet somewhat obscure series called The Legend of Heroes 6. I'm planning tackle all the games while doing a LLG on the hardest difficulty while attaining 100% completion in the game

    About Monster Tactics: I will get into it later down the line since it was long enough reach CH4, let alone deal with all the extra battles (and some of then are outright time consuming)

    Without something more to say, here's the playlist:

     

     

    • Upvote 1

  6. 1 hour ago, Fein-Life said:

    What do u mean grinded to the level where they are using poison? 

    Do the enemies scale with you or something?

    No scale in terms of levels and such: Enemies change their AI after a certain level is obtained to avoid power levelling

    In fact, you should REALLY avoid grinding like crazy since the game tends to punish you for trying to cheese it


  7. I have a suggestion which may or not sound kind of crazy but here it is nonetheless: Dark could be a magic spell that deal physical damage instead of magic damage 

    This would both make the spell more unique since target with a exceptional m.defense tend to be quite fragile against physical attacks and would also put the spell apart from Black Omen (Or if it's possible, make the spell power being calculated from stamina)


  8. In my case I just decided to screw him over by confusing his henchmen via Noiseblast and make the do my bidding by rocking the tarr out of the old man alongside Shadow while Celes and Locke played medics and sometimes lay down some hits to fast things up.

     

    Morale of this topic: EVERYONE has that one boss that make you rage-quit, just deal with it and try to enjoy this awesome mod

    • Upvote 2

  9. 53 minutes ago, Sega Chief said:

    Arrange Mode is the hard mode of the mod, but I purposely didn't call it hard mode because I worried people would play the mod for the first time on that setting and be turned off it. Arrange is less balanced than normal mode and has some bugs with events, particularly the Bizarro fight. I'll be fixing these in June when I've got some more time.

    Welp, I guess me and my ass are going to normal then: 7 hours in and I like arrange mode as my first run, but if endgame is hell I better put myself on normal to avoid ragequitting there

     

    Edit: BTW great mod sega chief: I have never played FFVII and I don't have any reference to the vanilla version but so far I love this mod


  10. September 2th - The Calm before the Storm:

    Spoiler

    IKri2Me.jpg

    Ugh.....These monsters have been such a pain lately

    Yeah: This is the third squadron that followed us while doing our chores

    THAT IDIOT!!! Even if he wasn't the one dealing the final blow, he should have avoid killing that fatass. Since then, we have the whole church on our tails

    It could be worse: At least we have a gil incoming from dealing with Geist's jobs, and speaking of those he said we should see him since he got us a new job

    Let's move them: I'm excited to deal with something a little more "spicy"

    dSkP5W7.jpg

    Really? a stuffed bear? Give me a break

    If the rumors are true, this one will give you a run for your money

    Just make a nice quiche: I'm gonna be back before you know it

     

    Cute but deadly (7/10):

    Spoiler

    mONNjZv.jpg
    nj6cUgw.jpg

     


  11. Entry 47: Zalmo II  

    Rankings:
    8.5/10 (First timer)
    6/10 (Normal Player)
    5/10 (2nd Playthough)

    Preview:

    Spoiler

    XUG5f8h.jpg
    ORrfADf.jpg
    opbgXGY.jpg

    Oersted had enough of this old timer's shit.

    Learned Skills

    <Time Mage>
    Stop: target cannot regain CT
    Don't move
    Reflect: Adds a barrier on targets that reflects magic
    Quick: Transfer turn to another unit

    <Squire>
    Scream: Adds Regen,Protect,Shell,Haste and Reraise on Oersted (Bypass reflect but it's slow as hell)

    dajE3HE.jpg

    Would you believe if I told you I was having a quality time with my old friend here?

    Not really

    That what I thought: Let's thrash them everyone

    What the- This is my army you dingus!!!

    Ohh, so you rather have me sit this one out in the sidelines while you deal with this shitstorm?

    ...Just move your ass and get moving

    My pleasure

     

    Gameplay (Yes, I decided to record this since it was practically one-sided):

    Spoiler

     

    So......what do we have here?

    2KqYYLJ.jpg
    ITZqvcr.jpg
    MAB5IU0.jpg
    haMQpgX.jpg
    ha8eU08.jpg
    ilTgUVc.jpg
    xSN6dic.jpg
    ZZvjYMv.jpg

    Well, for starters Zalmo decided to go full Apocalypto and summon the deadly sins......which kind of get stuck in a eternal loop of sorcery until either I put some work into avoid their interference or they just start to actively interrupt my casters (which is quite dangerous since as you can see with the bomb, THEY DON'T JOKE AROUND)

    I would be really scare if they didn't suck that much in the resistances department: You can inflict ANYTHING on them and, if the thing has AoE, can potentially neutralize their involvement in this battle at all. Hell, just grab someone with Confusion Song and watch the show

    KjhcoDw.jpg

    Zalmo in the meanwhile, decided to just hit the gym, but didn't even care about patch up his early weaknesses (don't move, confusion and silence), and since my team has become more of a nuke bomb as time goes on, he didn't even stand a chance once I got rolling (Not that he has anything going on aside of strong nukes that can potentially one shot people at times and counter to hamper your great hitters...unless they have Aftermath and he gets trolled for his trouble)

    Overall, I think Emmy just dropped the ball here: I was expecting a gruesome battle in which those sins would gave Queklain a run for his money, in fact just have them being immune to confusion would actually increase this battle to the desired difficulty worth of CH4, but alas 

     

    Conclusion:

    Spoiler

    Y1EDcjO.jpg
    coQdWGQ.jpg

    ..............

    What with the sudden silence?

    Nothing: I'm just impressed by how much you have grown

    Why is this so revealing to you? I was always a very competent man so you know

    Ha! Don't make laugh: Did you forget that time where you stomp into that poor cadet and touched her-

    WE AGREED TO NEVER SPEAK OF THAT DAY EVER AGAIN!!!! But anyways, I need Orlandu's son to send him a message

    OLsL8dv.jpg

     

    (Huh…he didn’t said anything to me after-)

    BEHIND ME, DELITA!!!

     

    ojbRB5y.jpg

     

     

     

    Die monster: You don't belong to this-

    Did you just quote Richter Belmont?

    What? I like his speech before stabbing someone in the face

    Stop fooling around, Balmafula

    azU9jku.jpg

    Guess that's my cue to leave. See you soon Oersted

    Same goes to you man

    8ol5XSd.jpg

    And thus, Oersted and Delita departed with the most awkward handshake ever 

    y2F2qxP.jpg

    FORESHADOWING 

    I hope everyone had a good time following Oersted so far, because we're not seeing his face in a LONG TIME

    • Upvote 1

  12. Entry 46: Zeltennia 3 

    Rankings:
    7/10 (First timer)
    5/10 (Normal Player)
    4/10 (2nd Playthough)

    Spoiler

    GpWgLVU.jpg
    SsNLN2S.jpg

    Going back to Oersted's origins in order to grab one REALLY broken ability

    zm8Kp6k.jpg

    Oh don't worry, they're just a bunch of acolytes in search of some hel- THEY'RE HERE TO KILL US YOU DUMBASS!!!!

    KNQyh8t.jpg
    KptRgdr.jpg
    ccMuIZ2.jpg

    Poor little guys here: After hell that was finath river, I can only watch this and laugh maniacally

    60ChgOe.jpg
    dWYHEdL.jpg

    Something I found up that would have made mine (and by proxy, YOUR LIFE easier) it's the fact all enemies showed here aren't immune to blood suck. Combine that with the fact all undead monsters (and humans using curse rings) can outright win fight by just infecting someone and watch the firework

    Berserk and Confusion can also net you some kills however blood suck it's more safe and without the backslash of getting yourself killed by an enemy if you plan your positioning wisely 

    ZIZf79J.jpg
    8vGT9wV.jpg

    Not that this is unnecessary: These cougars have a 100% chance of charm you and believe me when the game says  there's no worst enemy than your own units, so dispatch of them as fast as possible.

    Uu5Zcnw.jpg
    KKTOJXb.jpg
    PROC0Wi.jpg

    The virus keep spreading and now my ghost must chill out in-between them in order to bait them into attacking him and get them hoist by their own petard

    d6VSfKr.jpg

    Delita reminding me that I should also move his ass out of there

    UCzqooh.jpg

    Bad monster: I didn't power you up to heal the opposition

    anwbgz5.jpg
    d0pS6O0.jpg

    Oersted and Delita dream team confirmed

    F3V5t8d.jpg
    w9uT0Jl.jpg
    Cg3BiST.jpg

    More vampirism, but sadly Mustadio bought his holy water

    MaKD9Ji.jpg
    CYfxWaZ.jpg
    Hicx4P2.jpg

    More killing and Oersted get buffed. Why?

    R5o05Z1.jpg

    Because METEOR (Don't ask me how that thing didn't blow up the roof, I don't know physics)

    MCoCAxD.jpg

    Sadly, the plague get caught in the fire and didn't take this too kindly. Thus the only real offensive against me dies without any consequence 

    QNzOUgE.jpg

    Oh, wait a sec.......

    X6iZLxA.jpg

    *barf*

    AAAAAAANNNNNNDDDDD DONE (but really Emmy, what's the deal with units dying off-screen while in new maps? it's because these maps weren't suppose to be playable?)

    OLFeDgG.jpg
    bYN3iIv.jpg

    Not even a gift for little old me? You have grown cold, little man

    Stop your sweet talking and get cracking, you idiot

    CBcrjY7.jpg

    Shhh!!! Hold your tongue and listen: Both sides are pretty beat up and the civilians are suffering, What you think will happen then?

    ........Both sides will try to end this fast in order to avoid any protests and ensure their control over the land. But they won't be able to secure anything if their leaders are killed off

    6miyJZS.jpg

    The church.......

    WeTnF3X.jpg
    bjQMFcF.jpg
    KDlWYl1.jpg

    RfyjdFt.jpg

    Our true enemy all along (I going to hell I know alright?)

    ysqqNzk.jpg

    .Because I'm a really threatening foe and now my pursuers acknowledge my prowess in both the battlefield and tactics? 

    No: It's because you're the only guy on their list that knows the truth but doesn't shut his trap and spill the beans every chance he can

    ...........

    ldVKldc.jpg
    bGNYZ4L.jpg

    Well....about that....

    TxX7VMc.jpg

    (Saved by the bell) LET'S GO DELITA!!!!!

    LIcxIrT.jpg

    Very funny game. But anyways, next time be prepared for round 2 against Zalmo

     

    • Upvote 1