-
Content count
472 -
Joined
-
Last visited
-
Days Won
16
Posts posted by Doomsday31415
-
-
11 hours ago, CoobyPls said:2. As far as damage goes, do any weapons scale with Magic Attack, or is it all just Attack scaled?
All weapons deal physical damage.
-
No worries. I thought Shocker had two timings for the longest time as well!
-
6 minutes ago, CoobyPls said:Waiiiit a sec. Doesn't Mallow's Shocker have two?
Nope, just the one.
-
10 minutes ago, IcieJiraceon said:It led me to my previous save, are you sure deleting it will fix the softlock?
Yes. Trying to use a corrupted save file will only result in strange bugs, including missing objects.
-
5 minutes ago, IcieJiraceon said:No, the US rom I deleted because that's what softlocked me at the ship.
Use the US rom, make sure it's dated at 1996, and delete any save file or save state that would be loaded.
-
8 minutes ago, IcieJiraceon said:I'm using Lunar IPS to patch the rom.
Well, no issue there then...
Are you using the 1996 US rom?
-
7 minutes ago, IcieJiraceon said:I found a glitch in the doom cake boss where you're unable to target it, but you're able to target the special tab's text and character text?
I'm going to go out on a limb and say it's the same problem as the other issues you've seen. How are you patching the rom?
-
Just now, IcieJiraceon said:Is there a reason why most of the item boxes are empty?
Did you completely delete your save file and start over?
-
1 hour ago, IcieJiraceon said:Does bad checksum mean something went wrong when patching? I went and got another download copy to patch and that happened.
No, that's normal.
-
17 minutes ago, CoobyPls said:Jesus am I happy to know i'm not completely insane. I wondered when I had to block. Just to add to this, I would like to not make a new post if I could keep from it. But Bowser's Fire Breath is giving me a bunch of issue. Is it just a garbage attack? I can never get it past his first timing.
PS: Nice to meet all of you! I'm CoobyPls and it's awesome to have finally found a good forum for my favorite fangames~
Spells do not have second timings. They also don't do much damage if your magic attack is low.
-
The timing is right before the damage numbers appear.
-
Personally, I use the B button to block, but I'm pretty sure A works too...
Do you have some sort of turbo on? You won't be able to block if you do.
-
17 minutes ago, IcieJiraceon said:I am unable to move upon entering Jonathon's ship, softlocking me.
See previous statement. Also, are you using Snes9X 1.53+?
-
11 minutes ago, Darkcelestrian said:I'd start with v8 before v9 tbh. That's just me though
You already know where to find everything
-
Ridiculously hard, much more buggy, and basically expects you to use a guide to figure out what to do.
But since the boss locations haven't changed between v8 and v9, you can learn about all of them in v9 and then experience a very different game in v8.
-
I'd recommend starting out with version 9's normal mode. You won't have to worry about making some permanent mistake, and it has far more in-game clues to find things than previous versions. If you beat that and want a harder challenge, hopefully by then hard mode will be released. If it's not, you can always go back to version 8's hard mode, but I do not recommend starting with that.
As to your last point, the game has been thoroughly tested, but it is still only a mod. While there aren't any known crashes and you can die without losing your progress (unlike vanilla), you should still keep save states handy just in case.
Enjoy!
-
25 minutes ago, IcieJiraceon said:Toadstool's Ultima special is broken. It did a loop of the animation forever and had to load state.
Considering neither Toadstool nor Ultima is in v9, I'm guessing something went wrong when patching.
-
1 hour ago, annh said:Appreciate the response! Yeah i'm pretty sure i've gotten all of those. Frogfucius is directing me only towards the boss rush at this point it seems as well. And uh, I thought I was playing normal? When I first downloaded the ips it said (normal) inside of it. I'm not sure if this is what actually happened why you made that assumption but i'm gonna take a guess at this...
A little bit before I found some of the 'two turns per turn' items I was trying to do some research and thought maybe content mode was some kind of mode where you get everything or something (like a cheat mode, i'm noob) lol. I now have 2 entirely separate folders titled 'snes' and 'snes2'. The snes2 is where I downloaded the content mod version and tried it in the other folder. Despite the emulators being in entirely separate directories upon returning to my 'normal' savefile (the folder titled 'snes') the color changed of the menu files. I'm pretty sure that my menu's were originally blue. And now its green lol. I could be wrong though again i'm noob
It's possible you originally grabbed the pre-release, which is somewhere between content mode and normal mode, being blue but calling itself content mode.
-
37 minutes ago, annh said:I'm really unsure if I 'patched' or placed the ips file correctly or not. After doing some reading in 'normal' mode you don't get repeat items like the galaxy ring. But after beating the trial mode I indeed got another galaxy ring. What little research i've done all I did was took the original smrpg rom and placed the new (normal) ips file beside it and renamed the (normal) ips file as the exact same name as the original rom...
Normal mode is blue. Content is green.
-
3 hours ago, annh said:Hi, recently beaten all I could find in armageddon v9. Uh just kinda dropping a few notes of what i noticed through m y playthrough. Overall I really enjoyed the experience of playing this mod of the game! There are a few fights before approaching valentina (nimbus land) whilst in nimbus castle (whatever its called) that there were a few video glitches mid fight... nothing too serious i guess. One problem i did have was during the 'trial boss rush' that rosalina gives you there were several fights that I could not use peach's morning star move just because of some sort of lag. (Couldn't time the move properly because of it). I have a really powerful computer so just figured i'd throw this out there. Thanks darkkefla for bringing back the first rpg of my childhood back to life!
Glad you enjoyed it! This is the first I've heard of lag in the trial mode... what fights did it happen?
-
3 hours ago, annh said:Hi, sorta new to this forum. I've known about the armageddon mod for quite some time just never tried it much. Recently got into it and according to the list of bosses on this website https://retroachievements.org/game/7943, I appear to have beaten everything in the game in version 9. Boss rush, monstro town guy, all the pokemon trainers, xion. Just curious if anybody knows if theres something i missed. Heres a quick picture!
Hey annh, welcome to the forums!
First off, check with Frogfucius and see if there's any bosses you missed. He only talks about Pokemon and FF bosses though, so I'll list the rest here:
Jinx
Boss in the new area in Mushroom Kingdom's castle
Boss at location west of Bean Valley
Bosses near the east exit of Mushroom Kingdom
Boss rush at Star Hill
Boss at location south of Ice Caves
Boss at Mario's Pad (beat the Anti Guys first)
Boss in Monstro Town behind sealed door
Boss at the very end of Palace of Shadow (in Bowser's Keep)It looks like you've already fought most of these, but if you've missed any, these should be the rest!
Also, if you're still itching for more, you can always give Normal a try. Be warned, the enemies are far stronger in Normal, and some late game items and bosses have been re-balanced. Still, I hope you give it a try and have fun!
-
43 minutes ago, MuteCitizenMaster said:Do you mean in the dream cushion thingy?
Yup.
-
Once you've seen Celebi, you can catch Celebi.
-
Version 9 bug report (report all problems here)
in Super Mario RPG: Armageddon
Posted · Report reply
No, you have to completely delete your save data.