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About Doomsday31415

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    Super Mario Sunshine
  1. I believe you're referring to a beta for v9 where full break was indicated by the numbers flashing. This relied on an emulator bug in Snes9X though, so it was replaced with the shield icon.
  2. Yes, but it won't be easy.
  3. Nice job! You're getting to the most difficult battles in Normal mode now. All I can say is... good luck
  4. In v9, you need to beat Smithy before most post-game bosses appear.
  5. It's probably at least a month away.
  7. To unlock the FF boss rush, you just have to beat Smithy first. The Shaman from v8 hasn't moved. The other boss rush is now called Trial Mode and can be found on Star Hill.
  8. To use Lazy Shell effectively, you'll need to at least think logically, but you don't need any specific programming experience.
  9. Doom edition is just the version that follows my design philosophies more closely. Even though I helped work on v9, the design is largely DK's. There are plenty of things that I would do differently. For example, lowering overall damage to avoid hitting the damage cap The cap for both lives and damage is 30k due to 16-bit limitations.
  10. Looking forward to it! Also, welcome to the forums.
  11. Nice job! Aside from me, you're the first one to make a video beating her. At one point I was going to use that strategy for the video, but as you noticed, it takes a really long time to do. Still, it's interesting that you can win like that at all. Good luck in hard mode!
  12. No, you have to completely delete your save data.
  13. All weapons deal physical damage.
  14. No worries. I thought Shocker had two timings for the longest time as well!