• Content count

  • Joined

  • Last visited

Community Reputation

12 Good


About Doomsday31415

  • Rank

Personal Information

  • Favorite Games
    Super Mario Sunshine
  1. v8 beta* Still, grats on the new PB!
  2. Hope you feel better soon! Don't overwork yourself for our sake. Health before wealth!
  3. You need to use Fertilizer on the flower.
  4. In v8, I grinded galaxy coins from The Master. Whether or not that's the best method, I couldn't say.
  5. The likely cause of this is a memory leak on one of the attacks being used. To avoid this, end battles more quickly, without using those attacks (I forget which ones).
  6. Everything I touch results in the monsters getting rebalanced... Looking forward to the live stream!
  7. Well, the beta test is still ongoing, so the release won't be for a while.
  8. Forgetting account info in never fun... I remember having to create a new ID account because of it At any rate, I'm just glad to see you back!
  9. Regarding Ultima, either you perfectly time it or you don't deal 9999.
  10. P.P.S.: You're talking to the reason those changes exist in v9.
  11. Any damage dealt beyond 30k is wasted. In other words, 10k+10k+10k has the same effect as 14k+14k+30k. Ideally, you'll want to take a life every two hits. P.S. v9 will fix this and also makes Mario optional.
  12. 30,000 typically for the first life, then 29,997 for future lives. I'm pretty sure you can't deal anywhere near that for normal attacks. However, I don't know how much it actually does.
  13. With high enough stats, any attack can deal up to one life of damage per attack.
  14. It sounds like you didn't patch the vanilla US rom. Lucky should never happen.
  15. I had no part in this, but my understanding is the pointers to the information were changed to a location with more space, and then directly modified in a hex editor.