zedorfed66

Member
  • Content count

    271
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by zedorfed66

  1. FF8 Remastered - Extreme v7.65

    Hello! I just uploaded a new version of the mod. The "same level mod" makes bosses have the exact same level as the player's active party being alternative to "max level mod" which has been making the bosses have the levels either 80% or 120% of the player's party. However there's no option to make them have set max levels with this setup so the bosses scale all the way to lvl 100 if needed. The same rule applies to "same level mod" as the others: Bosses from Lunatic Pandora onwards all have fixed levels. This is just another option which might appeal more to some people so it's there now. I myself am not very fond that the bosses are either 80% of 120% so this is probably better option than the "max level mod" for me at least.
  2. Hello NGPlus. I present to you my Final Fantasy VIII hardtype called 'Extreme'. This mod works on the Steam release of FF8 Remastered when played on English language. There's been lots of stuff changed along the way. Here's the change log of the most recent version (v7.65): _____________________________________________________________________________________________________________________________________________________________ Enemies: - Enemy stats increased. - Enemy abilities' power increased. - Enemy status defenses increased as follows: Death, Petrify, Zombie, Gradual & Petrify +45% Poison, Blind, Mute, Doom, Sleep +55% Berserk & Confusion +35% Slow & Drain +65% Stop +25% Expulsion +10% Exceptions: Gerogero is immune to Death and Doom. Jelleye, Tri-Face, Ochu and Chimera are immune to Drain and Gravity. Forbidden is immune to Gravity. Propagator is immune to all ailments except Darkness, Silence, Poison and Death. - There's changes in lots of enemies abilities making them more dangerous. - Enemies that reached lvl 2 at lvl 20 before now reach it at lvl 30 & lvl 3 at lvl 50. Lunar Cry enemies get to lvl 2 50 levelled and lvl 3 70 levelled. Ruby Dragon lvl 2 at lvl 60 & lvl 3 at lvl 80. - Areas with lvl 1 enemies now scale to party's average level. - Final dungeon enemies now scale 15 levels above party's average level. - Boss levels multiplied by 2. Exceptions: Fake President & Gerogero lvl 26, Brothers lvl 36, Mobile Type 8 lvl 88, Final dungeon bosses lvl 100. - Enemy Elem Def: Propagator Thunder susceptibility 150% - Enemy EXP & AP: Belhelmel, Tri-Face and Adamantoise EXP & AP x 1.5. Blitz, Blood Soul and Jelleye EXP & AP doubled. Tonberry gives 0 EXP and 0 AP. Cactuar gives 60 EXP, 20 Extra EXP and 3 AP. _____________________________________________________________________________________________________________________________________________________________ Junctions: - All Junctions & +% Ability Junctions power halved. - Elem Atk Junction power 50% of original. Elem Def Junction power 20% of original. - Stat Def Junctions altered as follows: Holy: 40% protection for Death, Poison, Berserk, Zombie, Sleep, Curse, Confusion & Drain Life: 65% Death, Zombie & Drain Full-Life: 130% Death, Zombie & Drain Esuna: 40% Poison, Petrify, Darkness, Silence, Berserk, Sleep, Slow, Stop, Curse & Confusion Dispel: 25% all ailments Reflect: 40% Poison, Petrify, Darkness, Silence, Berserk, Sleep, Slow, Stop & Confusion. Aura: 130% Petrify, Slow & Stop Pain: 80% Poison, Darkness, Silence & Curse 80% protection on single ailment: Bio, Slow, Stop, Blind, Confuse, Sleep, Silence, Break, Death, Drain, Berserk & Zombie. _____________________________________________________________________________________________________________________________________________________________ Limit Breaks: Squall: Lionheart power 100 -> 33 Quistis: LV?Death can miss on enemy with death resistance Degenerator can miss Acid CL3 & CL4 Vit0 -> Removed Bad Breath CL4 Vit0 -> Removed Mighty Guard CL3 & CL4 Aura -> Removed Zell: Dolphin Blow power x 2 Finishers power x 3 My Final Heaven power 50 -> 225 Meteor Strike damage percentage up Selphie: Sets with Aura -> Wall Sets with Demi -> Rapture Set 15 The End -> Rapture Sets with Level 1 Magic -> Lvl 2 Sets with Level 2 Magic -> Lvl 3 Rinoa: Angel Wing Spell Power multiplier 5 -> 3 Irvine: Flame Shot power 40 -> 20 Canister Shot power 60 -> 30 Quick Shot power 7 -> 3 Armor Shot power 80 -> 40 Hyper Shot power 120 -> 80 _____________________________________________________________________________________________________________________________________________________________ Items: - Potion now heals for 300 HP, Potion+ 600 HP, Hi-Potion 1500 HP, Hi-Potion+ 3000 HP, X-Potion 6000 HP, Mega-Potion 3000 HP, Elixirs & Megalixirs 5000 HP. Auras grant Protect & Shell. Hero Trials & Heros grant Protect, Shell & Haste. Holy War Trials & Holy Wars grant Protect, Shell & Haste on all. Remedy+ heals all ailments. Remedy and Esuna all except 'Doom '. Elixirs and Megalixirs all except 'Stop', 'Doom', 'Petrify', 'Gradual Petrify', 'Confusion', 'Berserk', 'Zombie' and 'Vit 0'. _____________________________________________________________________________________________________________________________________________________________ Magic: - Meltdown changed into physical magic that can crit and can be used in Triple for example. Vit 0 status removed. - Demi now takes away more than half of current HP. _____________________________________________________________________________________________________________________________________________________________ GF: - GF Ability changes: Quezacotl: 'Move-HPUp', 'MadRush' and 'Counter' learnable instead of 'Card', 'Card Mod' and 'Mid Mag-RF'. 'Counter' becomes learnable after learning 'Mad Rush'. Brothers: 'Mid Mag-RF', 'ST-Atk-J', 'ST-Def-J' and 'ST-Def-Jx2' learnable instead of 'Defend', 'Elem-Atk-J', 'Elem-Def-J' and 'Cover'. Carbuncle: 'Elem-Atk-J' learnable instead of 'Counter' Alexander: 'Card Mod' learnable instead of 'Elem-Atk-J'. Cerberus: 'Card', 'Elem-Atk-J', 'Elem-Def-J' and 'Cover' learnable instead of 'Alert', 'ST-Atk-J', 'ST-Def-J' and 'ST-Def-Jx2'. Bahamut: 'Defend' learnable instead of 'Move-HPUp'. Eden: 'Alert' learnable instead of 'MadRush'. - GF level exp requirement doubled. - GF Summoning Power decreased by quarter. - GF HP increased by quarter. - Doomtrain's 'Vit 0' effect removed. - Siren's and Doomtrain's ailments can miss on enemies with resistances. _____________________________________________________________________________________________________________________________________________________________ Misc: - Playable characters' Base Strength increased by 1 /level & Base Magic by 1 /10 levels. Attack Magic power increased by 1.5 for low level magic, by 1.75 for mid level and by 2 for high level. Cure, Cura & Curaga power increased by 1.25. - 'Defend' grants Protect on whole party. - 'Revive' has Mega Phoenix properties granting little life to all unconscious party members. - Most Refines have been nerfed but also some buffed. Some Refines grant different Magic/Items. - To upgrade weapons players will now need the corresponding Weapons Magazines and they will be taken away upon upgrades. - Lots of enemies have Magic Stone Pieces and Magic Stones Muggable instead of the original items on lvl 1 and lvl 2. - Magic Draw Resistance halved. - 'Cover' effect removed. - 'Bonus' abilities no longer grant bonus stats when leveling up. - Stat increments from 'Devour' removed. - Permanent stat increase items are no longer Refinable using Forbidden Refine. The Refine grants 'Hero Trial' items instead. _____________________________________________________________________________________________________________________________________________________________ To get this mod to work patch "main.zzz" and "FFVIII_EFIGS.dll" (located in the game directory) with the files from zip using "delta patcher". New patches for this mod must be applied on the original main.zzz and FFVIII_EFIGS.dll files. I'm very sorry about that. I didn't get it to work otherwise. I will be updating this mod as I go along. See my other messages on this thread to find out what was changed with the updated versions. _____________________________________________________________________________________________________________________________________________________________ Here are the download links for the mod: Max level mod (bosses are most times either 80% or 120% from active party's level while having a set max level) http://www.mediafire.com/file/o4ag68zl3ue20n8/ff8_remastered_en_extreme_7_65_m_main.zzz.xdelta.zip Fixed level mod (bosses often don't scale to party's level and have fixed levels instead) http://www.mediafire.com/file/pogolalfr0xkyb7/ff8_remastered_en_extreme_7_65_f_main.zzz.xdelta.zip Same level mod (bosses are exactly at the active party's level and have max level of 100) http://www.mediafire.com/file/i7qy8txfsjrby2m/ff8_remastered_en_extreme_7_65_s_main.zzz.xdelta.zip FFVIII_EFIGS.dll patch (changes Angel Wing's spell power multiplier from 5 to 3) http://www.mediafire.com/file/n5f5iuxcifjpdt5/ff8_remastered_en_extreme_FFVIII_EFIGS.dll.xdelta.zip Here are the previous versions: http://www.mediafire.com/file/ym7z8tjshw8ef8w/ff8_remastered_en_extreme_7_6_m_main.zzz.xdelta.zip http://www.mediafire.com/file/15xvpn6vogjzvmo/ff8_remastered_en_extreme_7_6_f_main.zzz.xdelta.zip http://www.mediafire.com/file/7dota8abfp37x5r/ff8_remastered_en_extreme_7_5_m_main.zzz.xdelta.zip http://www.mediafire.com/file/2rh9fr3oudn4nzc/ff8_remastered_en_extreme_7_5_f_main.zzz.xdelta.zip http://www.mediafire.com/file/ew2vz1nbzsegu3d/ff8_remastered_en_extreme_7_3_m_main.zzz.xdelta.zip http://www.mediafire.com/file/z344ml84rdhq1x5/ff8_remastered_en_extreme_7_3_f_main.zzz.xdelta.zip http://www.mediafire.com/file/6hcjjl8r6noywrz/ff8_remastered_en_extreme_7_2_m.zip http://www.mediafire.com/file/a4qs7h626bu8ft5/ff8_remastered_en_extreme_7_2_f.zip http://www.mediafire.com/file/psmn6ir1ptn6qwp/ff8_remastered_en_extreme_7_1_m.zip http://www.mediafire.com/file/zpknqdilsba276g/ff8_remastered_en_extreme_7_1_f.zip http://www.mediafire.com/file/9jeepdsk518stwv/ff8_remastered_en_extreme_7_0_m.zip http://www.mediafire.com/file/8hqj7r04prl3qx2/ff8_remastered_en_extreme_7_0_f.zip http://www.mediafire.com/file/b0tx7xp8mz2ni8b/ff8_remastered_en_extreme_5_6_m.zip http://www.mediafire.com/file/dwjt2j4my3u4bjr/ff8_remastered_en_extreme_5_6_f.zip http://www.mediafire.com/file/odpph49za1jjle3/ff8_remastered_en_extreme_5_5_m.zip http://www.mediafire.com/file/bygrgtma7lgmxkq/ff8_remastered_en_extreme_5_5_f.zip http://www.mediafire.com/file/0iqmp08royz34qv/ff8_remastered_en_extreme_5_3_m.zip http://www.mediafire.com/file/va4azzrx04clkqe/ff8_remastered_en_extreme_5_3_f.zip http://www.mediafire.com/file/2wx7hw2boctufbf/ff8_remastered_en_extreme_5_2_m.zip http://www.mediafire.com/file/clv6cyelcz4v8qi/ff8_remastered_en_extreme_5_2_f.zip http://www.mediafire.com/file/2xdwiantwcuvw29/ff8_remastered_en_extreme_5_1_m.zip http://www.mediafire.com/file/zsi6go0rf5dphh4/ff8_remastered_en_extreme_5_1_f.zip http://www.mediafire.com/file/o8viectd5uqb1jc/ff8_remastered_en_extreme_5_0_m.zip http://www.mediafire.com/file/qxhnm097ga63aqh/ff8_remastered_en_extreme_5_0_f.zip http://www.mediafire.com/file/qohzh93pnch6z5k/ff8_remastered_en_extreme_4_9_m.zip http://www.mediafire.com/file/iqwvfg7kcsn97m0/ff8_remastered_en_extreme_4_9_f.zip http://www.mediafire.com/file/lyhiep2ez9ytzco/ff8_remastered_en_extreme_4_8_m.zip http://www.mediafire.com/file/mors3xmorgg28wx/ff8_remastered_en_extreme_4_8_f.zip http://www.mediafire.com/file/aw6cg1lf21g79ls/ff8_remastered_en_extreme_4_7_m.zip http://www.mediafire.com/file/cmxug6o8kflbaur/ff8_remastered_en_extreme_4_7_f.zip http://www.mediafire.com/file/c8h12yqjicx0rii/ff8_remastered_en_extreme_4_6_m.zip http://www.mediafire.com/file/vogc5g2uw8bqime/ff8_remastered_en_extreme_4_6_f.zip http://www.mediafire.com/file/4pxrupjp6ld7z7s/ff8_remastered_en_extreme_4_5_m.zip http://www.mediafire.com/file/3j9f9cmmwkimdsc/ff8_remastered_en_extreme_4_5_f.zip http://www.mediafire.com/file/h3n2mrxhfx2azro/ff8_remastered_en_extreme_4_4_m.zip http://www.mediafire.com/file/qxosok7fj9p1gym/ff8_remastered_en_extreme_4_4_f.zip http://www.mediafire.com/file/9ijuwqhmyb4v5hl/ff8_remastered_en_extreme_4_3_m.zip http://www.mediafire.com/file/5dowans92yd675u/ff8_remastered_en_extreme_4_3_f.zip http://www.mediafire.com/file/b7nmv3vytkm0g1z/ff8_remastered_en_extreme_4_2_m.zip http://www.mediafire.com/file/s8f7od1t2ds0fiu/ff8_remastered_en_extreme_4_2_f.zip http://www.mediafire.com/file/tgbh82t6t590vj3/ff8_remastered_en_extreme_4_1_m.zip http://www.mediafire.com/file/6p7gwro4w050u2x/ff8_remastered_en_extreme_4_1_f.zip http://www.mediafire.com/file/6fmtzo0n4aof7ub/ff8_remastered_en_extreme_4_0_m.zip http://www.mediafire.com/file/rwuvxbp00v1sntw/ff8_remastered_en_extreme_4_0_f.zip http://www.mediafire.com/file/gdf4lsy2ubjsuy6/ff8_remastered_en_extreme_3_9_m.zip http://www.mediafire.com/file/q8tctut6d3z5edv/ff8_remastered_en_extreme_3_9_f.zip http://www.mediafire.com/file/aniq40l91t1fgzp/ff8_remastered_en_extreme_3_8_m.zip http://www.mediafire.com/file/cz3rtga56ojo2qf/ff8_remastered_en_extreme_3_8_f.zip http://www.mediafire.com/file/8ityruoh1rd2y9y/ff8_remastered_en_extreme_3_7_m.zip http://www.mediafire.com/file/zqdjaqocqr1glk2/ff8_remastered_en_extreme_3_7_f.zip http://www.mediafire.com/file/oxi7segmkew3em8/ff8_remastered_en_extreme_3_55_m.zip http://www.mediafire.com/file/fy17pncfzllgzjz/ff8_remastered_en_extreme_3_55_f.zip http://www.mediafire.com/file/xpt9vb32ntt5qla/ff8_remastered_en_extreme_3_5_m.zip http://www.mediafire.com/file/6uphggkflmwl9vf/ff8_remastered_en_extreme_3_5_f.zip http://www.mediafire.com/file/9i9ct3fjtqk9w4k/ff8_remastered_en_extreme_3_1.zip http://www.mediafire.com/file/lotijqkt6pdhgg0/ff8_remastered_en_extreme_3_0.zip http://www.mediafire.com/file/5zxtge896gs7kiw/ff8_remastered_en_extreme_2_9.zip http://www.mediafire.com/file/5tj7lr5fgqqxdtd/ff8_remastered_en_extreme_2_75.zip http://www.mediafire.com/file/wg16grvz1zf7pds/ff8_remastered_en_extreme_2_55.zip http://www.mediafire.com/file/oj11yqbcv7xetok/ff8_remastered_en_extreme_2_5.zip http://www.mediafire.com/file/uczsrrcafp4rtmw/ff8_remastered_en_extreme_2_35.zip http://www.mediafire.com/file/655vclzobgqvt72/ff8_remastered_en_extreme_2_3.zip http://www.mediafire.com/file/t65qd0lf52m0w5l/ff8_remastered_en_extreme_2_15.zip http://www.mediafire.com/file/i87zwxxdwe3z9l0/ff8_remastered_en_extreme_2_1.zip http://www.mediafire.com/file/fg53pqk4bmluf8d/ff8_remastered_en_extreme_2_0.zip http://www.mediafire.com/file/mvxi5ytusysmye6/ff8_remastered_en_extreme_1_9.zip http://www.mediafire.com/file/l95kp7a2oy548nz/ff8_remastered_en_extreme_1_75.zip http://www.mediafire.com/file/i8swdhg40v94zby/ff8_remastered_en_extreme_1_7.zip http://www.mediafire.com/file/q69fgymqesfrngd/ff8_remastered_en_extreme_1_6.zip http://www.mediafire.com/file/5yre7ranu0hfk6x/ff8_remaster_en_extreme_1_55.zip http://www.mediafire.com/file/q1c4nqb7o7vap7h/ff8_remaster_en_extreme_1_5.zip http://www.mediafire.com/file/4nl5rmtofwcbepd/ff8_remaster_en_extreme_1_45.zip http://www.mediafire.com/file/3elezekxb26t3w8/ff8_remaster_en_extreme_1_4.zip http://www.mediafire.com/file/i88kwgm1154m5he/ff8_remaster_en_extreme_1_3.zip http://www.mediafire.com/file/cztkm6skj82ucel/ff8_remaster_en_extreme_1_2.zip http://www.mediafire.com/file/kyjiu49eljmfin6/ff8_remaster_en_extreme_1_1.zip http://www.mediafire.com/file/hh27tbhnpiop3mw/ff8_remaster_en_extreme_1_0.zip
  3. FF8 Remastered - Extreme v7.65

    Hello folks. I think I'll slowly start getting back to my new playthrough of this mod. I tried to patch the EFIGS file with the patch file I had created but it doesn't work. I might be late to notice that. It's only small line change with hex editor that's really easy to do though. To get Rinoa's Angel Wing power to 3x from 5x multiplier like I intended in this mod change the line 8D 04 80 to 8D 04 40 in offset 0x2E46C4. I'm unable to make the patch right now cause I don't have the original EFIGS file. I'd have to uninstall the game to get that and I don't wanna do it right now. The most important thing is that the main.zzz patched correctly.
  4. Shadow Hearts NTSC-U - Imbroglio v5.15

    I regret setting 'Pain Killer' to non-element. There should be payoff for using the Light element so v5.15 changes 'Pain Killer' to Light element making it heal Dark element more and Light less. Everything else stays the same.
  5. Hello and welcome! This is my difficulty modification for the first Shadow Hearts I named 'Imbroglio'. It changes enemies making them have more health, agility, strength and magic. In addition there's been changes to different character abilities. Also, characters learn their 3 last skills way later (when Alice learned 'Arc' before at 35 levelled now she learns it 70 levelled instead). NOTE: I lowered the required level for the 3 last character abilities starting with v1.1. From there on Alice learns Arc 63 levelled (level requirements are x 1.8 of the original). The mod is currently v5.15 with lots of different changes. See the other messages on this thread where I have listed changes. In this mod you are required to be higher level than before in order to progress in the game. Increased experience and cash from enemies will help in that. You have better chances at the final boss the higher level you are and the more sidequests you have completed. It is recommended to do the final boss maxed out (99 lvl). I wasn't able to find the values for the scaling enemies from the code so those remain unchanged unless some helpful person will be able to help me in that. Fortunately those are only the Fusion battles and the Malice lowering battles (and also the scaled Fox Face if you dare facing him). Give my mod a go if you feel like it. You need to have the original disc image of Shadow Hearts NTSC-U. Then patch that image with the file from the zip using 'ppf-o-matic' tool. Here's the download link: http://www.mediafire.com/file/xbayt2cir9x3hwr/shadow_hearts_ntsc-u_imbroglio_5.15.ppf.zip ______________________________________________________________________________________________ Here are the previous versions if you want to try these instead, however the newer version is improved. http://www.mediafire.com/file/btrqetthbt6pps8/shadow_hearts_ntsc-u_imbroglio_5.10.ppf.zip http://www.mediafire.com/file/28hjr7j1xf6pwrs/shadow_hearts_ntsc-u_imbroglio_4.95.ppf.zip http://www.mediafire.com/file/rs53a4n5wm39btg/shadow_hearts_ntsc-u_imbroglio_4.90.ppf.zip http://www.mediafire.com/file/8tvxje59ngfw0j7/shadow_hearts_ntsc-u_imbroglio_4.85.ppf.zip http://www.mediafire.com/file/nf54wpx8d6yhwa4/shadow_hearts_ntsc-u_imbroglio_4.75.ppf.zip http://www.mediafire.com/file/80js0bq4zuuah2t/shadow_hearts_ntsc-u_imbroglio_4.70.ppf.zip http://www.mediafire.com/file/3ilt03wmowfrtjt/shadow_hearts_ntsc-u_imbroglio_4.50.ppf.zip http://www.mediafire.com/file/fywo38fgrd4qsf5/shadow_hearts_ntsc-u_imbroglio_4.20.ppf.zip http://www.mediafire.com/file/u26z6kas7wmvyf2/shadow_hearts_ntsc-u_imbroglio_4.10.ppf.zip http://www.mediafire.com/file/bdjk9l3cart4z02/shadow_hearts_ntsc-u_imbroglio_4.00.ppf.zip http://www.mediafire.com/file/w06upwl2nphu95n/shadow_hearts_ntsc-u_imbroglio_3.80.ppf.zip http://www.mediafire.com/file/nuhkxil1rnhxt6x/shadow_hearts_ntsc-u_imbroglio_3.70.ppf.zip http://www.mediafire.com/file/u6he7v0f6vh3c8q/shadow_hearts_ntsc-u_imbroglio_3.65.ppf.zip http://www.mediafire.com/file/0j1795z22gvu1ph/shadow_hearts_ntsc-u_imbroglio_3.60.ppf.zip http://www.mediafire.com/file/7z8zuh68w7j5qt2/shadow_hearts_ntsc-u_imbroglio_3.50.ppf.zip http://www.mediafire.com/file/pjgt3ituu7und2q/shadow_hearts_ntsc-u_imbroglio_3.20.zip http://www.mediafire.com/file/segzg7cpdte0am8/shadow_hearts_ntsc-u_imbroglio_3.15.zip http://www.mediafire.com/file/9tgdrwzeh75syoc/shadow_hearts_ntsc-u_imbroglio_3.1.zip http://www.mediafire.com/file/bco0n5alyhfjdco/shadow_hearts_ntsc-u_imbroglio_3.0.zip http://www.mediafire.com/file/kcgc88ahhvqb65p/shadow_hearts_ntsc-u_imbroglio_2.0.zip http://www.mediafire.com/file/b4i3qdspqr3bypd/shadow_hearts_ntsc-u_imbroglio_1.3.zip http://www.mediafire.com/file/qkbhz4zgzzsmvcb/shadow_hearts_ntsc-u_imbroglio_1.2.zip http://www.mediafire.com/file/4aku2ftbd7dvdm8/shadow_hearts_ntsc-u_imbroglio_1.1.zip http://www.mediafire.com/file/see5y0jrhxgjsr8/shadow_hearts_ntsc-u_imbroglio_1_0.zip
  6. Shadow Hearts NTSC-U - Imbroglio v5.15

    Hello! I consider this an important patch. v5.10 adds health restoring effect to Margarete's 'Pain Killer' ability. In addition to curing all ailments like before now it heals for between 'Nourishing Potion's' good and perfect inputs. So if Zhuzhen misses his perfects it restores a bit more. 'Pain Killer' is now non-elemental ability making it restore equal amount of life to all characters where Zhuzhen's ability is Light restoring more to Dark element and less to Light. 'Pain Killer' now costs 40 MP and can also be used outside of battles. Yes, no more need to keep using those pesky Thera items while leveling Keith and Margarete. It's especially useful in the Dehuai fight where you need that 200 HP on Marge that Thera Seeds can't always accomplish.
  7. Shadow Hearts NTSC-U - Imbroglio v5.15

    Sorry for the patch bombardment. v4.95 lowers the cost of Seraphic Radiance's 'For The Children' ultimate spell from 200 MP to 160 MP. It's cause I upped 'For Tomorrow' before and that ability heals party where 'For The Children' doesn't.
  8. Shadow Hearts NTSC-U - Imbroglio v5.15

    Hey again. v4.90 is a fine tuning patch for couple of character spells. Margarete's 'On Switch' power increased and Keith's 'Larva' power decreased. Now they both go with x 1.5 multiplier like Halley's 'Shock Max'.
  9. Shadow Hearts NTSC-U - Imbroglio v5.15

    Another small patch. I think I had overtuned the 4 Masks a bit. v4.85 lowers their strength and magic the way they're meant to be fought in Nemeton Monastery Ruins after Alice gets her Arc at lvl 63.
  10. Shadow Hearts NTSC-U - Imbroglio v5.15

    Hello people and thanks for all the downloads of my mods all these years. It means a lot to me <3 v4.75 is a small patch that makes characters learn their element Edge skills 1 level sooner. With this change Zhuzhen gets his Fire Edge at lvl 8 instead of level 9 when Water Yamaraja has already been beaten… Duh I shouldve made this change way sooner. Oh well better late than never.
  11. Shadow Hearts NTSC-U - Imbroglio v5.15

    Hello! An Exp & Cash rewards balancing update. v4.70 reduces the Exp & Cash of Nemeton Ruins random encounter enemies by a bit to make up for increased Rausan and Olga Exp. Doll House enemies Exp & Cash decreased by a bit as well. Cave Temple and Ancient Ruins enemies Exp & Cash increased. The Float enemies Exp & Cash decreased a bit except 'Emptiness' enemy which gets Exp & Cash boost. I made the changes looking at each enemy individually, for example in Doll House now 'Spanky' is 5x Exp, 'Ghoul' 6x and 'Ghouler' 7x.
  12. Shadow Hearts NTSC-U - Imbroglio v5.15

    Forgot to mention the drains are dark element, so they work best vs light element enemy and worst on dark.
  13. Shadow Hearts NTSC-U - Imbroglio v5.15

    Hello again, it's time for an important patch for sh1! I've made several changes for v4.50. The biggest being the dark element fusion monsters. Before they had the MP draining ability. But this combats against challenge making the enemies lose MP. In SH1 enemies can run out of MP forcing them to abandon MP abilities and using physicals only. v4.50 changes these MP draining abilities into HP drains. Death Emperor's new ability is called 'Life Drain' costing 50 MP draining small amount of HP, Charon's 'Vampiric Pillage' costing 100 MP draining medium amount of HP and Czernobog's 'The Great Feast' costing 150 MP draining large amount of HP. These abilities cost lots of MP but I've tested them and they're on line with the other fusions. Dark element fusions are powerful forms that deal good physical damage, have magic buff and take more healing from Light element magic. With these changes Czernobog can be used all the way to the final boss as an option to the other fusions. I've also done some fine tuning on several bosses: Beast Dog, Yamaraja: Wind & Olga 2 HP up a bit. Orphanage bosses, Mental Hospital bosses & Nemeton bosses HP and agility up a bit. Another small change: Badger Devil stats, Exp & Cash rewards down to go better with the game dialogue.
  14. Shadow Hearts NTSC-U - Imbroglio v5.15

    Hello again peeps, it's another patch for Imbroglio. It was bothering me that Drain Touch remained unused with Keith already having Blood Sucker learned when you get him. So now Drain Touch is as powerful as Blood Sucker was before and you will learn Blood Sucker as a more powerful version at lvl 50. Drain Touch costs 40 MP and Blood Sucker 80. Keith's Larva power increased the way it is a bit more powerful than Blood Sucker. Another change is Halley's 120MP costing ultimate power increased to make up for being single target spell.
  15. Shadow Hearts NTSC-U - Imbroglio v5.15

    Hello! It seems I lowered the exp and cash of the enemies of Blue Castle a bit too much in previous update. v4.10 ups them a bit. Kuihai Tower enemies get a raise as well to contrast this change since they're connected.
  16. Shadow Hearts NTSC-U - Imbroglio v5.15

    New Shadow Hearts update. I noticed I had set random encounter enemy exp and cash grant too high so v4.00 lowers it starting from Shanghai onwards until Mental Hospital. After that everything remains the same as before. This should add some levelling accomplishment feeling so rewards aren't coming too hard on conveyor belt.
  17. Shadow Hearts NTSC-U - Imbroglio v5.15

    After playing through the beginning I felt like update was in place. v3.80 ups the exp and cash amounts from the bosses before Shanghai. I wonder why I hadn't done that before but it's fixed with this patch. I'll continue through the rest of the game to see if there's more things to fix. I suspect very little is off with this mod the way it stands at this point though.
  18. FF8 Remastered - Extreme v7.65

    It's been a while since I've been updating this mod but I felt like I needed to change 1 thing at this point. v7.65 increases 'Meltdown' power. It now deals about twice the amount of character's basic attack. I've had my Shadow Hearts gear on for a while but I'll be continuing ff8 at some point to see if there's more things to change.
  19. Shadow Hearts: Covenant NTSC - Godslayer v9.05

    Last but not least: v9.05 ups the cash rewards of Takemikazuchi and Takaokami. These are considered squishy enemies but since in final dungeon their hp is upped so much I feel it's better they go with tank and semi-tank cash formula which is exp multiplier x 1.5.
  20. Hello NGPlus community, I am happy to say I have finally finished working on my Hardtype for Shadow Hearts: Covenant. This one is called "Godslayer". It's been a project with lots of changes over the years. To know more details you can read the messages on this thread or leave a question. I'll be more than happy to answer them. I will possibly make full list of changes at some point or I won't. I hope you will enjoy this mod. This mod is for the NTSC version of the game. I'm not sure if it works in PAL version (probably not). Use PPF-O-Matic to patch your original disc images with the zip's PPF files. Also make sure to make backups of the original images. Here's the download link for the mod. This is the most complete version of the mod. Check out my description of what was changed for this in my newest message on this thread. http://www.mediafire.com/file/8o8w6nsft1wk720/shc_ntsc_godslayer_v9.05.zip _______________________________________________________________________________ Here are the previous versions if you wanna try them out: http://www.mediafire.com/file/gxrzuvcmgs32ral/shc_ntsc_godslayer_v9.00.zip http://www.mediafire.com/file/c0r0zif3konkg1k/shc_ntsc_godslayer_v8.95.zip http://www.mediafire.com/file/dlmkwc5jpoypxfg/shc_ntsc_godslayer_v8.85.zip http://www.mediafire.com/file/dptbo0b06ft31ot/shc_ntsc_godslayer_v8.75.zip http://www.mediafire.com/file/ur8lyktpv67eifv/shc_ntsc_godslayer_v8.70.zip http://www.mediafire.com/file/9sudvsfc6rch7ow/shc_ntsc_godslayer_v8.60.zip http://www.mediafire.com/file/xpop95uul3oxv53/shc_ntsc_godslayer_v8.55.zip http://www.mediafire.com/file/i1jhrhogaeudzfh/shc_ntsc_godslayer_v8.40.zip http://www.mediafire.com/file/g9ixh36wjvuwcqg/shc_ntsc_godslayer_v8.35.zip http://www.mediafire.com/file/g5eukfmqqj5gj3q/shc_ntsc_godslayer_v8.30.zip http://www.mediafire.com/file/yhyqlha15j3au4j/shc_ntsc_godslayer_v8.20.zip http://www.mediafire.com/file/z6v7s7zagbly1ou/shc_ntsc_godslayer_v8.15.zip http://www.mediafire.com/file/ylbfxfk122deovm/shc_ntsc_godslayer_v8.05.zip http://www.mediafire.com/file/i1ezn4eo6pl9c2z/shc_ntsc_godslayer_v8.00.zip http://www.mediafire.com/file/vkidwda0xlugr1n/shc_ntsc_godslayer_v7.75.zip http://www.mediafire.com/file/nqmmnxbpdsgnaul/shc_ntsc_godslayer_v7.70.zip http://www.mediafire.com/file/7m93z45jligswgz/shc_ntsc_godslayer_v7.60.zip http://www.mediafire.com/file/f0o8qq54iqytlf4/shc_ntsc_godslayer_v7.55.zip http://www.mediafire.com/file/p3hdskwn140iua1/shc_ntsc_godslayer_v7.45.zip http://www.mediafire.com/file/kz82crpmur6nqwh/shc_ntsc_godslayer_v7.4.zip http://www.mediafire.com/file/v5tzcrejwcsfah7/shc_ntsc_godslayer_v7.35.zip http://www.mediafire.com/file/u5zjelhpd9odaui/shc_ntsc_godslayer_v7.3.zip http://www.mediafire.com/file/k1mm12tn16e2n1y/shc_ntsc_godslayer_v7.25.zip http://www.mediafire.com/file/f65y9g25gsaplyz/shc_ntsc_godslayer_v7.2.zip http://www.mediafire.com/file/citysu5crfxwc1s/shc_ntsc_godslayer_v7.15.zip http://www.mediafire.com/file/u2116b2raek83gn/shc_ntsc_godslayer_v7.1.zip http://www.mediafire.com/file/jtkg0uhxbcg7iqf/shc_ntsc_godslayer_v7.0.zip http://www.mediafire.com/file/soqsig1kanesg8b/shc_ntsc_godslayer_v6.50.zip http://www.mediafire.com/file/xmj09aekjzlrg4m/shc_ntsc_godslayer_v6.05.zip http://www.mediafire.com/file/81ku3njybp6z9ej/shc_ntsc_godslayer_v6.0.zip http://www.mediafire.com/file/wrchwh6n8z8g0m9/shc_ntsc_godslayer_5.0.zip http://www.mediafire.com/file/474p08uwbmbmvcm/shc_ntsc_godslayer_4.1.zip http://www.mediafire.com/file/ss331qh92q7r430/shc_ntsc_godslayer_4_0.7z http://www.mediafire.com/file/12wxjhbqy8t10nv/shc_ntsc_godslayer_3_33.7z http://www.mediafire.com/file/87efruu9nv3dsws/shc_ntsc_godslayer_v3.0.7z http://www.mediafire.com/file/b5pydcf299wxydi/shc_ntsc_godslayer_2.55.7z http://www.mediafire.com/file/a114iy67r7fc7ea/shc_ntsc_godslayer_2.5.7z http://www.mediafire.com/file/3zikj6pu0b2pp8h/shc_ntsc_godslayer_2.1.7z http://www.mediafire.com/file/166nky22t170yrh/shc_ntsc_godslayer_2.0.7z https://www.mediafire.com/file/3rok98jrzuxwasl/SHC_NTSC_GODSLAYER_v1.0.7z
  21. Shadow Hearts: Covenant NTSC - Godslayer v9.05

    Supermegaultra fast update! v9.00 makes Extract items and Third Keys cost 3x the og amount instead of 5x from before. I think it's better this way.
  22. Shadow Hearts: Covenant NTSC - Godslayer v9.05

    Hello! This might be the last patch for Covenant since I've tested everything at this point including the final boss. v8.95 doubles the amount of soul power from final dungeon enemies from previous patch making them give approx. 72 a battle. Other changes: - King Solomon's str decreased slightly - Peach Bat's hp and agl increased I'll check some last things in final dungeon and if there's nothing else to add I start my fresh Shadow Hearts 1 run to see everything's sound in that mod. Might be a while before I make updates on that since it's supposed to be pretty complete mod.
  23. Shadow Hearts: Covenant NTSC - Godslayer v9.05

    Hello. Another short note about the sidequests. I just did some testing and looks like Dark Seraphim can be fought immediately after getting Kurando's best fusion. And the fusions don't even need to be maxed out either. I had all Yuri's elemental monsters and Kurando's both fusions at lvl 9 with only Amon and Neo Amon at lvl 10. And I believe he is also beatable immediately after Dog Shrine even if it feels a bit better after Orobas. And yes Third Keys at least are recommended in that cause of his heals. I say that here cause I mentioned in my last message that they should be saved for last dungeon bosses alone. What I Mention here are all just recommendations and I don't want to lead people astray either. I hope as many people are enjoying this mod as possible.
  24. Shadow Hearts: Covenant NTSC - Godslayer v9.05

    Hello fellow slayers. Just a little note of my playthrough progress. Looks like I'll have a little over 200 soul power left after I've beaten Orobas, King Solomon and leveled all fusions to max. So Dark Seraphim and Third Keys are meant for the final dungeon bosses since they have higher hp. I know raising the cost of Extracts and Third Keys can feel like much but you'll accumulate way more money with the upped amounts from random encounters. And I don't like the idea of having millions sitting in there just for show unless I've been doing extra leveling. Having Pedometer on with Tripled steps helps in getting those Mana Extracts for 500 which is a good save. I think I'll keep going with the rest of the sidequests and final dungeon to see everything's gucci. I'll also want to start new playthrough of SH1 and check up on things after I'm done with Covenant. Another one is FF8 which i'll also need to revisit at some point.
  25. Shadow Hearts: Covenant NTSC - Godslayer v9.05

    Hello! Time for some more patchings. v8.85 changes Kurando's Star's Shadow healing skill. It now restores full hp, 200 mp and 20 sp to 1 ally. It just felt like too much mp costing full heal since the ailment cure at the point you get Kurando is kinda trivial. So now it doesn't cure ailments so there will be more usage for status restoring items and magic in late. Another change is Extract items and Third Keys now cost 5 x the og cash amount (same change I made in From the New World). Also I'm happy to see the soul amounts seem to be going just right. After beating Nemeton Underground you should have a bit over the amount to level all fusions to max to take on Dark Seraphim.