Mishrak

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Everything posted by Mishrak

  1. Please be as detailed as possible when explaining your bugs. Also please make sure you're using a clean rom to patch. If you do make a post, please edit your post rather than make a new one. 1) Per Discord - Flails are proccing the wrong thing: [1:26 AM] ClarkThe2nd: in moogle sequence in narshe the flail moogle was setting some kind of web proc with every hit, he attacked 4 times, am I just getting lucky with procs? [1:26 AM] ClarkThe2nd: aren't weapon procs like 1/4 chance? [1:26 AM] BTB: Flails shouldn't proc net [1:26 AM] BTB: Sounds like I muxed up the Kagenui proc and the ITD weapon proc 2) Quicksteal isn't working I stole the Rename Card from the Marshall in the intro sequence and it consumed Locke's turn. - 1.9RC2 3) There's an invisible enemy on the Soul Train - spooky https://puu.sh/xqK7U/1682008b09.avi This is the only place I've encountered this. Everything else seems fine. 4) Items are getting confused. I noticed I had 3 healing shivs and a cat hood in my inventory, and was short an iron helm at Kefka @ Narshe. The likely culprit is the healing event there.
  2. Never mind it’s working fine.
  3. Did the doomstick / quartrstaff hack get left off again?
  4. After testing from Deschain we confirmed the following with throw + jump: A non throw proc with a jump is a 1.5x modifier. A throw proc with jump is a 3x modifier as if the weapon was thrown (vs floating) but it did not get the jump modifier. The same occurs with a non floating enemy except it’s 2x as if the weapon was thrown. Also there’s an animation bug with jump + throw proc vs non floating enemy: Deschain: basically when it's doing the throw animation against a non-flying enemy, instead of doing the "return jump" animation, he does the throw animation... from where his sprite usually is on the battlefield so he just never does the returning jump animation
  5. S.Figaro stuff during Locke's scenario is a known issue and has been since probably 1.5.
  6. A 4 day weekend seems like another fun time to do an atma weapon RTA. Or my community meme play through of 1.9. Just saying.
  7. I'm pretty sure I mentioned this to BTB way back, but I never did any out of bounds stuff with it. I just knew you could still move around during the dialogue box. This is probably as old as that cutscene.
  8. 1.86 and 1.9

    Also the rod bugfix
  9. Status hack seems to be in the latest RC. Only thing missing is the condensed spell menu from what I’m hearing.
  10. Would you be able to confirm everything is in the next RC please? It's really hard to test it if it's missing stuff.
  11. Where are the forum rules

    The only one being toxic here is you, @TheRebalancer You were toxic from the very first post and have never stopped being toxic. I locked your thread because it was just you arguing to hear yourself talk. Quite frankly you've contributed nothing but mindless entertainment comparable to watching a YouTube reel of skateboard wipeouts.
  12. Future Plans

    I'm thrilled that you've come with us to ngplus. I've always wanted this mod to be fully realized so I look forward to your work!
  13. 1st play, No Random Battles Run

    I'm tired of the forum warrior epeen over 9000 posts. It's getting old and quite impossible to read really any of it. So I'm locking the thread to prevent further shitposts. Bottom line: the OP modded the mod. There's nothing wrong with this, but you're no longer playing the mod and revoke the ability to offer criticism (constructive or otherwise) of the actual mod when you do this. Your points became invalid before you ever tried to make them.
  14. Regarding Orwellian Nightmares and the Mystery Egg

    Since everyone is just forum warrioring it up right now and swinging their big epeens around, and this is so far off topic, I'm locking this thread. If you want to have a discussion on forum staff and moderation lets do it elsewhere.
  15. Regarding Orwellian Nightmares and the Mystery Egg

    This is completely irrelevant. The bottom line is BNW has stuff hidden, BTB doesn't want the details shared all over the forum, so he deleted the offending part of your post. End of story.
  16. Regarding Orwellian Nightmares and the Mystery Egg

    Once upon a time games had hidden items that did hidden things. BNW does this because it's fun. Don't share the details (however you learn what they do) on the forum. It'll get deleted every time.
  17. Where are the forum rules

    No it's not a toxic place. Mods won't remove posts unless they're really really bad. We're generally down to earth and logical and we don't mind disagreements and arguments. Those are different than shitposts of course so normal forum etiquette applies here. We still reserve the right to edit posts of course and we'll debate and argue and discuss points of contention and often tell it like is. It takes a lot to get to where someone is having posts deleted. Most of the time we'd rather have the bad posts for posterity sake.
  18. 1st play, No Random Battles Run

    I needed a good laugh this morning, thanks. Real talk: play the game without all that nonsense and then your post will be worth reading. BNW isn't vanilla dude, you can't expect to apply a bunch of vanilla fixes to it.
  19. Do keep in mind that Gogo's cave is viewed as a mid to later WoR area, so having the blizzard orb power increase for Gau is definitely a veteran player move. I like the idea of shifting some WoR rages to places deeper into the dungeons though.
  20. Help with patches

    Download lunar ips first. Second, download the patch(es) you want to install. Third, double click the ips patch you downloaded and apply it to the src file (the rom not the save). Do this to the same file for every patch in question. Then make sure your rom and save file names match and you're done. If your game suddenly explodes start the patching process over again from a clean rom.
  21. It would really just be about executing a plan and knowing how to deal with rng. And there's a lot of rng to deal with. So you minimize rng, know exactly what you're doing every step of the way and try not to mess it up.
  22. I've done some routing that seems to stall a lot due to laziness and the constant state of change the game seems to be in. But I have done runs up through cranes (4.5 hours with a 1hr of mistakes) and I'm thinking the game is probably around the 14-16 hour mark right now based on some educated guesswork and maths.
  23. You can go either way. Healer Gau is probably a little more reliable than Mog, although Mog's dances are still good. The nice thing about Gau is you can quite easily do healing and damage with the same EL build, just swap rages. Use Stray for Stamina based heals/damage, or Fenrir for everything else.