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Everything posted by BTB
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1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
Counter chance and cover chance are tied to stamina, so... well, technically yes. -
1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
Yeah, pretty much anything involving Palidor is just in *shrug* territory. The Chakra formula in the Printme was mentioned earlier; I will correct it in the next update. -
Brave New World 1.9.0 is now available!
BTB replied to BTB's topic in Final Fantasy VI: Brave New World
That's fine with me. @seibaby can make the necessary adjustments. -
Brave New World 1.9.0 is now available!
BTB replied to BTB's topic in Final Fantasy VI: Brave New World
Note for next version: Kaiser should turn into a save point. -
1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
Were there any observed instances of slowdown in just regular BNW, or was it only with the randomizer applied? -
Holy shit, I thought this was an April Fool's joke.
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1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
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1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
It was never included. -
1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
I suspect that this has no relation to BNW and would also occur on an unpatched ROM. -
The intended method is to rotate your party out frequently, mixing parties with high-level characters and low-level ones.
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Golem and Zoneseek obtainable in World of Ruin?
BTB replied to Sealarkspur's topic in Final Fantasy VI: Brave New World
Yes. -
What to increase Speed and Stamina stats to?
BTB replied to fabio73's topic in Final Fantasy VI: Brave New World
Well, at that point you probably want to talk to @thzfunnymzn -
http://ngplus.net/index.php?/files/file/47-btbs-civilization-iii-somewhere-in-time/ The recent re-release (or something to that effect) of Civilization III on Steam or some shit has prompted me to blow the dust off of one of my earliest modding projects and clean it up for an official release. If you've ever played Brave New World, you know what to expect with what I've done to the game. I would ask anyone who plays to please read through all of the in-game help files, not just because that's how you find out what all is different in the mod, but because A) I need feedback on how helpful it is, and B) there's probably a mistake in there I missed, and even more probably a lot more than that. Please check all of the links in particular and make sure that they resolve to valid pages (I did mention that I re-wrote the entire in-game help system from scratch, right?). Thanks to everyone who checks this out.
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Brave New World 1.9.0 is now available!
BTB replied to BTB's topic in Final Fantasy VI: Brave New World
Any "rage"-type status will prevent covering, including dance. I suppose the dance part can be revisited if it's a big deal. -
It was removed.
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1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
Cover does weird things with layering. -
Brave New World 1.9.0 is now available!
BTB replied to BTB's topic in Final Fantasy VI: Brave New World
Glad you enjoyed it. A LOT of our players are Canadian, so Narshe is sort of my little shout-out to them. -
1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
Yeah, point any of those out to me and I'll fix 'em. -
1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
It's a semi-softlock... it'll resolve itself if you hold frameskip for about a minute or so. I thought that was something I'd dealt with all instances of in the past... apparently not. -
Brave New World 1.9.0 is now available!
BTB replied to BTB's topic in Final Fantasy VI: Brave New World
There are experience "humps" at 10, 20, and 30 to keep you from overleveling too much. Expected levels for fighting Atma Weapon are very early 20's at the highest, so you're good. -
MagiMaster responds to any non-elemental damage with Overkill+Elixir. In his second phase, he will start using Overkill to counter *any* damage.
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1.9 Release Bug Reporting Thread
BTB replied to seibaby's topic in Final Fantasy VI: Brave New World
Vanish isn't a standard spell in BNW, so cannot be runic'ed. -
Brave New World 1.9.0 Character Planner
BTB replied to fabio73's topic in Final Fantasy VI: Brave New World
The BNWCP is updated for every release and is included with the download of the mod in the "Unlockme" archive. -
Brave New World 1.9.0 is now available!
BTB replied to BTB's topic in Final Fantasy VI: Brave New World
It's a space-saving technique I used in the dialogue bank, as well as in intentional Easter Egg. -
New article up about modding and game design
BTB posted a topic in Final Fantasy VI: Brave New World
http://ngplus.net/index.php?/ngplusarticles/hackingmodding/on-the-nature-of-modding-game-design-r12/ For anyone who doesn't check that section of the site, I put this up the other day in response to some of the questions that I'm commonly asked as a modder. I also talk a bit about game design near the end.