BTB

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Everything posted by BTB

  1. Try posting a save file here.
  2. I believe it is, actually.
  3. No worries, I moved it. The Valiance is just a regular attack that ignores defense and then adds the exact amount of HP that Locke is missing from his max to the final damage tally.
  4. Cyan Garamonde Retainer to the King of Doma BASE STATS Vigor: 42 / Magic: 24 / Speed: 30 / Stamina: 30 HP: 132 / MP: 0 BatPwr: 64 / Def: 42 / M.Def: 36 / Evade: 18 / M.Evade: 6 EQUIPMENT Weapons: Katanas --- Shield: - Head: Helmets, Hats Body: Heavy Armor, Medium Armor, Vests SKILLS (Bushido) (Note: all Bushidos are untargetable) Dispatch (lv. 1) - strong physical attack (Vigor); ignores defense, 2x damage to humans Mindblow (lv. 8) - MP damage Empowerer (lv. 10) - absorbs HP/MP from foe (Magic); damage halved from back row Flurry (lv. 12) - four physical attacks (Vigor); sets muddle Dragon (lv. 16) - Stamina-based (magical) attack; may petrify Eclipse (lv. 20) - non-elemental damage (Magic) to all foes; sets Blind Tempest (lv. 30) - four powerful physical attacks (Vigor) Cleave (???) - instant death to all foes ESPERS Kirin - HP+30/Stamina+1 --- 24 MP: restores party's HP (Magic) and sets Regen Bismark - Vigor+2 ------------ 32 MP: water damage (Magic) on all foes Crusader - HP+60 ----------- 64 MP: dark damage (Magic) on all foes SPELLS Storm - Magic Merton - Magic Demi Quartr --- Cure - Magic Cure 2 - Magic Life Regen - Stamina
  5. There is a way to switch rages, @NiccSucc. Use a Green Gerry on him.
  6. Gau Rage Against the MagiTek BASE STATS Vigor: 42 / Magic: 36 / Speed: 36 / Stamina: 30 HP: 12 / MP: 0 BatPwr: 128 / Def: 30 / M.Def: 24 / Evade: 24 / M.Evade: 18 EQUIPMENT Weapons: Clubs --- Shield: Light Shields, Elemental Guards Head: Hoods, Hats Body: Light Armor, Hides, Parkas, Vests SKILLS (Rage) (Note: Rage grants all inherent statuses, resistances, and elemental weaknesses of the selected enemy) Adamantite (WoB) - 2/3 Strong Attack (Vigor) | 1/3: Holy Wind Albatross (WoB) - 2/3: Fireball (Magic) | 1/3: Strong Attack (Vigor) Anemone (WoR) - 2/3 Discharge (Magic) | 1/3: Attack +Poison (Vigor) Antlion (WoB) - 2/3 Stop (Attack) | 1/3: Snare Behemoth (FC) - 2/3 Strong Attack (Vigor) | 1/3: Meteo (Magic) Belladonna (WoR) - 2/3 Moonlight (Magic) | 1/3: Raid (Magic) Bomb (WoB) - Exploder Brainpan (FC) - 2/3 Blow Fish | 1/3: Rerise Buffalax (WoR) - 2/3 Landslide (Magic) | 1/3 Stronger Attack (Vigor) Cephalid (WoB) - 2/3 Tentacle (Stamina) | 1/3: Attack +Slow (Vigor) Chickenlip (WoB) - 2/3: Attack + Muddle (Vigor) | 1/3: Net Chimera (WoB) - 2/3 Aqualung (Magic) | 1/3: Fireball (Magic) Conjurer (WoB) - 2/3 Rerise | 1/3: Attack +Sap (Vigor) Crawler (WoB) - 2/3: Magnitude (Magic) | 1/3: Attack (Drain HP) (Vigor) Doggo (WoB) - 2/3 Stronger Attack (Vigor) | 1/3: Step Mine Exocite (WoB) - 2/3: Rock (Stamina) | 1/3: Strong Attack (Vigor) Eye Goo (WoB) - 2/3 Lode Stone| 1/3: Glare Flan (WoB) - 2/3 Life | 1/3: SlowX Gargoyle (FC) - 2/3 Sun Bath (Stamina) | 1/3: Quake (Magic) Griffin (WoR) - 2/3: Giga Volt (Magic) | 1/3: Air Blast Grizzly (WoR) - 2/3: Cave In | 1/3: Stronger Attack (Vigor) Hornet (WoB) - 2/3 Stronger Attack (Vigor) | 1/3: Blink Io (WoR) - 2/3 Atomic Ray (Magic) | 1/3: Diffuser (Magic) Jinn (WoB) - 2/3: Discord | 1/3: Attack +Mute (Vigor) Leafer (WoB) - 2/3: Wind Slash (Magic) | 1/3: Air Blast Locust (WoB) - 2/3: Gale Cut (Magic) | 1/3: Mirage Lich (WoB) - 2/3: Rasp (Magic) | 1/3: Elf Fire (Magic) Kudzu (WoB) - 2/3: Raid (Magic) | 1/3 RegenX (Stamina) Magic Pot (WoR) - 2/3: Cure (Magic) | 1/3: Strongest Attack (Vigor) Mantodea (WoR) - 2/3: Shrapnel (Stamina) | 1/3: Attack +Sap (Vigor) Marlboro (WoR) - 2/3: Bio Blast (Magic) | 1/3: Bad Breath Mesosaur (WoR) - 2/3: Holy Wind | 1/3: Landslide (Magic) Nastidon (WoR) - 2/3: Snowball (Magic) | 1/3: Absolute 0 (Magic) Ninja (FC) - 2/3: Wave Scroll (Magic) | 1/3: Vanish Onion Kid (WoB) - 2/3: Brown Note (Magic) | 1/3: Attack + Bserk (Vigor) Osteosaur (WoR) - 2/3: Doom | 1/3: Petrify (Attack) Rain Man (WoB) - 2/3: Acid Rain (Magic) | 1/3: Bolt 2 (Magic) Raven (WoB) - 2/3: Break (Magic) | 1/3: 1/3: Attack + Sleep (Vigor) Repo Man (WoB) - 2/3: Step Mine | 1/3: Vanish Revenant (WoR) - 2/3: Holy (Magic) | 1/3: Blaze (Magic) Rhydon (WoB) - 2/3: Strong Attack (Vigor) | 1/3: Sun Bath (Stamina) Rocky (WoR) - 2/3: Harvester (Stamina) | 1/3: Rock (Stamina) Sand Ray (WoB) - 2/3: Sand Storm (Magic) | 1/3: Strong Attack (Vigor) Scarab (WoR) - 2/3: Starlight (Magic) | 1/3: Mega Volt (Magic) Scrapper (WoB) - 2/3: Strong Attack (Vigor) | 1/3: Chakra (Stamina) Sewer Rat (WoB) - 2/3: Poison (Magic) | 1/3: Attack + Bserk (Vigor) Shokan (WoR) - 2/3: Dark (Magic) | 1/3: Raze (Magic) Soldier (WoB) - 2/3: Cure 2 (Magic) | 1/3: Strong Attack (Vigor) Spirit (WoB) - 2/3: Demi | 1/3: Quartr Stray Cat (WoB) - 2/3: Snowball (Magic) | 1/3: Stronger Attack (Vigor) Tek Armor (WoB) - 2/3: Barrier | 1/3 Strong Attack (Vigor) Templar (WoB) - 2/3 Stronger Attack (Vigor) | 1/3: Remedy (Stamina) Titan (WoR) - 2/3: Avalanche (Magic) | 1/3: Stronger Attack (Vigor) Troll (WoR) - 2/3: Stronger Attack (Vigor) | 1/3 Refract Tumbleweed (WoR) - 2/3: Cure 3 (Magic) | 1/3: Attack (Drain HP) (Vigor) Tyrano (WoR) - 2/3 Stronger Attack (Vigor) | 1/3: Firestorm (Magic) Vagrant (WoR) - 2/3: Flash Rain (Magic) | 1/3 Stronger Attack (Vigor) Vaporite (WoB) - 2/3: Plasma (Magic) | 1/3: Blind (Attack) Vulture (WoB) - 2/3: Razor Leaf (Magic) | 1/3: Harvester (Stamina) Weedula (WoR) - 2/3 Quake (Magic) | 1/3: Razor Leaf (Magic) Werewolf (WoR) - 2/3 Stronger Attack (Vigor) | 1/3: Regen (Stamina) Windrunner (WoR) - 2/3 Aero (Magic) | Attack +Bserk (Vigor) Witch (WoR) - 2/3 Refract | 1/3: Fire 3 (Magic) Zombone (WoB) - 2/3 Cave In | 1/3: Zombie (Attack) ESPERS Stray - Stamina+2 --- 24 MP: sets Muddle/Slow/Sap on all foes Fenrir - Speed+2 ---- 24 MP: sets Image on party SPELLS Imp Sleep HasteX Float Warp --- Regen - Stamina
  7. Toxic Frog

    Never really thought about it, tbh. Seems like something I can change.
  8. The description was wrong. Good catch, thank you!
  9. Download Brave New World Here (New to Brave New World? Check out this thread for a brief explanation of what it does or dive straight into the Readme.) Hi there, everybody! First and foremost, a Happy New Year to you all. May your 2020 be pleasant and free of C.H.U.D.s (or full of C.H.U.D.s if that happens to be your thing. I don't judge.) Eight years ago, Synchysi and I started working on a little project together that would go on to become one of the greatest community efforts I've ever had the pleasure to be a part of, as well as the basis for a vast portion of my online presence. And today, I'm happy to bring you all at long last the largest update that project has ever seen. Anyone who's followed Brave New World for awhile knows that "...this is the LAST update before 2.0." has become something of a meme, and after a year-long beta cycle and nearly two years of total development, that fabled update is finally here. 2.0 features a complete re-(re-)write of enemy AI - culminating in what I consider to be the best boss fight I've ever designed - and a host of quality-of-life and other enhancements contributed in part by pretty much the entire Final Fantasy VI hacking community. A special thanks goes out to relative newcomer Bropedio, who showed up on our doorstep six months ago and without whom this release just wouldn't have happened. And of course, thanks to each and every one of you who has played through previous versions of Brave New World, all of which I consider to be trash in comparison to what we have now (seriously, 90% of me watching a 1.9 stream in the last two years has just been me apologizing and saying "that's been fixed".) And... that's about it. I've been working on this for too long and am welcoming the opportunity to take a break and move on to other projects. I hope everyone enjoys what we've put together, and I'm sorry it took this long to make happen. Hopefully, it's worth the wait. (In other news... would you like to own Brave New World as a repro cart? How about a box to stick it in? Tell 'em BTB sent ya!) What's new in 2.0:
  10. Short answer: no Long answer: an angry rant about how the "extra content" on the GBA is garbage Glad you enjoyed the mod, though.
  11. Ebot's Rock Booty

    At least
  12. Ebot's Rock Booty

    21 pieces of ass
  13. esper points in WOR

    Fanatics Tower is your best bet there. And WoR rejoin levels are static, not averaged. This removes the incentive to delay getting characters back so they rejoin at a higher level.
  14. No, they're intentionally omitted from the Printme. The Imperial is never meant to actually be used and the Club is technically a hidden item.
  15. Yeah, that's definitely an overleveled main crew - and one hell of an oddball team to take to final Kefka. You can guy plenty of stuff for Shadow to throw in Jidoor, especially in the WoR. Did you overlook it or just not think Ninjatos were worth it?
  16. The version doesn't matter - BNW will force-convert any version of FF6US into the correct one.
  17. It's in beta. And the hint is actually now clearer than what was posted above.
  18. Ah, all right, was just worried I'd missed something in Clean New World. Well, glad you enjoyed it.
  19. Just to clarify... one thing in Clean New World that should have been patched but wasn't or just one complaint about the translation in general?
  20. Thank you!

    My current project is Heroes of Might & Magic III, so if that sort of game is your thing...
  21. 1. Not in the game 2. Kefka's Tower 3. Longinus (White-D drop) and Gungnir (Colosseum trade) (Counting is hard). No/Yes/Yes/No 4. Depends on what you're grinding for. 5. No 6. Undead characters are immune to all statuses and absorb dark damage 7. Stamina and (current) HP
  22. Thank you!

    Glad you enjoyed yourself. Makes spending so long working on this thing worth it o/