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New FF8 Mod (New Threat) - Discussion Thread
Sega Chief posted a topic in Development DiscussionSo with FF7 NT completed, I've been preparing to start work on a follow-up mod for FF8 that'll be geared at rebalancing the game's systems and eventually adding new content like events and fights. But to do that, I need to get more familiar with the game itself and hear ideas/feedback from more experienced FF8 players & fans of the game. So first off, we've got this Google Doc here that people are free to contribute to; it's a sounding board for suggestions on how to fix certain things that are broken or not working very well in FF8 and suggestions for things to add. There's scope to work on the game's story as well, but that's not a priority right now; suggestions still welcome on that though. The document: https://docs.google.com/document/d/19yxhvgv-H56vZ_JPNtMV85tHyLSDfpQtqZc7xmtHrBA/edit I've also got a challenge run on YT going where I fight each boss at their highest possible level with a party at the same level but no stats junctioned with Magic. It's to get me a bit more familiar with the game's systems and how the stats translate in actual gameplay (looking at formulas isn't very practical). Feel free to drop in and offer any feedback or advice as I'm very rusty with the game. I'll be uploading each boss once every couple of days: Please note that we do not, in fact, have Dank Memes.