Posted April 30, 2021 · Report post Recently got muted as Gau, but the visual effect for mute - the little bubble - didn't appear. I was in a pincer attack and was definitely muted(raging Shokan, unable to cast the spells). May or may not apply to other situations/other status effects. Many status effects are hard to notice on a raging Gau and he is oftentimes outright immune to status effects thanks to his rages, so it would be something that comes up somewhat rarely. Share this post Link to post Share on other sites
Posted April 30, 2021 (edited) · Report post I think the battle engine can only show one non-aura (safe, shell, reflect) overlay effect at a time, so it prioritizes between things like poison, blind, mute, etc. The "fizz" that indicates Rage status is one of these. You'll notice a similar thing when you get hit by Bad Breath and are Muted, Blind and Poisoned at the same time, and can only see the Poison. In short: not ideal, but also not a bug. Edited April 30, 2021 by SirNewtonFig Share this post Link to post Share on other sites
Posted April 30, 2021 · Report post 1 hour ago, SirNewtonFig said: I think the battle engine can only show one non-aura (safe, shell, reflect) overlay effect at a time, so it prioritizes between things like poison, blind, mute, etc. The "fizz" that indicates Rage status is one of these. You'll notice a similar thing when you get hit by Bad Breath and are Muted, Blind and Poisoned at the same time, and can only see the Poison. In short: not ideal, but also not a bug. I see. Weird I haven't noticed that earlier, tbh. Is it possible to change the priority order? The "fizz" should have a lower priority than status effects. Share this post Link to post Share on other sites