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About Bishop

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  1. I still don't get how we're up to Civ VI and still don't have the production quality of those Civ II videos. So enjoyable! Also, I miss building my throne room.
  2. There's a part of me I hate that will, instead of playing this undoubtedly excellent mod, throw Firaxis more money for their new crappy Civ VI DLC because graphics/music.
  3. If I can reply to the presenting question: FFT 1.3 is one of the greatest video game mods of all time, despite its many flaws, and deserves a 1.4 the same way Philsov's 1.2 deserved Archael's 1.3. The "low hanging fruit" for would be to simply remove some of the CH 4 immortal flags and make those battles more interesting than "Haha! Power Source!" Seriously, don't change any classes or abilities or speed-is-the-only-stat or anything big-picture like that, just find some ways to make those last-chapter battles a bit more differentiated one from another. Even easier, there are a few quality of life improvements that would go a long way to making the game more enjoyable. Your first time through the game, it's easy to be unaware that some units are "immortal," and that can be confusing. Give them unique sprites. Honestly, just changing all the immortal-flagged or unique-classed or non-player-accessible-ability-having enemies to look different from the classes you can access as a player would be a great improvement. Start with Germinas Peak.
  4. Oh man I moved last month and my life has been crazy and I missed secret santa. Which is probably for the best since I totally would not have the time to make anything. But I will lurk in the dispersal thread after the fact to see what cool things emerge in the first NG Plus Secret Santa!
  5. Good to have you!
  6. Ooh, can we lampshade Cyan by having him speak even more outrageously overwrought Early Modern English?
  7. Since it's been a month I'm unpinning this—not because y'all don't still need help, but because I'm assuming that all who need to have seen this have already seen it.
  8. Just for kicks, I did a speedrun of (vanilla) Final Fantasy Tactics. I tried to stream it, but my Internet connection was too spotty and I lost the stream about an hour in. Anywho, if watching me play FFT while talking to myself for six hours sounds like a good time, enjoy! What started me on this adventure was that I saw that the leaderboard had a tenth place time of 9h11m41s, which I was sure I could beat with minimal effort. I got a good feeling! That's the way!
  9. remain amazing throughout an LLG. ftfy
  10. I'm not a bugfixer but I'm giving you a +1 for a first-post bug report with detailed and useful information! Welcome!
  11. Honestly, something I've wanted to do for a while is see retro mod runs. By which I mean, old versions of mods. I've though it would be really interesting to see a bunch of people, veterans and newbies alike, running FFT all at once. The resulting discussion of what improvements have been made would be interesting, and helpful for future modding. It's one thing to see a problem and fix it; it's another to temporarily return to how things used to be and suddenly realize different ways those improvements could have been attempted. Like, when the electricity goes out and one reads by candlelight, one might gain an insight into how a well-placed mirror could improve a space even with electric lighting. Maybe weird analogy. Still, I like my thought.
  12. I am late to the party, but just wanted to drop by to offer a note of general encouragement!
  13. So after having a PPF sitting on my hard drive literally for years I finally decided to give this a whirl. (I downloaded the most recent version first though.) A friend recently sent me a Steam code for "Stardew Valley." When I found myself seriously considering whether to play a Harvest Moon clone, I knew it was time to find a good mod, and fast! Initial reaction: Oh my goodness, there is so much going on. I just charged in blindly and selected things from menus until everyone was dead. It worked, but wow, there sure were a lot of things to select from those menus. The second battle confirmed this. As opposed to vanilla FFT where one has access to two classes with about three unlocked abilities apiece, here one has a starting party of, what, seven classes to choose from? Each with four moves or so. That's a lot up front! I found it quite overwhelming. Given my recent track record, I will probably pick this up once in a while every few months or so. But despite that, I'm glad that I after all this time I've finally played a little Monster Tactics!
  14. There were serious problems with the ID site's ability to allow new members to join the forum, and these problems had persisted for so long that we hung out our shingle over here. So this place is about MODS! Of varying levels of difficulty.