Final Fantasy V: Void Divergence 1.530

   (2 reviews)

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About This File

Chrono Cross meets Bravely Default in this re-imagination of Final Fantasy 5 with additional jobs and mechanics.

The main ideas were to make the battles more dynamic and give each character more, well, character.
As a result of that every character has now access to an individualized job list of 21 out of total 31 jobs (freelancer is NOT available)
while each job level now has a permanent impact on a character's stats.
For example klutz Bartz can not be a chemist and Lenna hasn't in her to go Berserker.

More dynamic battles are achieved via !Brave, !Def and field elements.
Move a future turn to now with !Brave or take two turns at a later point with !Def while modifying the field elements to your liking with each skill or ability used.
Changed field elements affect damage, healing and status effect chance.

major features:

  • all party members can be renamed at any time
  • difficulty can be adjusted via in-game menu
  • elements play a larger role extending to every item, ability, status effect and monster
  • rebalance of equipment, spells, abilities and enemies
  • several additional jobs and reworks of existing jobs
  • instead of helm, armor and relic you can now equip 3 relics
  • relics add a mix of resistances, weaknesses and power bonuses to same-element attacks
  • spells scale with weapon power keeping them relevant until the end
  • spell lists have been altered, e.g. Fire1/2/3 was reduced to just Fire and there are now new spells replacing the missing spells
  • items are not consumed but introduce a cooldown on !Item, !Mix, !Drink and !Throw
  • auto-heal some HP after battle victory (trade-off for disabled potions)
  • ATB does not proceed until the currently active actor is finished with their turn, but then moves instantly to the next event
  • most importantly - a New Game Plus mode!

What's New in Version 1.530   See changelog

Released

v1.530

  • shift now counts as the target using brave, so brave can't be used on the extra turns
  • fixed a crash related to status effects

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Lelfol

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  • 5
   1 of 2 members found this review helpful 1 / 2 members

Best ff5 hack I've ever played 

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Jack_Macgrath

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  • 4
  

Sir i liked the romhack the jobs that you made are very creative and more people be inspired by what you made,making the characters each one have their own job because of their conditions is nothing i never think of,and something I've been thinking for months about final fantasy 5 and the chance about making more jobs and ideas for that beautiful game,but until the part i go (after getting the fire crystal and going see cid grandson) i have a few problems and please take like a constructive criticism not something bad,first i like the abilities and new items but i Don't have a description what they do i just have to think what they might do like the judge abilities they are simple because of the names like ban semone of doing certain thing but like what blackmail do? That's what i don't know some of the jobs i simply don't know what they do and i don't want to risk to know what they do because can be something that i don't want or something i just don't know like a status o something like that,and the other point is the difficulty it's good but i end the original game like five times and i never been more than 10 minutes in a boss doing more than 500 of damage on him and him can't Killing me and i was at the 4 difficulty With level 13 on the fire boss so you can decrease the difficulty at low levels because even at level 4 it's some hard things to fight,thank you if you hear me out

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