praetarius5018

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About praetarius5018

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  1. The bonus boss is clearly too easy, you didn't even have to revive 2 people with one cast of Valor.
  2. it should be 1 TP = 1 effective PIE
  3. errr that sounds like you had still "old" save data (like pre v6) in there; did you patch a new version of the mod over an old one?
  4. I didn't adjust the w/a seed drop table so you'll only get the current final weapons of your class. I considered them even less essential than in vanilla so I didn't bother; there they were clearly the strongest weapon with a full STR multiplier more, here just an alternative roughly on par (I hope) with the rest.
  5. It is down to pure luck, though that may also be a printing error for the bloody wolves - try different monster types. The luck stat only increases your chance to get rares in the first place.
  6. The enemy needs to be level 60+, not necessarily you. At 0 godbeasts they should've been around 50-52. Goes up by 2-3 each defeated beast... I don't think the enemies were high enough so far? Unless you wear multiple Earth Bracelets? Sorry, I don't know I good farming spot; ideally a room with just 1-2 Lv60 enemies that can be petrified and have W/A seeds in their drop list.
  7. Should be fine as long as you don't transition via savestate from old to new. This is a general thing for 99% of mods. Means make an ingame save, close the emulator, create the new rom, load from ingame save.
  8. 2B291 10 F1 -> EA EA 2CFFF D0 09 -> 80 09 however, you're on your own then. I've managed to permanently lose job crystals with this by saving and loading in the 2nd crystal room, the shards disappear and the script continues as if you have collected them, but the jobs do not appear in the job menu.
  9. Well, you've access to all spell/skill shops before the stat boost event, so if you knew about it being a problem you could have reset just before. I found different CMs useful for different bosses; dark is least useful against the Sinistrals. I'd go with rank 4 light as the most useful CM in the final boss rush. Against randoms - dark or fire, yes, but not really against bosses. Dark does no damage there, fire dies in a hurry. Gades Amon Erim Daos Guard Daos
  10. Never heard of that, might be a bad patched rom.
  11. You "fix" this by not equipping the armor that makes you undead.
  12. Kind of. At least on the highest difficulty those buffs are a must. It may also stem from the fact that damage buffs are kinda nerfed now. Originally they gave you 33% more damage before defense now it is 25% after.
  13. Not really - there weren't even many spots in the original where ropes were usable.
  14. AI was always able to run in battle, it just rarely does so. Mostly to run into danger. If they are not yet in combat mode (you did not push the attack button) they'll just run to follow behind you. If you attack even once though they'll run towards enemies.
  15. 1) Heal light for the auto-heal after battle, best QoL skill. 2) a way to deal with physical immune, either damage magic or anti-magic 3) for the highest difficulty def up and power down plus their magic counterparts are basically required