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zedorfed66

Shadow Hearts: From the New World NTSC - Grace v2.1

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Hi NGPlus community.

It's me again with another difficulty modification. This hard mod is called "Grace" and it's for the NTSC-U version of Shadow Hearts: From the New World. This mod ups enemies' HP, Str, Mag and Agl values. You'll need to be higher level than normal in order to progress in the game. You will receive more exp, cash and soul to help in that. In order to beat the game it's recommended to do all possible sidequests. When you have done all sidequests you should be around 72 levelled. I did the final boss at lv75 but it was hard as hell. You can level up further if you feel it's too hard but it can definitely be done 75 levelled even if you don't use any Seals.

v2.1 has everything else modded but the Purgatory special dungeon enemies. Basically you need to play the game through once in order to get there cause you need to take Snaps of the final boss. I'm working to get there but it's gonna take a while. That dungeon is meant to be entered 72 levelled and Envious Jealousy is probably meant to be done maxed out. But yeah I gotta work my way there.

To use this mod you need to patch your game image with the one in the zip file using "ppf-o-matic" tool.

I hope you will like this mod. If you have any questions about anything that has to do with it or just want to discuss it go ahead and comment, I will be here.

 

Here's the download link for the mod:

http://www.mediafire.com/file/90ho6rce18uiwyr/shadow_hearts_ftnw_grace_2_1.zip

 

These are the outdated versions but I will include them here anyway:

http://www.mediafire.com/file/scmmrcq37uvrh85/shadow_hearts_ftnw_grace_2_0.zip

http://www.mediafire.com/file/blwimlxpba4uorb/shadow_hearts_ftnw_grace_1_3.zip

http://www.mediafire.com/file/ks4gn37thtwcehv/shadow_hearts_ftnw_grace_1_2.zip

http://www.mediafire.com/file/z3vz3v0jpszg43b/shadow_hearts_ftnw_grace_1_1.zip

http://www.mediafire.com/file/0w80mq96ehc8fko/shadow_hearts_ftnw_grace_1_0.zip

Edited by zedorfed66
updated files
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Hi I just released patch 1.1 of this mod that ups the hp of the 3 early bosses (Igornak, Ronwei & Procyon). This is one of the few things that were amiss from what I can see. I will be updating this mod if need be as I go with my New Game+ playthrough of the game.

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I just updated the mod to v1.2. This patch increases "Chupacabra" & "Kerufe" bosses agility and decreases Kerufe's special damage.

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I noticed the normal monsters in Las Vegas, Machu Picchu & Vilcabamba were too weak so I gave them a bit more strength and magic power in patch v1.3. The mafia in Vegas remain untouched.

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Looking forward to giving this a try. Don't have much to say, except thank you for supporting lesser known games and giving them attention! Shadow Hearts is a great series, even the 3rd game was very fun to play and the additional challenge will only make it much more enjoyable.

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23 hours ago, DrewDragoon said:

Looking forward to giving this a try. Don't have much to say, except thank you for supporting lesser known games and giving them attention! Shadow Hearts is a great series, even the 3rd game was very fun to play and the additional challenge will only make it much more enjoyable.

Hey no probs. I like to make JRPGs harder. They seem to be the easiest genre out of all games since they're made really easy for some reason. Shadow Hearts series is really great imo. Also check out my Shadow Hearts Covenant mod if you feel like it. Anyway I hope you have great fun with the mod.

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On 10/8/2018 at 8:37 AM, zedorfed66 said:

Hey no probs. I like to make JRPGs harder. They seem to be the easiest genre out of all games since they're made really easy for some reason. Shadow Hearts series is really great imo. Also check out my Shadow Hearts Covenant mod if you feel like it. Anyway I hope you have great fun with the mod.

 

Oh no problem and yeah I've already played your Covenant mod hehe I'm kind of a pro lurker. That was quite a while ago though. I wish I could leave a bunch of tips but honestly I thought the overall balance was what I expected. Next time I play it I'll make sure to keep like a thought journal or something for minor things just so you can have more feedback.

 

Gonna try and play Grace 1.3 this weekend. Hard mods are so great because you get to relive the game again in a fresh way, it's almost like a brand new game but familiar at the same time. Wish there were more, so many games I wish had a hard mod haha. Breath of Fire 2, Dragon Quest 8 and Suikoden 2 come to mind. (I know there's a Suiko 1 mod, it's pretty good too) Anyway, I'm rambling... 

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15 hours ago, DrewDragoon said:

 

Oh no problem and yeah I've already played your Covenant mod hehe I'm kind of a pro lurker. That was quite a while ago though. I wish I could leave a bunch of tips but honestly I thought the overall balance was what I expected. Next time I play it I'll make sure to keep like a thought journal or something for minor things just so you can have more feedback.

 

Gonna try and play Grace 1.3 this weekend. Hard mods are so great because you get to relive the game again in a fresh way, it's almost like a brand new game but familiar at the same time. Wish there were more, so many games I wish had a hard mod haha. Breath of Fire 2, Dragon Quest 8 and Suikoden 2 come to mind. (I know there's a Suiko 1 mod, it's pretty good too) Anyway, I'm rambling... 

Don't worry you're not rambling at all! :D I need to go back to my Covenant mod and edit it a bit since I noticed Anastasia gets one shot if Victor happens to crit. This shouldn't be the case with this mod since I made more calculations with the damage outputs and found correct multipliers to apply. The 3 Shadow Hearts games enemies have all kinda similar power levels and I've learned to look at things more critically while modding this one.

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Hello NGPlus.

I've been doing some precise testing on the enemies' power levels in SH:FtNW and came up with patch v2.0.

This is an important update that buffs random encounter enemies' power (especially magic power). In addition I made 'Jonin' and 'Q The Great' tougher.

Purgatory is still underway. I updated my SH:C mod which halted the progress of this mod. I apologize for that. I will now be focusing on this mod and will be working my way towards Purgatory. Anyway I hope you like the changes I made in this update.

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Hi guys. Another quick update on the mod. v2.1 tones down Malice Gilbert's madness (agl down) and Jonin's HP is now lower (in line with the other last duels) but his agl goes up.

I'm very close to starting modding Purgatory now. Then again I need to play through it just as much as I mod the enemies so it's gonna take a while.

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