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Everything posted by ronlyn

  1. You know I'm in just because I had fun the last year (besides, I guess this is a good as any time to post my info on the forum)
  2. Entry 42: Riovanes Rooftop Rankings:4/10 (First timer)2/10 (Normal Player)2/10 (2nd Playthough) Ending of CH3
  3. Good thing I just got the time to read the whole deal. I must say this is a 5/10 in my books just because how crazy or outta nowhere some of the stuff is there or how he could manage to NOT FIX some glaring problems with 1.3. Here, let me start with it: So......he basically just eliminate the point of having starting classes. I mean yes, you will eventually move from squire and never use it once again, but , now you can outright ignore the whole class Those buffs are meaningless if said skills still are useless outside of very specific situations. I haven't use Rafa and Malak EVER and I'm happy with that since I do not have to keep my focus on silly things like vertical terrain while my party is been pummel down just because I want to be fancy with the kill. We need more PRACTICAL skills I would keep Yell to generics (of course I would nerf the hit rate now that everyone can use as early as CH1), Mimic Ultima sounds broken for a basic class, Cheer looks more on line with the class (Protect+Shell is more game-changing), Heal/Wish are OK, Defy Pain was broken and now is outright ludicrous, Wild Swing and Target should be test for their utility and the new equip options should be limited to Robes And now I must ask.......Why? The real problem with the poor Wizard is that, by the end of Ch3, most enemies and allies will get their turn before the spell goes out (EVEN if we add short charge to the mix). They need faster spells rather than new spells Boco is kind of OP now along Worker 8 since haste make him a juggernaut with few weaknesses. Reis and Byblos are just the same Mp switch sounds awesome now, Caution is WTF (or at least the modder should rename the thing). Outside of all that, everything is OK since no one likes to spend hours grinding for jp This one is just stupid. I mean, why would you go there if the WHOLE reason to be there in the first place if to have a challenging post-game experience? At least crank the whole thing to (party level) and reduce the speed multipliers of some enemy classes Overall, this guy just added stuff without seeing how it would affect the balance in some places. Now Ch1 is the EASIEST chapter ever since now Squire are quite powerful for the enemies you found there. Of course, I wont undermine his whole job since some things were awesome (like having an actual reason to use books outside of throw and katanas having their draw outs as proc along extra stuff)
  4. Entry 41: Riovanes 3 Rankings:7/10 (First timer)7/10 (Normal Player)7/10 (2nd Playthough) Gameplay: And with that note, we end this here. See you soon
  5. Same here: I just wish there wasn't any distractions since MT is genuinely awesome by itself
  6. After forever, I came back with some actual content Entry 40: Velius Rankings:8/10 (First timer)5/10 (Normal Player)3/10 (2nd Playthough) Story: Battle Preparations: Gameplay:
  7. Entry 39: Riovanes Castle I (Castle's Gate) Rankings:6.5/10 (First timer)6/10 (Normal Player)6/10 (2nd Playthough) Story: Gameplay: Stay tuned: Next time there's gonna be a video with actual commentary
  8. could you please share the standard rules of the last tournament? I choose new rules just because I know jack shit about them
  9. Hey MoogleBoss! You're posting stuff here? Don't worry, I'm pretty sure everyone will love your content (especially those who like calculate everything like thefuzzyman) EDIT: BTW, of course I know your channel and it's awesome stuff
  10. Entry 38: Yuguo Woods Rankings:5/10 (First timer)4.5/10 (Normal Player)4/10 (2nd Playthough) Gameplay:
  11. Ohh, you haven't see ANYTHING, sir... "WARNING: the next cut-scenes were edited by myself and they are wildly different from vanilla. If you like your ice cream without curry, just avoid this one" Story:
  12. Of course: When I intent so upload something the light goes out....... FIVE TIMES IN A ROW I'm quite amazed most of CH3 has been harmless overall: Even with the experience, you're getting spanked since CH3 make a common thing parties balanced around having more than one monster as the "captain" (Meaning: You need to focus on more than one enemy to gain control of the situation at hand). This become clear as glass when you enter Grog Hill and find out a team that can completely undermine any damage done to it in two-three moves while kicking the crap out of you Entry 37: Yardow Rankings:6.5/10 (First timer)5/10 (Normal Player)4.5/10 (2nd Playthough) Story: Gameplay: Done
  13. Entry 36: Grog Hill Rankings:6.5/10 (First timer)6/10 (Normal Player)6/10 (2nd Playthough) Will post another one tonight if the internet doesn't suck that much
  14. Entry 35: Lesalia 2 Rankings:6/10 (First timer)5/10 (Normal Player)4/10 (2nd Playthough) * The update it's all mangled up. Will be fixed tonight FIXED
  15. Since ID has disappear out of existence for the time being, I was left without the opportunity to grab some good mods out there, thus this threat was born If anyone has mods or patches from ID, can you please put them here for future reference? Besides, they could be added to the download section, so it would be kind of awesome
  16. Entry 34: Dorter 3 Rankings:5.7/10 (First timer)4.5/10 (Normal Player)4/10 (2nd Playthough) Plot: Gameplay coming soon
  17. Entry 33: Wiegraf 2 Rankings:5/10 (First timer)4/10 (Normal Player)3/10 (2nd Playthough) cutting out the plot for next time. Don't worry, it won't be long before that (I hope)
  18. Entry 32: Izlude Rankings:7/10 (First timer)5/10 (Normal Player)5/10 (2nd Playthough) Will Oersted escape this new predicament? Find out next time!!!
  19. Entry 31: Book Storage 1 Rankings:6.5/10 (First timer)6/10 (Normal Player)6/10 (2nd Playthough)
  20. Entry 30: Outside Orbonne Rankings:5/10 (First timer)3/10 (Normal Player)2/10 (2nd Playthough) Stay tuned, next entry coming right now
  21. Sabin character discussion threat in a nutshell:
  22. Entry 29: Zalmo 1 Rankings: 7/10 (First timer) 6/10 (Normal Player) 4/10 (2nd Playthough) Plot Gameplay
  23. Coming back with some actual gameplay:
  24. Entry 28: Goland Coal City Rankings: 5/10 (First timer) 4.5/10 (Normal Player) 4/10 (2nd Playthough) Plot Gameplay coming soon...........................