ronlyn

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Posts posted by ronlyn


  1. Hello everyone, it has been a long while I showed my face here. Today I brought to you a really nice yet somewhat obscure series called The Legend of Heroes 6. I'm planning tackle all the games while doing a LLG on the hardest difficulty while attaining 100% completion in the game

    About Monster Tactics: I will get into it later down the line since it was long enough reach CH4, let alone deal with all the extra battles (and some of then are outright time consuming)

    Without something more to say, here's the playlist:

     

     

    1

  2. 1 hour ago, Fein-Life said:

    What do u mean grinded to the level where they are using poison? 

    Do the enemies scale with you or something?

    No scale in terms of levels and such: Enemies change their AI after a certain level is obtained to avoid power levelling

    In fact, you should REALLY avoid grinding like crazy since the game tends to punish you for trying to cheese it

    0

  3. I have a suggestion which may or not sound kind of crazy but here it is nonetheless: Dark could be a magic spell that deal physical damage instead of magic damage 

    This would both make the spell more unique since target with a exceptional m.defense tend to be quite fragile against physical attacks and would also put the spell apart from Black Omen (Or if it's possible, make the spell power being calculated from stamina)

    0

  4. In my case I just decided to screw him over by confusing his henchmen via Noiseblast and make the do my bidding by rocking the tarr out of the old man alongside Shadow while Celes and Locke played medics and sometimes lay down some hits to fast things up.

     

    Morale of this topic: EVERYONE has that one boss that make you rage-quit, just deal with it and try to enjoy this awesome mod

    2

  5. A question here: Can we use old saves once this new version comes up? Because I tried normal mode and it fells.....empty

    Hell, I didn't even bother to go past X-ATM since he was LAME compared to the arrange mode counterpart

    0

  6. 53 minutes ago, Sega Chief said:

    Arrange Mode is the hard mode of the mod, but I purposely didn't call it hard mode because I worried people would play the mod for the first time on that setting and be turned off it. Arrange is less balanced than normal mode and has some bugs with events, particularly the Bizarro fight. I'll be fixing these in June when I've got some more time.

    Welp, I guess me and my ass are going to normal then: 7 hours in and I like arrange mode as my first run, but if endgame is hell I better put myself on normal to avoid ragequitting there

     

    Edit: BTW great mod sega chief: I have never played FFVII and I don't have any reference to the vanilla version but so far I love this mod

    0

  7. September 2th - The Calm before the Storm:

    Spoiler

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    Ugh.....These monsters have been such a pain lately

    Yeah: This is the third squadron that followed us while doing our chores

    THAT IDIOT!!! Even if he wasn't the one dealing the final blow, he should have avoid killing that fatass. Since then, we have the whole church on our tails

    It could be worse: At least we have a gil incoming from dealing with Geist's jobs, and speaking of those he said we should see him since he got us a new job

    Let's move them: I'm excited to deal with something a little more "spicy"

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    Really? a stuffed bear? Give me a break

    If the rumors are true, this one will give you a run for your money

    Just make a nice quiche: I'm gonna be back before you know it

     

    Cute but deadly (7/10):

    Spoiler

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    0

  8. Entry 47: Zalmo II  

    Rankings:
    8.5/10 (First timer)
    6/10 (Normal Player)
    5/10 (2nd Playthough)

    Preview:

    Spoiler

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    Oersted had enough of this old timer's shit.

    Learned Skills

    <Time Mage>
    Stop: target cannot regain CT
    Don't move
    Reflect: Adds a barrier on targets that reflects magic
    Quick: Transfer turn to another unit

    <Squire>
    Scream: Adds Regen,Protect,Shell,Haste and Reraise on Oersted (Bypass reflect but it's slow as hell)

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    Would you believe if I told you I was having a quality time with my old friend here?

    Not really

    That what I thought: Let's thrash them everyone

    What the- This is my army you dingus!!!

    Ohh, so you rather have me sit this one out in the sidelines while you deal with this shitstorm?

    ...Just move your ass and get moving

    My pleasure

     

    Gameplay (Yes, I decided to record this since it was practically one-sided):

    Spoiler

     

    So......what do we have here?

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    Well, for starters Zalmo decided to go full Apocalypto and summon the deadly sins......which kind of get stuck in a eternal loop of sorcery until either I put some work into avoid their interference or they just start to actively interrupt my casters (which is quite dangerous since as you can see with the bomb, THEY DON'T JOKE AROUND)

    I would be really scare if they didn't suck that much in the resistances department: You can inflict ANYTHING on them and, if the thing has AoE, can potentially neutralize their involvement in this battle at all. Hell, just grab someone with Confusion Song and watch the show

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    Zalmo in the meanwhile, decided to just hit the gym, but didn't even care about patch up his early weaknesses (don't move, confusion and silence), and since my team has become more of a nuke bomb as time goes on, he didn't even stand a chance once I got rolling (Not that he has anything going on aside of strong nukes that can potentially one shot people at times and counter to hamper your great hitters...unless they have Aftermath and he gets trolled for his trouble)

    Overall, I think Emmy just dropped the ball here: I was expecting a gruesome battle in which those sins would gave Queklain a run for his money, in fact just have them being immune to confusion would actually increase this battle to the desired difficulty worth of CH4, but alas 

     

    Conclusion:

    Spoiler

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    ..............

    What with the sudden silence?

    Nothing: I'm just impressed by how much you have grown

    Why is this so revealing to you? I was always a very competent man so you know

    Ha! Don't make laugh: Did you forget that time where you stomp into that poor cadet and touched her-

    WE AGREED TO NEVER SPEAK OF THAT DAY EVER AGAIN!!!! But anyways, I need Orlandu's son to send him a message

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    (Huh…he didn’t said anything to me after-)

    BEHIND ME, DELITA!!!

     

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    Die monster: You don't belong to this-

    Did you just quote Richter Belmont?

    What? I like his speech before stabbing someone in the face

    Stop fooling around, Balmafula

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    Guess that's my cue to leave. See you soon Oersted

    Same goes to you man

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    And thus, Oersted and Delita departed with the most awkward handshake ever 

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    FORESHADOWING 

    I hope everyone had a good time following Oersted so far, because we're not seeing his face in a LONG TIME

    1

  9. Entry 46: Zeltennia 3 

    Rankings:
    7/10 (First timer)
    5/10 (Normal Player)
    4/10 (2nd Playthough)

    Spoiler

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    Going back to Oersted's origins in order to grab one REALLY broken ability

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    Oh don't worry, they're just a bunch of acolytes in search of some hel- THEY'RE HERE TO KILL US YOU DUMBASS!!!!

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    Poor little guys here: After hell that was finath river, I can only watch this and laugh maniacally

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    Something I found up that would have made mine (and by proxy, YOUR LIFE easier) it's the fact all enemies showed here aren't immune to blood suck. Combine that with the fact all undead monsters (and humans using curse rings) can outright win fight by just infecting someone and watch the firework

    Berserk and Confusion can also net you some kills however blood suck it's more safe and without the backslash of getting yourself killed by an enemy if you plan your positioning wisely 

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    Not that this is unnecessary: These cougars have a 100% chance of charm you and believe me when the game says  there's no worst enemy than your own units, so dispatch of them as fast as possible.

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    The virus keep spreading and now my ghost must chill out in-between them in order to bait them into attacking him and get them hoist by their own petard

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    Delita reminding me that I should also move his ass out of there

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    Bad monster: I didn't power you up to heal the opposition

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    Oersted and Delita dream team confirmed

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    More vampirism, but sadly Mustadio bought his holy water

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    More killing and Oersted get buffed. Why?

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    Because METEOR (Don't ask me how that thing didn't blow up the roof, I don't know physics)

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    Sadly, the plague get caught in the fire and didn't take this too kindly. Thus the only real offensive against me dies without any consequence 

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    Oh, wait a sec.......

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    *barf*

    AAAAAAANNNNNNDDDDD DONE (but really Emmy, what's the deal with units dying off-screen while in new maps? it's because these maps weren't suppose to be playable?)

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    Not even a gift for little old me? You have grown cold, little man

    Stop your sweet talking and get cracking, you idiot

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    Shhh!!! Hold your tongue and listen: Both sides are pretty beat up and the civilians are suffering, What you think will happen then?

    ........Both sides will try to end this fast in order to avoid any protests and ensure their control over the land. But they won't be able to secure anything if their leaders are killed off

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    The church.......

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    Our true enemy all along (I going to hell I know alright?)

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    .Because I'm a really threatening foe and now my pursuers acknowledge my prowess in both the battlefield and tactics? 

    No: It's because you're the only guy on their list that knows the truth but doesn't shut his trap and spill the beans every chance he can

    ...........

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    Well....about that....

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    (Saved by the bell) LET'S GO DELITA!!!!!

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    Very funny game. But anyways, next time be prepared for round 2 against Zalmo

     

    1

  10. Entry 46: Zeltennia 2 

    Rankings:
    8/10 (First timer)
    6/10 (Normal Player)
    5/10 (2nd Playthough)

    Spoiler

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    *Gasp* I don't have sacred boost, stop the presses!!!!

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    Marche and Montblanc aren't impress

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    Whatever being the case, those Nu mou are capable of cast all kind of spells including nasty stuff like trap the soul and bad bracelet while at the same time keeping the hell away from you, so range units are a must here

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    Their sheer power can almost or outright one shot people, but they're quite squishy, so if you really wanna play safe counter magic and geomancer's fault line can take you far

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    Like a good chunk of enemies, dropping slow and hasting your team can turn this into a massacre

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    If you're going aggressive, be sure to avoid attacks with the grasp flag (AKA almost every physical attack under the sun) since both have CT save and if you recall our many encounters with chocobos, that thing gets old REALLY FAST while counter flood it's yet another form of death if unprepared.

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    Ironically, Geomancers are your best shoot at defeating them since the other proc active it's grudge and sadly for them, geomancy doesn't need any mp so GG goats

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    Not that Oersted needs any of that crap to endanger their existence already (poison heal + guts FTW)

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    More annoyances from both ends and Oersted gets his face full of pure energy for his troubles

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    WARNING: Tossing Innocent on their way kind of fuck everything since their move pool include nasty stuff like flash cannon and the likes (Besides, you really want to catch em with their pants off while casting fireball for massive damage)

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    Some buffing later, Oersted send the blue one to his death before succumbing to the green one

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    In return, Zelda decides to send the mothercrocker into the shadow realm to end the battle

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    IDK, ask Emmy

     

    0

  11. Entry 45: Zeltennia 1 

    Rankings:
    7.5/10 (First timer)
    7/10 (Normal Player)
    6/10 (2nd Playthough)

    Spoiler

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    Working towards having a bard 

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    Don't know how Oersted missed the church and ended up in this No-Holds-Barred Beatdown, but I guess this is a perfect excuse to endanger an entire race of monsters, amrite?

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    This map here it's basically Emmy's approach of Arena Battles on 1.3: Three teams go in, one stand victorius after the dust sets. Special mention to the fact that you can just turtle somewhere, let them take themselves out and then do some clean up, but I don't work like that

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    First off, don't try this like me: That Bezekira was fucked anyway and I would save his turn  so he couls stop that annoying Baatezu

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    AoE attacks reign here, especially when they actively decided to pile themselves up after a well put poison

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    Tanking-wise, Oersted just changed sturdy for short charge: You would be amazed by how many battle can be cheesed with just these two skills, a good armor with damage reduction and protection against status effects 

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    I finally get serious and start to actively kill them off

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    with mixed results (petrify needs a mention since that one hit with a 30% chance)

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    Ovelia get back to work and Apocalypse triggers on my favor since those two died while Ovelia likes the adrenaline and  carry on with 12 hp 

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    BURN THE WITCH

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    Cylos gets his groove on and everything starts to fall down


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    "Make your bets everyone: Guty the Dirt vs Lethe the malevolent: The match of the century"

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    Ohh crap, I didn't expect Zodiac

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    Die you fool monsters.....

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    You don't belong to this world!!!!

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    "Please, just shut up a walk"

     

     

    1

  12. Monster Infusion - Plague

    Spoiler

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    Conclusion:

    Spoiler

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    Hello there little one: I'm Agrias Oaks

    ................

    I know this is a new experience for you but hear me out on this: You're part of our crew and we must save Ivalice. Can I trust you will follow our lead?

    ................

    I take that as "yes" *walks away*

    ................. (Forever with you, boss)

    ?!?!?

     

    1

  13. Entry 44: Finath River

    Rankings:
    10/10 (First timer)
    10/10 (Normal Player)
    10/10 (2nd Playthough)

    (NOT JOKING HERE)

    Spoiler

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    Ohh god, why did I sign for this?

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    Oersted with the accurate explanation of this whole deal

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    PLEASE READ SO YOU CAN AVOID BROKEN CONTROLLERS AND DEATH BY RAGEQUIT: This team over here is what I like to call "Deadly annoying": Our healers here are The ninja turtles those damn star turtles who can cast shockwave, an water AoE spell that can heal everyone here since all enemies absorb water, and when they fail to do that, they can properly kick the shit out of everyone via attacks and meteors

    Meanwhile, Squids and Pudding here will make sure your work goes into the netherealm by reviving fallen enemies, discord your units (funny fact: NO ONE is completely immune against it), debuffs to hell your killers and finally being dicks in general by being able to ignore most of magical attacks (A.K.A your best crown control moves)

    Finally, the tonberries are the last things you should worry about: Killing one prematurely will activate aftermath which means death most of the time, vampiric gaze so everyone ends up killing each other and instant death attacks in general

    My way to deal with this? It's mostly PRAY TO GOD I CAN TANK THIS AND THOSE STATUS EFFECTS DOESN'T MISS THAT MUCH 

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    We begin our brawl by putting Oersted right in front of their faces: Auto-Potion and Sturdy along with good damage reduccion and great HP will assure he can survive three hits at least, provide that Auto Potion doesn't negate  all their work on him most of the time (For reference, I started this whole deal with 99 potions and ended up with 68)

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    You REALLY wanna make sure they have slow on them since being outnumber it's no fun when the enemy can put three meteors and two shockwaves and your units cannot escape the blast zone

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    Status-wise, Petrify it's a must and Berserk/Confusion are awesome to distract units until you can petrify them or gang up one unit at a time. I also suggest bringing someone with Hamedo, Blade Grasp or Abbadon since those berserk units can still ruin your day fast

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    Outside of your tank, everyone should take theirs distance and pelt away in the safety of the starting point: Going too deep is outright suicidal

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    BTW, be prepared with reraise in advance: reviving people is a chore when the enemy can just kill the one revived and the caster at the same time from everywhere

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    I would add some humor here and there, but this whole fight is tense enough as it is

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    FINALLY I took control of the whole situation after like twenty minutes

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    #GettingBackMyMojo

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    Auto-Potion + Sturdy it's the answer for everything 90% of the time. But yeah, this whole experience can either break you or really prove to youself if you have what is needed for Altima. Have fun trying

     

    1

  14. August 23th - Our resolve:

    Spoiler

    Ugh, these streets are always a chore to walk by. I didn't even get what I wanted!!!

    You Ladyship, I finally found you

    Darvos? what do you want? And stop the whole ladyship deal: I'm pretty sure I didn't consent that

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    We have been pondering about the recent events and we realize something: You and the captain have surpass us in terms of strength

    We? Oersted surely has become quite a threat but I don't think I'm a example of fortitude......

    Nonsense, both of you have mastered several arts, spells, even summons and we have become more and more weak as time pass. We all decided to take a rather risky method but we don't really care if we can help you

    What?!? I refuse: I won't put any of you in peril just for our own gains

    But you must: Each day that pass, Oersted can be killed and we won't let that happen. I.....no, we believe he's the one who can unite both races in all Ivalice and for that your help is required

    Darvos...... Well then: I will help you out, but promise me this: You won't do anything reckless for our sake

    Promise

    Now, what I need to do?

    We need to search for a wild monster of my kind

     

    Monster Infusion - Bomb

    Spoiler

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    Conclusion:

    Spoiler

    We won.Now what?

    Well, I need some space if you would

    "backs off"

    Hmm........"fuses with the other monster"

    W-What?!?

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    Darvos?

    He's no longer here: His essence has fused with this other being to gain more power. My name is Daburos and I shall follow you

    I appreciate it, but....you're not him

    Don't worry, his memories are inside me and I have the convictions as him. My brothers in arms will stumble across this destiny and you must accept this or otherwise we can't stand against those we desire to overthrown 

    I understand

     

    1

  15. Entry 43: Bervenia Free City

    Rankings:
    7/10 (First timer)
    8/10 (Normal Player)
    8/10 (2nd Playthough)

    Spoiler

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    Hear me out here guys: Things are about to get nasty from here 

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    Wait a sec, I have seen that goofy look before........Ohhhh shit....

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    Sorry miss: This plot has been used before, stop copycat

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    Today's encounter can be described as REALLY FUCKING HARD: Behemoths will pelt you for afar while buffing everything on their side, movers will use magic dance to make everything on the field a nuke bomb, mimes will miss everything aside of buffs/dances so don't worry about them and finally Meliadoul will crap on everyone while keeping her distance.

    You can tackle this whole deal in two ways:

    1) Take everyone out and then focus on the target: You will need several people who can apply confuse/berserk/Don't act/stop and one guy with finger guard who dedicate his entire time petrify those movers

    2) Just take her out: Easy said than done. At the very least have one guy with either bloodlust or witchcraft so in the long run can bulldozer all of her HP (At lvl 41 she has around 1800 - 2200) while keeping at bay everyone else (I still suggest petrify those effing things so she doesn't spam silf)

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    I personally choosed the 2nd one just because I got enough BS with Melly to being bothered with that ??? Behemoth and Co

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    Speaking of which: One of them has distribute on his passive skills pool. I think you can guess why I said "fuck them,going for the wench"

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    Status wise, Oersted can neuter everyone sans Melly with 80-100% accuracy

    Damage wise, Cylos is a rolling tin-can who gets more deadly as time goes

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    Did I mention aside of being incredible tanky, she got the moves? No? Well, she's annoying like that

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    Also, this is why you don't go and petrify movers without finger guard: Warp touch will active when you hit the unit with it and can apply the following things:

    -Defense ignoring damage

    -Pa/Ma debuffing

    -Br/Fa debuffing

    -CT 0

    -Inflict Blood Suck/Confusion/Petrify/Stop/Slow/Rasp

    -Does 999 Mp damage

    So please, bring Finger guard and status protection with your incapacitator (BTW, Oersted just lost 2 Pa/Ma from the deal thanks god)

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    I came in like a wrecking ball!!!!! 

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    buffs, debuffs and GET COCKBLOCKED

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    Meliadoul with the sick dodges

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    Too bad Cylos can attack twice

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    Finally got rid of these tumbleducks. Now cutscenes:

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    Well....this is just great

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    This would be the moment where things get wrapped up, but this bitch over here decided to screw all my hard work and grab the crystal of one of her fallen comrades. Less to say, the battle went on like ten extra minutes (I'm not bitter or anything, what are you saying?)

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    And away she goes. I will say this once: that battle-rank from Emmy is just false: This chick will chew you like gum and there's nothing you can do aside of endure her shit until she fall on her ass. Still waaaaaay better than 1.3 where there's no status effects to rely on, so nothing impossible I guess

    Next time, Agrias will get some action

    1

  16. Hello again people. After an extended vacations from these forums, I finally put myself back into shape and started to play monster tactics once more. I'm pretty sure by this point you may be wonder why I made a new threat and the answer is quite simple: I love Agrias and I hate the fact she was frigging neglected in the overall story after CH2 (All the cast aside of Oersted/Ramza suffer for this, but she's the biggest example of this). SO, without further adds, here's the Prologue:

    August 5th - Orbonne Monastery

    Spoiler

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    "So......were back here"

    ".............."

    "Now,can explain why we're here?"

    "........I'm leaving the party"

    "WHAT?!?"

    "I need some time for myself"

    "Ok, if this is about that time when I grabbed your shoes and toss them into the water for giggles, I'm sorry alright?"

    "It's not that, you bongus"

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    "It's been two years since we started our journey, and until now I was sure this battle was for the well-being of Ovelia"
    "I can understand that, but why-"

    "After all these events at Riovanes though, I'm pretty confused about my goals: Ovelia doesn't need me anymore and you have become quite the threat to the powers on Ivalice. Meanwhile, I'm the same as two years ago. I can't keep lying to myself"

    "So.....this is it, then?"

    "Please Oersted, understand"

    "Why you're fretting around this? You need space to think what you need right now, and there no one who should deter you from doing that"

    "...........Thanks"

    "Don't sweat it. Now get going"

    "Farewell then"

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    "Agrias!!!"

    "W-What?"
    ".............Don't you dare die out there: I will hunt you soul even if I have to die for that: you still own me BIG TIME"

    "HA! I don't need your approval. Later"

    *walks away*

    "..........I will miss you, Agrias" 

      August 17th - Public cementery (4/10)

    Spoiler

    "Sup Agrias, how's going?"

    "Nothing new: I just chilled out and bought some nice fruits. Do you have something new for me, Geist?"

    "You know it: Here's the deal"

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    "So....I'm doing some ass kicking because the old man watching just decided to take a trip somewhere?"


    "Beats me. You know the drill: Go there and thrash them good"

    "You know it's never that easy. See you later pal"

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    "Well, I guess it's a good thing I can just borrow the monsters left in the barracks. Oersted doesn't mind anyways"

     

     

    1

  17. Entry 42: Doguloa Pass

    Rankings:
    8/10 (First timer)
    7/10 (Normal Player)
    7/10 (2nd Playthough)

    Story:

    Spoiler

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    "I...didn't ask you about that"

    "I know. Just pointing out how I was doing stuff while you two were useless as balls IN YOUR OWN CASTLE"

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    "I'm as subtle as a merchant in a town selling monster's fur when it comes to retribution"

    " (Sister.....Are you sure this is OK for us?)"

    "(Don't worry: He's more rightful than he looks......Maybe....Yeah)"

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    MEANWHILE.........

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    "(Hell is about to break loose.......I must prepare for the inevitable)"

    "Father........You're talking out loud"

    "GET BACK TO YOUR ROOM OLAN"

     

    Gameplay:

    Spoiler

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    today's team is sponsored by Oracle: The class I NEVER GO BACK AFTER I GOT sleep,paralysis and confusion. In that order

    (BTW, If you're wondering where's Agrias,let's just say she needed some vacations)

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    Generic monster #5214 and co. decides to block our way. I'm pretty sure he has some chance of actually winning

    Spoiler
    Spoiler
    Spoiler

    They will all die shamelessly and without any recon in the future

     

     

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    Today's battle can be describe as "COMPLETELY ANNOYING" since you're getting pile-drop by everything here: Sacred will mow their way across your units so the goblins can finish you up, panthers are tossing all kind of nasty status effects and unavoidable attacks, and all this while those plagues play as doctors in the back. Of course there's an easy way to abuse this fact

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    First off, everything here is weak to sleep and toad, so you should gear your team to abuse those status effects (avoid berserk please: Sacred are outright impossible to deal with when they're one shooting you all the time) and I haven't mention this before, but If you so happen to found someone with 40-50 Br in the place with a chocobo at hand, just turn that thing to chicken, it will help immensely 

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    Then everyone sans Xipha gets back while she goes in doing what I like to call "cleaning the room":

    1) Enter the room

    2)See the whole disaster you made up you lazy buns

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    3) Burn everything and escape the country

    Spoiler

    (for those who didnt get the deal: Counter Magic is kind of BROKEN when used right)

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    Sadly, now we have to deal with the inevitable sandbagging that comes from nuking more that half their team

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    The good news: We're still winning

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    The bad news: Won't last long if I keep screwing everything

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    COCKBLOCKED

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    Poor Sterling: He wake up and find out his team all sodomized by no other than a human and his friends. I would be pissed too

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    Don't worry pal: I can solve that quickly

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    At this point it's just me being a dick to them and just prolonging the battle until bored.

    Overall, I have mixed feeling about the first battle: You can definetely win it, but ohh god you will suffer if you don't abuse the plague's counter magic to end this fast. And this will get worse as we go onward, so be prepared and hire some new monster 

     

    1

  18. 1 hour ago, Emmy said:

    Don't forget also that I had made br/fa changes no longer permanent, and 1.3 did not.  The reason I did this is so that if enemy uses chicken race on you, it's not automatically a reset; while in 1.3 it is because you can't buff it back and too many battles rely on the rng of reactions going off.  

    Touche. But doesn't solve the problem of Br having more impact on the long run against Fa since not being able to use Auto Potion can make your tank a corpse while not having spells means you need equipment to inflict those status effects

    1 hour ago, AbnormalVoid said:

    I feel in 1.3, too many jobs tried to do too many things, instead of being focused around doing one role really

    I can accept some experiment: Marksman was interesting and it could be decent if the creator bothered to refined such class. Alas, it's another case of "doing stuff half-way is even worse than don't bother at all" 

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  19. OK, since this whole jungle bumble is really hurting my brain (I blame hours of gaming for that), I would like to simplify things so we can close some points and pass up to other things that needs to be discussed (example: 1.3 awful endgame, that thing needs help ASAP)

     

    - About Br/Fa: I see two strong points out there and I see the wisdom behind them, but I do side with the idea of just put fixed Br/Fa and said stuff can either change via jobs bases or just left the thing like that because let's be honest here: Since I got Auto-Potion, I haven't get off the damn thing because how reliable is to have 72 br and yeah, that's good but it also downgrades Fa since up to this date, I haven't see ANY reaction being activate via Fa and Br buff/debuffing only matters when someone who can turn you into chicken is nearby (And even then that isn't balanced enough since we have MT where when that happens I just petrify/poison/stop/charm/don't move/don't act the first time he does that and push him to hell until it dies or 1.3 where losing even the tiniest of Br means you're death because surviving is now 0% possible)

    note: at least MT has you distracted with other threats so you forget about that menace, 1.3 just outright push that boot up your butt without warnings

    -About Death: I do feel instant death needs something to be attractive since failing the spell means wasted MP/CP. I do like however how Trails in the Sky make his approach: all attacks that have instant death attached to them have about 60 or 80% of the damage you do with a physical attack, so it doesn't feel like a waste when death doesn't proc but also makes you think if you should use it so it procs or just stick with normal attacks/arts

    -About the USELESS jobs (Yes, I call them that if their only function is to reach samurai/ninja): Archer just outright needs to be rehashed from scratch, maybe giving him some tools to keep the enemy at bay OR even better, do something about the bowgun: some skills that works with bowgun (maybe some hard hitting abilities) while the bow does less damage but have nice debuffs/elemental attacks to keep it attractive.

    Now, since Emmy did find out a way to make Dragoon less sucking, I........really don't have anything since the possibilities are endless while at the same time, all mods were balance only with jump while MT just patched up the problem. Dragoons are just.....weird and that's all I got

     

    Sorry if this whole post seems pushy but when I see the four pages long threat that only talks about three points while the whole deal feels unsolved I feel waaaay back at ID so I feel this one needs to be more dynamic while picking up some slack from the past

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