A Dummy

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About A Dummy

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  1. If possible, perhaps have it still respect resist if you only resist a single element and neutral the other, only going to neutral damage if you resist one/ weak the other. And maybe also keep Null one/Resist other to null the damage rather than resist. Or I guess maybe a more direct way of putting it, maybe have it be: Fire Resist + Wind Neutral = Resist Fire Null + Wind Resist = Null
  2. If you keep this up you're going to have a bad time, and basically ruin the hack for yourself most likely, even level 10 is pretty high that early on in the game and that's about what level you're expected to be at when you return with Banon. Basically any issues you run into at this point are going to be on you, as the hack is designed that you can just go through the game fighting randoms along the way and you will always be around the level that's fair with room to grind for an extra 2 or 3 levels if you feel like things are a bit too hard for yourself.
  3. Actually there is an ultimate evasion armor if that's what you're looking for, the Mirage Vest, but it's at the Colosseum so you have to give up some other powerful gear in order to get one.
  4. This is a really bad attitude to put towards any game, not just limited to here. Assuming your strategy is already perfect when you're clearly having trouble and putting it at the fault of the encounter or the balance, rather than analyzing your approach and looking for ways to improve, is going to make things hard for you whether the game is something like Dark Souls, something more PvP oriented like Overwatch, or even a simple platformer like Mario. (Kind of a silly example I know, but the same philosophy can apply.)
  5. Are you setting Sap and Slowing him? Every time he pops a Slim Jim he gains Regen and Haste, so you wanna make sure to counter those with Slow and something like Drill or Pummel or you're going to have a bad time.
  6. I feel like we're partially losing sight here of what Stamina is even about, and asking it to be a better DPS stat is kinda missing the point of what it's even for in the first place, which is as a tanking stat against magic damage and statuses, while also offering some character specific utility. (Like Mog stumbling on Dance less.) Like for me, the reason I enjoy Stamina Strago is because it lets me put him in the front row without having to worry about him dying letting him get full damage from his Rod hits, combine that with a Black Belt and he throws out a decent amount of free counters besides while I have him do other things. I think part of the point of Unicorn Edgar is that he can be a good team tank, and with the newer inherent Cover bonus spears give he still gets both of his relic slots while other party members have to give up a slot for a Knight Cape or Hero Ring in order to do so, and besides that he gets the Gungnir which also gives him +50% hp at no downside, with the only other source of of +50% hp in the game having obvious big downsides that you have to build around to make it work. Also remember part of the point in this hack is you can never have your cake and eat it too, being immortal is going to come at a cost if you go all in on it, and in this case that cost is doing rather mediocre damage, in fact it could be argued trying to attack with your tank should feel like a wasted turn, because you did that instead of using any of his utility options so someone else who does have the better damage doesn't have to do it and can attack instead. Like have Edgar set slow instead of someone else, or have him open fights with Noiseblaster or Mute, that sort of thing, and leave the damage dealing to others that don't have to do the "Status Chores" because Edgar can already take care of them. I'm going to say something crazy here and actually state that Unicorn Edgar's low damage might really be a good thing, see I notice Edgar has this huge amount of status utility that doesn't rely on any of his stats that I don't think is really getting fully capitalized upon because he's usually regulated to a damage role of some kind. (In fact in BTB's own utility list Edgar has the highest total amount of utility available out of anyone.) Like suddenly what tool you use doesn't really have to do with trying to get out more damage anymore, you use Flash because you want to Blind enemies or Bio Blaster for the AoE Poison, not because of the damage itself. So yeah crazy rant over, now I really feel like I wanna try out Unicorn Edgar on my next playthrough. (Along with a front row Stam/Speed Relm that focuses on Brush healing. lol)
  7. Would it work to just give the Gungnir +7 Stamina to give Edgar some more Stamina, or would Mog gain too much benefit from that as well? edit: Just taking this idea a little further, what are the thoughts on giving all spears some amount of Stamina? Like +2 to the Mythril Pike, +3 to the ele spears (Trident, Fire Lance, Longinus) +5 to the non-ele spears (Stout Spear, Partisan) and +7 to the Gungnir as I already mentioned above. Would this help defensive spear set-ups without being too much of a buff to Dragooning, or would this end up more under the territory of buffing something "just because" and not really serve any purpose?
  8. Thanks for the quick update. Sorry things aren't going so well for you right now, I understand life has to come first before anything else here.
  9. I'm amused that this quick and dirty stat hack that was made as a joke is starting to slowly take off as more and more people keep trying it, and then it keeps getting small tweaks to make it more "fair". Maybe one of these days I should give it a shot as well since I have a problem of over exploring areas and getting a bit too much exp anyway.
  10. Speed sorta has a soft cap now in terms of its raw effectiveness, with the example used being: Strago (31 speed) == 4 turns Terra (48 speed) == 5 turns Celes (71 speed) == 6 turns Shadow (126 speed) == 8.4 turns So I guess as far as speed is concerned you could try and aim for around 90~ as just a general min-max amount. (Though looking at the example it looks like you consistently get about 2 more turns for every +40 speed over 30, so it's not falling off too hard even if you commit to it.) Also keep in mind equipment makes a big difference in stats as well, a good example here being Shadow, as just putting 20 levels into Fenrir puts him at 82 speed so then if you feel like you don't need more speed than that you can equip him with Genji Armor to boost his Vigor and Stamina more and just ignore speed boosting gear. In short, you have to really go all in with both EL and equipment in order to hit numbers over 100 on a single stat, it's not like some games where the soft cap is something you can trip over easily just because you're investing in a preferred stat, and even if you do reach into the "soft cap" you're still getting about 90% effectiveness from it as opposed to something like only 50% effectiveness for investing past the soft cap. (Dark Souls comes to mind in this regard with how its stat soft caps hit hard once you get past them.) The Readme already covers much of this, but Stamina is in a somewhat similar boat, though some of its defensive benefits have a soft cap of around 90-96 for some like lowering Magic Damage variance and lowing the damage taken penalty that Morph suffers from, other things like the chance to Cover or the damage of special attacks that use Stamina such as Aura Bolt or the Atma Weapon will continue to get stronger as you put in more Stamina. But again though you have to really push your whole setup to break past 100 Stamina, as most Stamina setups will hit around 80-90 anyway because of certain pieces of gear you might want to use like a Black Belt that benefit from Stamina, but don't necessarily give Stamina themselves. So I guess the quick and dirty TL:DR of it is the soft cap for Stamina and Speed is about 90-96, but most setups won't break far past that unless you purposefully put all your gear into maxing out a specific stat.
  11. He doesn't use Elixirs when you play to his elemental gimmick, or at least he's not supposed to at any rate. If you're not sure about what his current weakness is when he does a barrier change you can always just use Scan to check it, but even if you do throw a "wrong" spell at him the worst that should happen is it just does no damage. (Or does it absorb? I don't quite remember at the moment.) I could be wrong on this, but I think you can also technically use non-elemental magic without him using an Elixir, but he does counter stuff like that with a strong attack (Overkill I think?) since it's circumventing his gimmick, so don't use stuff like that too much or you'll die from all the counters. (Though maybe he does still use an Elixir? I don't quite remember in this case.)
  12. There's one in the Unlockme as part of the Printme in there that contains some extra hidden information. (Though it doesn't tell you everything ) Try stealing stuff from the Dahling type enemies, like in Ozer's Mansion if you haven't been through there already. (Can be easy to miss those as I don't think any more appear in that area besides the ones in the forced chest encounters the first time through.) Also Witches in the Phoenix Cave give what I'd consider an actually important item if you're a fan of using Gau. Bringing Locke to Cyan's Dream is a good idea too if you want some more chances at stuff before the final dungeon. (Though nothing is really missable there since you can find some cousins of the enemies there in other locations.) It's also worth mentioning that in general enemies of the same type will have the same kind of steals on them. (Except for Gum Pods ) edit: Oh and as an extra note to avoid confusion, the Fanatic's Tower enemies are their own group as far as steals go, even if they share sprites of enemies found elsewhere.
  13. I believe that's actually precisely why the Warring Tried bosses don't drop anything, as after them there's just Kefka himself, so anything they would drop would end up giving out very little mileage and would be more superfluous than anything.
  14. I haven't gotten it yet, but I did hear the multiplayer was quite fun, it was just the singleplayer that was rather mediocre from what I hear even glitches aside. I might end up getting it on PS4 myself at some point though, but it's not exactly at the top of my list.
  15. Thanks for the update, I was wondering why you weren't showing up sooner, but I just chalked it up to being busy with your Youtube channel/Real life stuff. Glad to have you back on board.