shiliwei

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Everything posted by shiliwei

  1. Hmsong's non-SoM patches

    u still can fight them after beat their particular dungeons,they all disappear after Dark beast show on the map。anyway, i can't help for"trap"
  2. Hmsong's non-SoM patches

    I don't understand what do u mean?do u mean we can't encounter lv 28 Darth Matango after we beated Mispolm? if you want the item like "Matango Oil"or something else,u can set the item code to another monster.
  3. Hmsong's non-SoM patches

    sorry,I don't know
  4. can someone tell me arrangement about ARMORS stats AND WEAPONS for example ARMOR AA BB CC DD EE FF GG HH II JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ EE:MONEY TABLE POINT OO:ELEMENTS QQ:EVADE RR SS TT UU VV:DEFNESE AND MAGIC DEF YY ZZ:STATUS EFFECTS what is rest mean?
  5. Hmsong's non-SoM patches

    https://mega.nz/file/6IJVmIgQ password:t63qES1trQuO8xOqX4QsCJdeQ0gBtoYjI1BMCqjvOtQ here is Excel file for monster drop
  6. Hmsong's non-SoM patches

    from 11C3F7 to 11CA6F are monster item drop code.u can search easy. from Myconid to Black Rabbit.
  7. weapon and armor stats help?

    thank you,BTW do u play Ys II: Ancient Ys Vanished
  8. Hmsong's non-SoM patches

    XX 00 AA AA AA AA:49999 = 4F C3 max XX:1 = exp 50000,XX=05 =exp 250000 XX×50000+AAAA =real exp
  9. Hmsong's non-SoM patches

    $D104A4 Rabite 00: 1A sprite index 01: 21 palette index 02: 99 57 D2 action script offset 05: A0 d5-7: index in base HP pack (see monster base HPs) NOTE: always 0xA0 except for bosses Koren and Heath 06: 00 (always 0 for regular monsters except for King Rabite, 0x55 for some bosses) 07: 5A affects XP d7: multiply addend by 20 (see #$89 below) 08: D1 09: E4 (very often 0xE4 for regular monsters, 0x32 and 0x78 are common for bosses) 0A: 89 d0-d6: XP addend d7: subtract 0B: B0 d0-6: attack power (d4-7 almost always 0xA for regular monsters, thus attack power almost always between 32 and 47) d7: 0C: E2 (d7 almost always set) 0D: D5 d0-6: defense power? d7: 0E: E3 E3 (these two values are almost always equal, except for a few monsters & bosses) 10: FD (d4-7 always 0xF for regular monsters, various for bosses) 11: 00 (almost always 0 except for a few monsters & bosses) 12: 00 00 00 00 16: 40 (only single bits are ever set) 17: 00 (only single bits are ever set) 18: 00 attack sparks (only d6 is ever set, only by Jagan) d0: pink element d1: purple element d2: blue element d3: fire element d4: dark element d5: lightning element d6: drain HP d7: drain HP 19: 21 (almost always 0x21, some bosses 0x64) 1A: 00 00 status effect d0: snowman d1: d2: chibikko d3: poison d4: moogled d5: petrified d6: sleep d7: wounded d8: d9: d10: d11: d12: d13: silence d14: d15: 1C: 00 00 (always 0 for all monsters) 1E: 00 (only d6,7 are ever used) d6,7: 1F: 00 d1: (used only by Ruster Bug and Needle Bird) d2: (used only by Great Demon and Dark Battum) d4,5: (these are both set for almost all bosses) 20: 00 (only d5 is ever used) d5: 21: 10 22: 03 03 (always 3 for all monsters) someone did it not me.i just posted
  10. Hmsong's non-SoM patches

    11C0B0 :should be DD 11C080:should be DL i think i make it right.
  11. Hmsong's non-SoM patches

    their spell data reverses
  12. Seiken Densetsu 3 - Sin of Mana

    really good mod!And here is advise for you guys.you better save before any boos.Because Boss really insane and sometimes the game freeze.i'm not sure something wrong with my emulator or this mod. but i haven't seen the screen stuck in original game.
  13. thank you.you are right
  14. ice or frost dragon attack.i tried a few times.about less 10% can't change back. and Duran equipped balckshade ring.there is no "heal hurts" heal light still heal me.
  15. so u need to use drum to get him/her back.i don't know it is bug or not?i have't seen it on Original game .
  16. Duran snowman, can't cure,all item and magic don't work on him. golden statue just heal his HP,not stats. so i go into cave.can't attack and X button.can't even move out,Risez is on the side of exit .
  17. ok,i got it, i need to cancel moon beast energy ball,thank you
  18. godbeast of moon skill do 999 to all of us one time,even i did magic shield and protect up both.how can i win this?
  19. i know why i can't use tech now. u can't use tech if all TP got form enemy missed. that is why i can't use tech every time against boss. cuz i use spell all the time in beginning. post wrong topic
  20. Hmsong's non-SoM patches

    thank you!! and i know why i can't use tech now. u can't use tech if all TP got form enemy missed. that is why i can't use tech every time against boss. cuz i use spell all the time in beginning.
  21. Hmsong's non-SoM patches

    10DACF:E7 03 10DAD4:E7 03 attack limit 10DBD9:3C 10DBDD:3C evade limit (bug) u know that 10DBFB:2C 01 10DC00:2C 01 defense limit 10DC1D:2C 01 10DC22:2C 01 magic def (elements) 10DC43:2C 01 10DC48:2C 01 magic def (lihgt and dark?)not sure d2d770-d2d8e0 characters tech learn (very simple figure out) 01=one 03=all and tech code that is all i know and experience address
  22. "low chance to deny enemy counter attack, +2 TP on evade " armor special. character wear it, can't use tech after player over 9 TP. it happened so many times to me. and can you explain "heal hurts" pls?
  23. Hmsong's non-SoM patches

    all i know is if u change D0C588 04 to 00,you can use lv1 tech always after u got 4 TP
  24. there is a bug:can't use lvl 3 tech if TP overflow. and what is "heal hurts"
  25. weapon skill:non-elemental spells take element of saber for weakness, resistance and immunity purposes but not absorb, reflect or hp/mp heal what is this really mean?