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Mana-Masamune posted a topic in Seiken Densetsu 3: Sin of ManaHi, I'm Mana-Masamune and I would like to present my translations on Seiken Densetsu 3 from the official guide book that I have been working on in my free time. Despite all current events, I've been hard at work with more important things, but here's what I've got down for now. I will also do my best to categorize and establish pronounced differences and kinds of translations. Please enjoy. How translations will go: Name of article being described: Item, Weapon, Class, etc. Transcribed Nihongo: All Japanese original sourced text from the guidebook. Literal Translation: A Japanese to English direct translation of the text given. If there are cultural intricacies, I'll be sure to note them. Poetic/Localization/Fan Attempt Translation: A effort by me to make more elaborate and fantastical the text given, along with collaborating with other information given by other articles relevant to the article at hand. There is a lot underlying themes and implications, as natural as any older Square work. Will try not to ramble on. I will admit, I will translate things rather haphazardly as a hobby on this thread, nothing super dedicated. If there comes a point that I complete anything, I'll do my best to organize them into a table in the future.
11906 downloadsMajor features: Equipment offers various bonuses instead of a simple attack and defense progression Rebalanced classes, stats and spells, almost everything is usable now Modified formulas that keep even high level techs useful Expanded inbattle options with running, regular strong attacks and counter techs Passive MP regeneration with high cost spells: be smart with your magic Extensive boss AI changes Accelerated level curve: from class changing at the earliest mana stone to facing the final boss at the level cap Transformed the shield slot into a second accessoire slot for everyone, shields count as regular accessoires Increased inventory capacity to 20 per item type instead of 9 Tons of bugfixes ranging from agility stats not working to Kevin's wolfform stacking attack bonuses 5 difficulties to choose from, covering the spectrum from "easier than vanilla" to "Atlus would be proud"