Tedrainbow

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About Tedrainbow

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  • Favorite Games
    Final fantasy
  1. Secret of mana Steam

    If you want to play the game more difficult, mod is for you! Just read the information file to install the mod and tells you mod changes for the moment. With examples of normal enemy and boss. -------------- 1- First take the rar file and extract the file part then at least make a copy of the game file, which is named ene_data in the AI folder of the program. Two- Take the Media folder from the mode folder and have it copy and paste to the same folder that is in the folder where your installed game is and then play! --------------------------------------------------- Here is a mod that increases the difficulty of the monsters so closer. To the version, even if some ennemy have higher score than in the original, that does not mean that it is so hard that its, because on computer movement is more equal even seeing for easy some boss. ------------- The version 1.1_ All magic costs One more point in all. Max MP is 251 at 99 levels ! Change the maximum experience to level 99 from 14 million max. Change max HP Value =!= 1- Hero 999 to 2350 2- Girl 800 to 1813 3- Fairy 800 to 1714 ------------------------------- Version 1.0 _ Info it is In this version the monsters have for each of the following six attributes a good improvement. Only easy three formula add for new stats. --------- All monster some more HP, MP and other stats, but exp and money is down. The new value use new formula. Change value for more new nice stats- 1-HP and MP add + 10 and + 100% the new stats for reel new value. 2-STR and SPD add + 2 and + 25% the new stats for reel new value. 3-EXP and Money the half for new value. --------------------- Exemple one- Blat = 55 HP 18 MP 6 STR 10 SPD and 7 EXP 10 Money it is normal version. To change- 130 HP 56 MP 10 STR 15 SPD and 3 EXP 5 Money Exemple two- Iffish = 140 HP 18 MP 17 STR 17 SPD and 35 EXP 29 Money it is normal version. To change- 300 HP 56 MP 23 STR 21 SPD and 17 EXP 14 Money Exemple three- Evil Sword = 125 HP 24 MP 18 STR 23 SPD and 64 EXP 60 Money it is normal version. To change- 270 HP 68 MP 25 STR 31 SPD and 32 EXP 30 Money Exemple four- Kimono Bird = 160 HP 48 MP 17 STR 25 SPD and 145 EXP 125 Money it is normal version. To change- 340 HP 116 MP 23 STR 33 SPD and 72 EXP 62 Money Exemple five- LA Funk = 100 HP 20 MP 23 STR 12 SPD and 265 EXP 190 Money it is normal version. To change- 220 HP 60 MP 31 STR 17 SPD and 132 EXP 95 Money ---Boss !--- Exemple one- Mantis Ant= 150 HP 20 MP 8 STR 5 SPD and 10 EXP 100 Money it is normal version. To change- 320 HP 60 MP 12 STR 8 SPD and 5 EXP 50 Money Exemple two- Tropicallo = 315 HP 0 MP 15 STR 9 SPD and 80 EXP 132 Money it is normal version. To change- 650 HP 20 MP 21 STR 13 SPD and 40 EXP 66 Money Exemple three- Spikey Tiger = 520 HP 21 MP 19 STR 18 SPD and 210 EXP 288 Money it is normal version. To change- 1060 HP 62 MP 26 STR 25 SPD and 105 EXP 144 Money Exemple four- Biting Lizard = 770 HP 6 MP 24 STR 31 SPD and 210 EXP 348 Money it is normal version. To change- 1560 HP 32 MP 32 STR 41 SPD and 105 EXP 174 Money Exemple five- Fire Gigas = 850 HP 66 MP 25 STR 1 SPD and 326 EXP 360 Money it is normal version. To change- 1720 HP 132 MP 33 STR 3 SPD and 163 EXP 180 Money -------------- Thanx for playing it me mod ! The link to download http://www.mediafire.com/file/1smh7c0d9vnvnls/Media.rar/file Only 8.16KB
  2. FF9 Mod hard 1.5.5 Version steam

    Formula stats (Gameplay) Speed = Basic Speed + [Level / 10] + [Bonus Fragments / 32] Force = Basic Force + [Level * 3/10] + [Bonus Fragments / 32] Magic = Basic Magic + [Level * 3/10] + [Bonus Fragments / 32] Psy = Basic Psy + [Level * 3/20] + [Bonus Fragments / 32] MagicStone = MagicStoneBase +[Level*4/10]+ [MagicStoneBonus/32] To new version to use the mods is. Speed = Basic Speed + [Level *1/70] + [Bonus Fragments / 32] Force = Basic Force + [Level *2/45] + [Bonus Fragments / 32] Magic = Basic Magic + [Level *2/45] + [Bonus Fragments / 32] Psy = Basic Psy + [Level * 1/70] + [Bonus Fragments / 32] MagicStone = MagicStoneBase +[Level*4/20]+ [MagicStoneBonus/32] * (Im create other new hard mod to begin game Trials of Mana for Steam the 24 april) *
  3. Breath of fire 3 resistance time Version 1.1 New Shop add Option or Items. Change Weapon/Armor/Items Shop reduce 1/3 Zenny. All character Starts from One master auto! Add more stats to master + 2 all stats. Reduce Weight 33% Reduce Armor Weapon power for 20% More all magic Spell Power 20% Fix Monster stats...Bug Version 1.0 Use the any Version breath_of_fire_iii_(v1.1) US. The file use ppf-o-matic3 witch the zip. Use Patch BreathOfFire3ResistanceTime.ppf the file to you game version and enjoy to play new challenger. ----------------------------------- Mod change, Monsters. Add more AI ability to rate 1/8 for monster action. All monster add Multiplie X3 HP and MP the based. Boss Add 100 more HP and MP. For more endurance. All ennemie add 1/4 more stats STR, DEF,AGI,INT. More power. All exp and money is cut 1/2 only. More battle for the gain next level. All resist add one level and items rate down one level. Ennemie resist more elements. Items is more difficulty. -------------------------------------------- Master change. (Only Bonus) 1--Bunyan HP+6 MP+2 STR+5 DEF+3 AGI+2 INT+2 Skill--1 Passed 2 Level up Learn (Risky Blow) Skill--2 Passed 4 Level up Learn (Focus) Skill--3 Passed 6 Level up Learn (Super Combo) Skill--4 Passed 8 Level up Learn (Disembowel) Skill--5 Passed 10 Level up Learn (Double Blow) Skill--6 Passed 12 Level up Learn (Giant Growth) 2--Mygas HP+2 MP+5 STR+2 DEF+2 AGI+4 INT+5 Skill--1 Passed 1 Level up Learn (Frost) Skill--2 Passed 3 Level up Learn (Mediation) Skill--3 Passed 5 Level up Learn (Magic Ball) Skill--4 Passed 7 Level up Learn (Typhoon) Skill--5 Passed 9 Level up Learn (Flame Strike) Skill--6 Passed 11 Level up Learn (Myolnir) 3--Yggdrasil HP+2 MP+5 STR+2 DEF+5 AGI+2 INT+4 Skill--1 Passed 2 Level up Learn (Santuary) Skill--2 Passed 4 Level up Learn (Recall) Skill--3 Passed 6 Level up Learn (Shield) Skill--4 Passed 8 Level up Learn (Jump) Skill--5 Passed 10 Level up Learn (Drain) Skill--6 Passed 12 Level up Learn (Remedy) 4--D'Lonzo HP+4 MP+2 STR+5 DEF+2 AGI+5 INT+2 Skill--1 Passed 2 Level up Learn (Monopolize) Skill--2 Passed 3 Level up Learn (Indimidate) Skill--3 Passed 4 Level up Learn (Steal) Skill--4 Passed 5 Level up Learn (Blind) Skill--5 Passed 6 Level up Learn (Confuse) Skill--6 Passed 7 Level up Learn (Identify) 5--Fahl HP+8 MP+2 STR+4 DEF+6 AGI+2 INT+2 Skill--1 Passed 2 Level up Learn (Charge) Skill--2 Passed 4 Level up Learn (Counter) Skill--3 Passed 6 Level up Learn (Resist) Skill--4 Passed 8 Level up Learn (Vigor) Skill--5 Passed 10 Level up Learn (Combustion) Skill--6 Passed 12 Level up Learn (Multistrike) 6--Durandal HP+4 MP+4 STR+4 DEF+4 AGI+4 INT+4 Skill--1 Passed 1 Level up Learn (Unmotivate) Skill--2 Passed 2 Level up Learn (Feign Swing) Skill--3 Passed 3 Level up Learn (BackHand) Skill--4 Passed 4 Level up Learn (Blitz) Skill--5 Passed 5 Level up Learn (Chlorine) Skill--6 Passed 6 Level up Learn (Evil Eye) 7--Giotto HP+8 MP+7 STR+2 DEF+2 AGI+2 INT+2 Skill--1 Passed 2 Level up Learn (Trump) Skill--2 Passed 4 Level up Learn (Bersek) Skill--3 Passed 6 Level up Learn (Sudden Death) Skill--4 Passed 8 Level up Learn (Death) Skill--5 Passed 10 Level up Learn (Gloom) Skill--6 Passed 12 Level up Learn (Hypnotize) 8--Hondara HP+3 MP+5 STR+2 DEF+2 AGI+3 INT+5 Skill--1 Passed 2 Level up Learn (Purify) Skill--2 Passed 4 Level up Learn (Kyrie) Skill--3 Passed 6 Level up Learn (Benediction) Skill--4 Passed 8 Level up Learn (Accession) Skill--5 Passed 10 Level up Learn (Vitalize) Skill--6 Passed 12 Level up Learn (Resurrect) 9--Emitai HP+4 MP+6 STR+2 DEF+2 AGI+4 INT+6 Skill--1 Passed 2 Level up Learn (Barrier) Skill--2 Passed 4 Level up Learn (Mind Sword) Skill--3 Passed 6 Level up Learn (Englighten) Skill--4 Passed 8 Level up Learn (Bone Break) Skill--5 Passed 10 Level up Learn (Bone Dance) Skill--6 Passed 12 Level up Learn (Bone Dart) 10--Deis HP+2 MP+7 STR+4 DEF+2 AGI+4 INT+7 Skill--1 Passed 2 Level up Learn (Inferno) Skill--2 Passed 4 Level up Learn (Blizzard) Skill--3 Passed 6 Level up Learn (Lightning) Skill--4 Passed 8 Level up Learn (Sirocco) Skill--5 Passed 10 Level up Learn (Celerity) Skill--6 Passed 12 Level up Learn (Cyclone) 11--Hachio HP+7 MP+2 STR+5 DEF+4 AGI+2 INT+2 Skill--1 Passed 2 Level up Learn (Mighty Chop) Skill--2 Passed 4 Level up Learn (Demonbane) Skill--3 Passed 6 Level up Learn (Venom Breath) Skill--4 Passed 8 Level up Learn (Thunder Breath) Skill--5 Passed 10 Level up Learn (Whelp Breath) Skill--6 Passed 12 Level up Learn (Swadow Breath) 12--Bais HP+6 MP+4 STR+8 DEF+4 AGI+4 INT+4 13--Lang HP+4 MP+6 STR+4 DEF+8 AGI+4 INT+4 14--Lee HP+4 MP+6 STR+4 DEF+4 AGI+4 INT+8 15--Wynn HP+6 MP+4 STR+4 DEF+4 AGI+8 INT+4 16--Ladon HP+2 MP+2 STR+5 DEF+5 AGI+4 INT+5 Skill--1 Passed 3 Level up Learn (Mind's Eye) Skill--2 Passed 5 Level up Learn (Holy Strike) Skill--3 Passed 7 Level up Learn (Ward Of Light) Skill--4 Passed 9 Level up Learn (Aura) Skill--5 Passed 11 Level up Learn (Wall Of Fire) Skill--6 Passed 13 Level up Learn (Utmost Attack) 17--Meyleep HP+2 MP+5 STR+2 DEF+2 AGI+5 INT+4 Skill--1 Passed 2 Level up Learn (Charm) Skill--2 Passed 4 Level up Learn (Shadow Walk) Skill--3 Passed 6 Level up Learn (War Shout) Skill--4 Passed 8 Level up Learn (Bunt) Skill--5 Passed 10 Level up Learn (Astral Warp) Skill--6 Passed 12 Level up Learn (Holocaust) Add all master Six skill avaible or four master it nothing somme more stats bonus from Lang, Lee, Wynn, and Ladon. Not penality.. -------------- Spell.. All spell cost one more point or 1/4 to add more. More tactic and use items. Effet magic formula reduced for 1/4 the power. Use more magic and skill for battle. ----------------------------------- Formation, Dragons and fairy not change. ----------------------------------- Items, weapon, armor, option. All Items cost triple or --) 15% (---) 1% more money to buy. Exept items Bonus + Is Only 24000 money to add Spécial shop Syn City Weapons and armors add 1/4 more Weapon power or Defense. It is very important to change but is very high price. -------------------------------------------------------- All characters. Change resist level to have (6) (5) (5) (4) (4) (4) (3) (3) (3) 1--Ryu Fire(6) Ice(5) Thunder(5) Earth(4) Wind(4) Holy(4) Psionic(3) Statut(3) Death(3) 2--Nina Wind(6) Holy(5) Psionic(5) Statut(4) Death(4) Fire(4) Ice(3) Thunder(3) Earth(3) 3--Garr Earth(6) Wind(5) Holy(5) Psionic(4) Statut(4) Death(4) Fire(3) Ice(3) Thunder(3) 4--Teepo Holy(6) Psionic(5) Statut(5) Death(4) Fire(4) Ice(4) Thunder(3) Earth(3) Wind(3) 5--Rey Thunder(6) Earth(5) Wind(5) Holy(4) Psionic(4) Statut(4) Death(3) Fire(3) Ice(3) 6--Momo Ice(6) Thunder(5) Earth(5) Wind(4) Holy(4) Psionic(4) Statut(3) Death(3) Fire(3) 7--Peco Psionic(6) Statut(5) Death(5) Fire(4) Ice(4) Thunder(4) Earth(3) Wind(3) Holy(3) Stats change. All new member into level 1. Stats base. 1--Ryu HP(27) MP(17) STR(16) DEF(14) AGI(12) INT(14) Auto Master(Bunyan) Skill 1-- Heal Learn level 1 Skill 2-- Purify Learn level 4 Skill 3-- Protect Learn level 6 Skill 4-- Rejuvenate Learn level 10 Skill 5-- Shield Learn level 16 Skill 6-- Raise Dead Learn level 19 Skill 7-- Remedy Learn level 20 Skill 8-- Vitalize Learn level 23 Skill 9-- Barrier Learn level 26 Skill 10-- Restore Learn level 29 Skill 11-- Ressurect Learn level 31 Skill 12-- Vigor Learn level 34 Skill 13-- Bone Break Learn level 36 Skill 14-- Celerity Learn level 41 Skill 15-- Combustion Learn level 46 Skill 16-- Cyclone Learn level 51 Skill 17-- Devour Learn level 56 Skill 18-- Douse Learn level 61 Skill 19-- Enlighten Learn level 66 Skill 20-- FireBlast Learn level 71 Skill 21-- Flying Kick Learn level 76 Skill 22-- Frost Learn level 81 Skill 23-- Gloom Learn level 86 Skill 24-- Hurricane Learn level 91 Skill 25-- Inferno Learn level 96 2--Nina HP(15) MP(30) STR(9) DEF(9) AGI(14) INT(23) Auto Master(Mygas) Skill 1-- Cyclone Learn level 1 Skill 2-- Frost Learn level 2 Skill 3-- Jolt Learn level 5 Skill 4-- Simoon Learn level 7 Skill 5-- Blunt Learn level 9 Skill 6-- Weaken Learn level 10 Skill 7-- IceBlast Learn level 12 Skill 8-- Slow Learn level 13 Skill 9-- Typhoon Learn level 15 Skill 10-- Lightning Learn level 16 Skill 11-- Drain Learn level 18 Skill 12-- Leech Power Learn level 23 Skill 13-- Blizzard Learn level 28 Skill 14-- Sirocco Learn level 33 Skill 15-- Myollnir Learn level 37 Skill 16-- Quake Learn level 47 Skill 17-- Rejuvenate Learn level 52 Skill 18-- Restore Learn level 57 Skill 19-- Sanctuary Learn level 62 Skill 20-- Silence Learn level 67 Skill 21-- Sleep Learn level 62 Skill 22-- Spirit Blast Learn level 77 Skill 23-- Syphon Learn level 72 Skill 24-- Thunder Breath Learn level 87 Skill 25-- Flame Breath Learn level 82 Skill 26-- Ice Breath Learn level 97 3--Garr HP(25) MP(15) STR(21) DEF(17) AGI(9) INT(13) Auto Master(Fahl) Skill 1-- Flame Strike Learn level 1 Skill 2-- Flare Learn level 2 Skill 3-- FireBlast Learn level 14 Skill 4-- Gambit Learn level 21 Skill 5-- Kyrie Learn level 26 Skill 6-- Inferno Learn level 30 Skill 7-- Jump Learn level 35 Skill 8-- Leech Power Learn level 40 Skill 9-- Magma Breath Learn level 45 Skill 10-- Might Learn level 50 Skill 11-- Molasses Learn level 55 Skill 12-- Nu Stomp Learn level 60 Skill 13-- Purify Learn level 65 Skill 14-- Ragnarock Learn level 70 Skill 15-- Rejuvenate Learn level 75 Skill 16-- Restore Learn level 80 Skill 17-- Sacrifice Learn level 85 Skill 18-- Shield Learn level 90 Skill 19-- Simoon Learn level 95 4--Teepo HP(30) MP(14) STR(14) DEF(14) AGI(14) INT(14) Auto Master(D'Lonzo) Skill 1-- Flare Learn level 1 Skill 2-- Frost Learn level 4 Skill 3-- Simoon Learn level 7 Skill 4-- FireBlast Learn level 13 Skill 5-- IceBlast Learn level 18 Skill 6-- Jolt Learn level 23 Skill 7-- Leaech Power Learn level 28 Skill 8-- Magic Shuffle Learn level 33 Skill 9-- MeteorStrike Learn level 38 Skill 10-- Mind Flay Learn level 43 Skill 11-- Myollnir Learn level 48 Skill 12-- Protect Learn level 53 Skill 13-- Quake Learn level 58 Skill 14-- Rejuvenate Learn level 63 Skill 15-- Restore Learn level 68 Skill 16-- Shadow Breath Learn level 73 Skill 17-- Sirocco Learn level 78 Skill 18-- Speed Learn level 83 Skill 19-- Super Combo Learn level 88 Skill 20-- Temptation Learn level 93 Skill 21-- Tornado Learn level 98 5--Rey HP(24) MP(13) STR(24) DEF(13) AGI(17) INT(9) Auto Master(Durandal) Skill 1-- Pilfer Learn level 1 Skill 2-- Jolt Learn level 9 Skill 3-- Slow Learn level 12 Skill 4-- Silence Learn level 13 Skill 5-- Speed Learn level 16 Skill 6-- Lightning Learn level 19 Skill 7-- Death Learn level 29 Skill 8-- Myollnir Learn level 38 Skill 9-- Protect Learn level 43 Skill 10-- Quake Learn level 48 Skill 11-- Remedy Learn level 53 Skill 12-- Risky Blow Learn level 58 Skill 13-- Shadow Walk Learn level 63 Skill 14-- Sirocco Learn level 68 Skill 15-- Spirit Blast Learn level 73 Skill 16-- Syphon Learn level 78 Skill 17-- Thunder Breath Learn level 83 Skill 18-- Triple Blow Learn level 88 Skill 19-- Venom Breath Learn level 93 Skill 20-- Ward Of Light Learn level 98 6--Momo HP(20) MP(20) STR(10) DEF(20) AGI(9) INT(21) Auto Master(Yggdrasil) Skill 1-- Identify Learn level 1 Skill 2-- Foretell Learn level 2 Skill 3-- Protect Learn level 3 Skill 4-- Heal Learn level 4 Skill 5-- Purify Learn level 9 Skill 6-- Silence Learn level 10 Skill 7-- Sleep Learn level 12 Skill 8-- Quake Learn level 13 Skill 9-- Confuse Learn level 14 Skill 10-- Speed Learn level 17 Skill 11-- Rejuvanate Learn level 19 Skill 12-- Might Learn level 20 Skill 13-- Remedy Learn level 24 Skill 14-- Raise Dead Learn level 27 Skill 15-- Ragnarock Learn level 29 Skill 16-- Vitalize Learn level 33 Skill 17-- Restore Learn level 36 Skill 18-- Sanctuary Learn level 41 Skill 19-- Simoon Learn level 46 Skill 20-- Snooze Learn level 51 Skill 21-- Sudden Death Learn level 56 Skill 22-- Tempest Learn level 61 Skill 23-- Thunder Strike Learn level 66 Skill 24-- Tsunami Learn level 71 Skill 25-- Vigor Learn level 76 Skill 26-- Weaken Learn level 81 Skill 27-- Air Raid Learn level 86 Skill 28-- Barrier Learn level 91 Skill 29-- Blizzard Learn level 96 7--Peco HP(27) MP(27) STR(15) DEF(15) AGI(8) INT(8) Auto Master(Giotto) Skill 1-- Absorb Learn level 1 Skill 2-- Dream Breath Learn level 10 Skill 3-- Venom Breath Learn level 17 Skill 4-- Rejuvanate Learn level 20 Skill 5-- Purify Learn level 25 Skill 6-- Ice Breath Learn level 30 Skill 7-- Fire Breath Learn level 35 Skill 8-- Flame Breath Learn level 40 Skill 9-- Flying Kick Learn level 45 Skill 10-- Frost Breath Learn level 50 Skill 11-- Gaea's Breath Learn level 55 Skill 12-- Magic Belt Learn level 60 Skill 13-- Magma Breath Learn level 65 Skill 14-- Mind Flay Learn level 70 Skill 15-- Nue Stomp Learn level 75 Skill 16-- Pyrokinesis Learn level 80 Skill 17-- Raise Dead Learn level 85 Skill 18-- Rest Learn level 90 Skill 19-- Shadown Breath Learn level 95 Skill 20-- Sudden Death Learn level 99 Add more one point all stats for Level 11/22/33/44/55/66/77/88/99 to all. Add more Ability froms the level. --------------------------------------------------- Link to play the mods. http://www.mediafire.com/file/wm26a70rnylkt0v/BreathOfFire3ResistanceTime.rar/file
  4. FF13 Challenger mod

    Unzip the files and place in a directory of your choice (leave the embedded ff13tool.zip as a zip file). There are a number of batch files (.bat) that begin with "Mod_", these are the actual mod files to run. All the others are supporting files. The first mod file you run will cause a couple of one-time events to occur. 1) The Steam Final Fantasy XIII game directory will be located on your hard drive. The mod will first check the default Steam location and if the game directory is not found there, it will begin a relatively crude method of searching all the hard drives to locate it. This may take several minutes depending on how many and size of your hard drives. Once the game directory is found, it will store the path in a local .txt file so it will not have to search for it again on subsequent mod installs. 2) A local copy of a couple of the FF XIII game files will be made and these file will be unpacked in order to retrieve the original .wdb files. A copy of the .wdb files will be kept in a subdirectory (wdb_files) and these will be used for this and future mods. These "original" wdb files can also be used to restore your game to the default state. All unneeded local files will then be deleted. During this process you will need about 2-3 gig of free space on your hard drive, although final amount used will only be about 10 meg once the temporary files are removed. The selected mod will now be installed. During the install process, an uninstall file will be created allowing you to back out the each mod individually at any time. While these mods all play nice together, should you get a mod in the future that changes some of the same values as these, you will need to uninstall in the opposite order that you installed if you wish to keep mod integrety. Alternately, the install files give you the option to just revert back to the original game file, effectively stomping on any mod that made a change to the file. One other item to note. If there is already an uninstall file present (you've already installed this mod once), installing it a 2nd (or multiple) times will overwrite this file effectively preventing you from cleanly uninstalling. If you wish to install for a second (or third) time, make sure you uninstall first before you re-install. Uninstalling multiple times without reinstalling is fine. These mods are based on the information provided in the FF XIII Modding Resource. Hopefully I can expand this selection with additional ones in the future. As always, you should make a copy of your game file before installing any mods. I should mention that while I have done some amount of testing on these mods, it was not exhaustive, so if there are any issues, please let me know so I can correct them. Brief description of the mods: Tier 3 Weapon Level Increase (Mod_Tier3Weapon125.bat) - Tier 3 weapons can now be increased in level to 111 (base game 100). This makes them somewhat more powerful, although the experience cost is not cheap as the higher levels follows the normal experience progression. Improved Catalog Drop Rates (Mod_CatalogDropRate.bat) - The drop rate increase for equiping the Collector's and Connoisseur's catalogs have been increased. The collector's catalog now doubles the common drop rate (from +25%) and the connoisseur's catalog increases the rare drop rate to +20%. For reference, trapozohedrans will still be difficult to acquire from 'toises as the drop rate for a 5 star battle will only increases from 5.5% to 6.5%. Platinum ingots a little better at a 20% drop rate. Adamantite: (Mod_Adamantite.bat) This mod changes the rare drop for an Adamantortoise from a Trapezohedran to Adamantite and increases the rate to 5% to compensate for the lower value drop. This mod was created as there is no place within the game to acquire adamantite other than purchasing it from a shop. Strike Chain: (Mod_StrikeChain.bat) - This mod reduces the alternating animation between magic and -strike abilities by reducing the chain increment by a slight amount (30% down to 9.7%) so that the AI doesn't by default choose the -strike abilities if there is a better (magic) option. The AI will still use these abilities when there is a good reason such as when an enemy has an elemental weakness. There is a second option for this mod to reduce the chain increment to 8.8% to stop the alternating -strike even for enemies with a single weakness. At this point, the lower chain increment really doesn't matter as the AI will not select this ability anyway. This mod has no effect on chain bonuses as the AI will still alternate attacks, just without using the -strike abilities. Hard Mode: The hard mode option is a series of mods designed to make the Final Fantasy XIII combat more challenging. Each individual mod changes one aspect of the game and they can be installed or uninstalled independently of one another, even during a single play-through. Some mods may have multiple options to customize the difficulty. Faster ATB: This mod increases the ATB regeneration rate for most (all?) enemies. This enables the enemies to attack faster causing more damage as well as the increased ability for spell casting or interrupting character actions. This should affect all aspects of combat throughout the game but should impact combats with multiple enemies more than a single enemy and potentially encourage more use of slow or slowga. There are two options for this mod, a +10% rate and a +25% rate. Note that enemies do not attack 10% or 25% faster, this only increases the ATB recharge rate. Animation time for the attack is not included so the actual rate increase will be variable, but less. The +50% rate increase should be similar to a constant Haste on the enemies, although a real Haste may also have an increased animation speed as well. Chain 800: This mod limits the chain gauge to a maximum of 800% from 999.99%. This will reduce the maximum amount of damage the characters can deal in a single attack, potentially by 28%. It also changes the increase in the chain gauge when an enemy is staggered reducing it from 100% to 60%. This mod will affect Bosses, enemies with higher HP or lower chain resistance more than others. This may also encourage the use of the Sabetuer role, particularly the abilities deprotect and deshell or the Synergist role with the abilities haste, faith and bravery. Enemies that originally stagger at values above 600% have been modified to stagger 550% with an increase in chain resistance to compensate for the lower stagger value. Enemy HP: This mod increases the HP of enemies, mainly those with low HP). There are two flavors to this mod. Option 1: Enemies with low HP get roughly a 35% increase (very low, <500, may get even more), while enemies close to 100,000 HP will have virtually no increase. Option 2: Increases the percentage increase from 5% to 35% for low HP enemies. Enemies at 100,000 HP will see a 15% increase, decreasing to 5% at 1,000,000. All enemies above 1,000,000 get a constant 5% increase. The intent of this mod is to make the "mobs" of weak enemies more of a challenge, but will also impact enemies that improve their attacks as their HP is reduced, as it gives them additional time. For Option 2, it also has the potential to eliminate some of the common "kill" methods that require enemies to be defeated in a single stagger, as the increased HP will make that more difficult. This will affect the early and mid part of the game (chapters 1-10) more than Gran Pulse, Eden and Orphan's Cradle where many of the enemies have HP nearing or exceeding 100,000. Typically if you have a strategy to defeat an enemy, having more HP will not make the battle harder, just longer with a lower chance for a 5 star rating unless the enemies meet one of the criteria above. Higher Stats: This mod increases the Strength and/or Magic of the enemies. Enemies that clearly favor one stat over the other will get a higher increase to the favored stat and no increase to the other while enemies that are fairly well balanced will see a lesser increase to both stats. There are two options to this mod. Option 1: Favored stat gets a 10% increase, balanced stats see a 7% increase. Option 2: Favored stat gets a 20% increase, balanced stats get a 14% increase. The intent of this mod is to enable all enemies to hit harder, causing more damage, or use spells to greater effect hopefully promoting paradigms other than Commando (Attacker) or Ravager (Blaster). This should affect all aspects of the game, weak as well as strong enemies. However, for very strong enemies, it might make them impossible if they can one-shot the party. If this is the case, please provide feedback and I can adjust the values for individual enemies. Stagger 12: This mod reduces the stagger time maximum by 12% from the original 25 seconds. This will limit the amount of damage that can be caused while the enemy is staggered as well as the amount of time that can be spent maximizing the chain gauge before paradigms such as Cerberus are initiated. Download the zip in it is fun ^-^ http://www.mediafire.com/file/s06d1cod16u7iov/GameplayChallengers.rar/file
  5. In addition I can make the game in French like many other hack rom ^.^
  6. Hello ^.^ I specify that we can use a randomizer on its mod, we just have to take the Japanese version of the rom and make it random. Randomize job learned abilities. Randomize job base commands. Randomize job outfit colors. Randomize monster stats. Randomize shops. Randomize job equippable items. Randomize job stats. Randomize treasure. Randomize jobs obtained from crystal shards. Then patch this new roms with the mod. https://github.com/abyssonym/grand_cross It is 100% work ^.^
  7. FF9 Mod hard 1.5.5 Version steam

    The link is edit and only patch. The new version is update 1.5 ------------------------- Version 1.5.5 Change HP 10% to 22% Change HP 20% to 44% Change MP 10% to 22% Change MP 20% to 44% Change Magic power 1/4 more power. Beatrix in avaible ! Add one AP for all battle. More HP , MP based.
  8. v0782HARD

    I have not change LP The changed is some good !? 14 - 28 min - max new stats
  9. v0782HARD

    Change HP bosses for X 2 or X 3 only Monster exemple: is Rapthor NeW ! 1- damage 192 -264 LV 1 HP 1429 2- damage 133 -180 LV 1 HP 1340 3- damage 94 -130 LV 1 HP 1251 4- damage 69 -93 LV 1 HP 1162 5- damage 46 -61 LV 1 HP 1073 6- damage 33 -42 LV 1 HP 984 Exp X 5 job exemple -------------------- Job: Knight Strength: 22 Agility: 18 Stamina: 22 Magic: 18 Change to 21/18/21/18 -------------------- Job: Monk Strength: 20 Agility: 20 Stamina: 20 Magic: 20 Change to 19/20/20/19 -------------------- Job: Thief Strength: 23 Agility: 23 Stamina: 19 Magic: 15 Change to 20/22/19/17 -------------------- Job: Dragoon Strength: 41 Agility: 35 Stamina: 45 Magic: 29 Change to 23/23/25/21 -------------------- Job: Ninja Strength: 26 Agility:31 Stamina: 28 Magic: 19 Change to 21/28/21/17 -------------------- Job: Samurai Strength: 29 Agility: 29 Stamina: 35 Magic: 35 Change to 21/21/24/24 -------------------- Job: Berserker Strength: 27 Agility: 23 Stamina: 23 Magic: 19 Change to 24/18/25/16 -------------------- Job: Hunter Strength:37 Agility: 37 Stamina: 21 Magic: 21 Change to 26/26/19/19 -------------------- Job: Mystic Knight Strength: 29 Agility: 17 Stamina: 17 Magic: 29 Change to 24/17/18/24 -------------------- White Wizard Strength: 17 Agility: 23 Stamina: 17 Magic: 23 Change to 17/23/17/21 -------------------- Job: Black Wizard Strength: 18 Agility: 19 Stamina: 18 Magic: 25 Change to 15/21/17/25 -------------------- Job: Time Wizard Strength: 17 Agility: 27 Stamina: 21 Magic: 27 Change to 14/26/17/26 -------------------- Job: Summoner Strength: 17 Agility: 23 Stamina: 23 Magic: 29 Change to 16/20/20/27 -------------------- Job: Blue Wizard Strength: 23 Agility: 17 Stamina: 17 Magic: 23 Change to 20/19/19/20 -------------------- Job: Red Wizard Strength: 23 Agility: 23 Stamina: 23 Magic: 23 Change to 22/20/20/21 -------------------- Job: Mediator Strength: 26 Agility: 26 Stamina: 26 Magic: 26 Change to 22/22/21/22 -------------------- Job: Chemist Strength: 23 Agility: 41 Stamina: 32 Magic: 32 Change to 20/26/23/23 -------------------- Job: Geomancer Strength: 26 Agility: 31 Stamina: 21 Magic: 26 Change to 22/26/22/17 -------------------- Job: Bard Strength: 25 Agility: 25 Stamina: 33 Magic: 33 Change to 20/20/25/25 -------------------- Job: Dancer Strength: 32 Agility: 32 Stamina: 32 Magic: 32 Change to 23/23/23/23 -------------------- Job: Mimic Strength: 41 Agility: 29 Stamina: 41 Magic: 29 Change to 23/24/23/23 -------------------- Job: Freelancer Strength: 17 Agility: 18Stamina: 18 Magic: 17 Change to 18/18/18/18
  10. v0782HARD

    I just play the mod but is not hard. I change for a version longer and hotter than the original. Ceiling is 10% to 15% stronger. The normal enemy is 20% stronger but gives low experience and money. The HP and MP are 5430/670 cap but at the beginning, a very low HP. Powerful Boss in Statistics and a Better HP Raise high The new next level for level 1 equal 1000 exp. For total level 99 = 15 millions expériences max The jobs received as they go have better basic stats than the one at the beginning. Magic costs 45% more MP All jobs have two innate abilities All armor add + 1 to all defensive stats Weapon is 20% more dommage. Monster exemple: is Rapthor orginal 1- damage 132 -143 LV 1 HP 724 2- damage 88 -93 LV 1 HP 679 3- damage 62 -66 LV 1 HP 634 4- damage 42 -46 LV 1 HP 589 5- damage 22 -25 LV 1 HP 544 6- damage 20 -23 LV 1 HP 499 Monster exemple: is Rapthor NeW ! 1- damage 192 -264 LV 1 HP 1429 2- damage 133 -180 LV 1 HP 1340 3- damage 94 -130 LV 1 HP 1251 4- damage 69 -93 LV 1 HP 1162 5- damage 46 -61 LV 1 HP 1073 6- damage 33 -42 LV 1 HP 984 The version use Roms Jap version sfc Credit the members praetarius5018 The link it is http://www.mediafire.com/file/ynbiylwh42h2d1p/FF5_void_divergence_v0782HARD.rar/file Enjoy the play the game is verry long journey ! Happy gaming !
  11. The mod is other version for Final fantasy 9 Ps1 but it is small There are things that look alike. https://i.imgur.com/bpUjkEz.png Possible change the picture for next version. https://i.imgur.com/ALAbcd7.jpg The fund, comes from one of my drawing and 100 hours the work.. https://img00.deviantart.net/bb12/i/2016/311/5/5/colorsair_by_donaemangel-dann2wl.png Th max Exp to version is 55 000 000 and past level 99 is 3 500 000 million. Hp and MP max is 9999 But it is impossible to past 7000/7000 or more. Exept Unless you made a verry low level challenge. Is possible learn the Synthesis Excalibur 2, only use Excalibur and Save the Queen. The weapon, armor, and items add 15% to price the orginal Weapon, armor stats is - 1/4 the base stats. Max bonus possible is +14 and +12 to 4 variety Gems stone, find begin the CD 3. Possible buy the Gems stone to Cleyra begin CD2 Gems stone is possible able learn the cool skill, eidolons,Blue magic,Passive skill and other good skill. All skills learn 111 AP only. Items add change- Potion (450 HP heal) Hit-Potion (1500 HP heal) Ether(450 MP heal) New items Hit-Ether(1500 MP heal) Ether and hit-ether is possible bonus stats add magic, Siprit ,equipe Items Accessory Writs location, Elixir add + 4 all bonus. Ore add +2 bonus and abillity +10 HP% +10 MP% and long reach. Phoenix Pinion add +1 all stats, half Fire, ice, thunder magic and learn Phoenix, MP attack, High Jump. Gysahl Greens add +2 all stats and learn Regen, Might, Jewel. And other new items... The commande is change. 1- Zidane use commande Steal and Skill hero 2- Vivi use commande Mage Int and Focus 3- Dagger use commande Mage Help and Mage Int 4- Steiner use commande Mix Art and throw 5- Freya use commande Jump and Dragon Wht 6- Quina use commande Jump and Blu Act 7- Eiko use commande Secret X and Mage Help 8- Amarant use commande Chakra X and Throw 9- Cinna use commande Jump and Mage Help 10- Marcus use commande Steal and Secret X 11- Blank use commande Throw and Mage Int 12- Beatrix use commande Dragon Wht and Chakra X 1- Mage Help 26 spells Magic: white mage / black mage / summoner Shiva, Ifrit, ramuh, atomos, odin, leviathan, bahamut, ark, cure, cura, curaga life, full- life, scan, panacea, stona , esuna, holy, fire, blizzard, thunder, shell, protect, fira , blizzara, thundara. ---------------------------------------- 2- Secret X 26 spells Magic white mage / black mage / summoner atomos, odin, bahamut, leviathan, ark, fenrir, carbuncle, phoenix, madeen, thunder, blizzard fire, doomsday, break, death, comet , demie, drain, osmose, bio, jewel, focus, panacea, scan , life, cura. ---------------------------------------- 3- Mage Int 28 spells Magic Blue mage / black mage / summoner fire, fira, firaga, blizzard, blizzara, blizzaga, thunder, thundara, thundaga, osmose, drain demi, comet, death, water, meteor , doomsday, Pumpkin head, 1 000 needles, limit glove, Bad breath, Lv3 def-loss, lv 4 holy, lv 5 death , odin, ramuh, ifrit, shiva. ---------------------------------------- 4- Blu Act 26 spells Magic white mage / blue mage / black mage shell, protect, haste, silence, mini, reflect, confuse, berserk, blind, float, dispel, might, magic hammer, mustard bomb, frost, vanish , white wind, frog drop, angel’s snack, earth snake, twister, night, pumpkin head, 1 000 neadles , limit glove, bad breath. ---------------------------------------- 5- Skill hero 18 spells Magic Thief / Hero male/ Monk Flee, detect, What’s that !? , soul blade , annoy , sacrifice , lucky seven , thievery , free energy , tidal flamme , scoop srt , shift break , stellar cicle 5 , meo twister , solution 9 , grand lethal , chacra , spare change , aura . ---------------------------------------- 6- Dragon wht 21 spells Magic dragon / warrior / white mage lancer, reis’s wind, dragon breath , white draw , luna , six dragoon , cherry blossom , dragon crest , chakra , no mercy , revivre , power break , armor break , mental break , magic break , cure , cura , regen, life , panacea ,esuna . ---------------------------------------- 7- Chacra X 19 spells . Magic warrior / Command / Monk climhazzard, stock break, thunder slash , charges ! , steel , jump , defend , flee , mug , spear, focus , lv 5 death, lv 4 holy, lv 3 def-loss , chakra , no mercy , aura , curse , revive ---------------------------------------- 8- Mix art 18 spells Magic warrior / Hero female / ninja Fire sword, fira sword, firaga sword, blizzard sword, blizzaga sword, blizzara sword, thunder sword, thundara sword, thundaga sword, magic break, demi shock, countdown , darkside , minu strike , iai strike , power break , armor break , mental break . Download is version new version 1.5 https://drive.google.com/file/d/11Z61F6jLOk1K49luNk3Gv3xyw88aQEAE/view?usp=sharing Version 1.5.5 Change HP 10% to 22% Change HP 20% to 44% Change MP 10% to 22% Change MP 20% to 44% Change Magic power 1/4 more power. Beatrix in avaible ! Version 1.5.5 https://drive.google.com/file/d/19R0TuJD_6DTEdEhOqrUPkI_ayCqeFGHV/view?usp=sharing The new version is update 1.5 Change Weapon, armor stats is - 1/4, and - 1/4 again the base stats. More Reduce 1/4 again. The max Exp to version is 55 000 000 and past level 99 is 3 500 000 million. Change 83 250 000 and past level 99 is 5 150 000 million. More 50% exp. Texture the game is total new color. Credit is [FF9] General editor - Hades Workshop for Tirlititi and Fraggoso for the HD mods. Thanx for all so much.. Enjoy the new gamePlay..
  12. Hello i am finish me mod version 1.0 but have not time to test all game... If anyone wants to give their opinion on getting new mod hard. Let him be welcome. In this mods the background colors are modified and retouched or otherwise the same but more beautiful. The difficulty is longer and harder than the original even only the HP has been modifying and the value of the AP and experience have been reduced from X 3 around. The color of the monsters have been changed .. The cost of GFs is only available after learning the ability to call them Level 1. The abilities of GF now appear with their levels and not once a precise skill learned. The characters were retouched to be less pixelized. The magic attacks are 2X less powerful, but for magic, you throw two in a single attack. The experience is longer for your characters and GF but their exp are now degraded, the levels are longer as the game progresses and not always the same figure exactly. The text and other original story is not change..(..) But Picture in game ! https://image.ibb.co/ccHRJw/01.png https://image.ibb.co/bAuvBG/21.png https://image.ibb.co/nhraBG/20.png https://image.ibb.co/iSPvBG/19.png https://image.ibb.co/mcx45b/18.png https://image.ibb.co/mzLfdw/17.png https://image.ibb.co/jnO0dw/16.png https://image.ibb.co/i6UHQb/15.png https://image.ibb.co/d418WG/14.png https://image.ibb.co/mH4TWG/13.png https://image.ibb.co/g3xFBG/11.png https://image.ibb.co/n44vBG/10.png https://image.ibb.co/murxQb/09.png https://image.ibb.co/imGLdw/08.png https://image.ibb.co/djZTWG/07.png https://image.ibb.co/bYpvBG/06.png https://image.ibb.co/iyrmJw/05.png https://image.ibb.co/ivgxQb/04.png https://image.ibb.co/n1pTWG/03.png https://image.ibb.co/bDNFBG/30.png https://image.ibb.co/gMETWG/29.png https://image.ibb.co/b2ooWG/27.png https://image.ibb.co/k86aBG/28.png https://image.ibb.co/fZkwJw/12.png https://image.ibb.co/i6UHQb/15.png https://image.ibb.co/nP5JWG/23.png https://image.ibb.co/gY0Vdw/24.png https://image.ibb.co/bF6QBG/25.png Once you have download the file for this mods. Long journey of Hard : File '2.6 G' Here Deleted because it contained the game itself, not just a patch. ~Kjata Install the mods. Go to the folder where you install your FINAL FANTASY VIII on Steam! Copy all the files in this location except Slot 1 slot 2. for the saving of the mod. Use the backup on slot 1 and place it in the folder where your backups of this games are placed. Change the number if you want other than the number 1. Also change to the prefs file the info you want to use the Textures folder. Then Happy, Good luck and good games!
  13. DangerFire1.2.png

    New Menu
  14. Hello friends, I have just finished working on a MOD for Final Fantasy IX on Playstation. I have called it FF9DangerFire. The changes that I have made with this MOD are listed below. (For the version 1.2, I will change weapons and armors' stats, as well as modify the prices of everything that can be found in shops.) The Hats and Helmet gives you a 50% reduction of one or more elements. But are low against an item. The Armlet and Gauglet increases your power of elements but are low against 2 elements. The Armor, Robe and Clothes you immune against certain elements but are weak against three other elements. The Add-Ons absorb certain item but are low against two items. Only weapons and Gemstone have no positive and negative effects of elementals. Equipment with Bonus is only weapon and add-ons and Gemstone. Some Gemstone can give you a bonus of +14 and +12 on 1 stats All items in store and synthesis is increased by 30% of the normal price. I will change, Also the watches have more stats than in the original game. Every normal enemy of CD 1 Adds + 3 to all stats except HP and MP. Each Normal Boss on CD 1 Adds + 5 on all stats except HP and MP. Every normal enemy of CD 2 Adds +6 to all stats except HP and MP. Each Normal Boss on CD 2 Adds + 10 to all stats except HP and MP. Every normal enemy of CD 3 Adds + 9 to all stats except HP and MP. Each Normal Boss on CD 3 Adds + 15 to all stats except HP and MP. Every normal enemy of CD 4 Adds +12 to all stats except HP and MP. Each Normal Boss on CD 4 Adds + 20 to all stats except HP and MP. Version 1.1 !The commands list for the following five characters has been modified. - Zidane a) The command 'Skill' has been replaced with 'Actio' which allows for the use of many more abilities, some of whom could only be used in Trance state before. b) In Trance state, the command 'MIXFRA' has replaced Zidane's 'Dyne' abilities. 'MIXFRA' allows you to use 'Lancer', 'Reis' Wind', 'Chakra', and 'Aura'. Each of these abilities can be used twice in one turn like a double cast. - Vivi a) 'Magic' is renamed 'Mage UP'. b) The command 'MIXFRDA' replaces Focus in Vivi's normal state and replaces 'BLK Double' in his Trance state. c) The command 'MIXFRDA' contains Cure, Cura, Life, Scan, Panacea, Shell, Protect, Reflect, Float, Dispel, Holy, Haste, Stona, Lancer, Reis' Wind, Dragon Breath, White Draw, Luna, Six Dragon, and Cherry Blosom. - Steiner a) A new command, 'Mag-arts', groups together both 'SwdTech' and 'MagSwd' abilities under the same menu. More so, the abilities that used to require Vivi to cast can now be used without Vivi. b) A new command, 'QUAM', now stands as the third action in Steiner's menu. This command contains Curse, Revive, Vanish, Magic Hammer, 1000 Needles, Pumpkin Head, Chakra, and Aura. - Garnet a) A new command, 'Aura Good', groups together both 'Summon' and 'White' abilities under the same menu. b) A new command, 'MIXVIST', now stands as the third action in Garnet's menu. This command contains Fire, Blizzard, Slow, Thunder, osmose, Power Break, Armor Break, and Mental Break. - Eiko a) A new command, 'Magica', groups together both 'White' and 'Summon' abilities under the same menu. b) A new command, 'MIXQUI', now stands as the third action in Eiko's menu. This command contains Goblin Punch, LV5 Death, LV4 Holy, LV3 Def-Less, Soul Blade, What's that!?, Detect, Flee, White Wind, 1000 Needles, Bad Breath, and Mighty Guard. - All equipments can be used by every character. Version 1.0 - Every ability costs 13 ability points. - All spells affecting your characters or enemies have both a positive and negative effect on them. - All level 1 spells cost 11 mana, all level 2 spells cost 22 mana, and all level 3 spells cost 33 mana. - The base power of level 1 spells is 5, the base power of level 2 spells is 10, and the base power of level 3 spells is 20. - Eidolons have more than one element attached to their damage. - All physical and magical attacks cause poison and darkness effects on the targeted creature or character. - All characters start with twenty-six ability points. - All the base character names have been modified. - Every ability cost 255 AP to learn. - The experience required to reach level 99 is now 15 millions-the level curve has been adjusted. - The limit for base HP is now 5000. - The limit for base MP is now 700. - The HP and MP of enemies is doubled. - You now gain less experience from enemies. --------------------------------- Link to download the patched CDs: [DO NOT POST, THANKS!] If you only want the patch, you can use one of these two links http://www.mediafire.com/file/p0z1du1wqmtp4a2/ModDangerFire.rar https://1fichier.com/?vb6xrsv0h1 Version 1.2 http://www.mediafire.com/file/31ti5ya5m25avah/ModFF9DangerFireVersion1.2.rar Or https://1fichier.com/?2j9lhqnrot Password for 1fichier is ff9angel. Thank you in advance for testing my MOD ^^ I hope that you will appreciate the fact that this MOD make the game longer. Exemple of the menu for Zidane: https://img4.hostingpics.net/pics/661011ZidaneMenu.png Here you can see that each ability costs 13 MP (so choose the best abilities depending on the situation): https://img4.hostingpics.net/pics/503824AP13.png As seen below, your special abilities being available at any time, you will not need to count on the Trance mode. Even though the characters still do more damage in that state. https://img4.hostingpics.net/pics/744817MagicCost11MP.png In Version 1.2 is add new system info. Example of the new Help menu in the game. https://image.ibb.co/eRkJpv/Weapon.png https://image.ibb.co/cUEYNF/Half.png https://image.ibb.co/cD2L2F/Boost.png https://image.ibb.co/d5VUwa/Immune.png https://image.ibb.co/bZgDNF/Absorb.png The two letter characters are abbreviated to the elementary words. Legend: Fi = Fire Ic = Ice Th = Thunder Wa = Water Wi = Wind Ea = Earth Ho = Holy Sh = Shadow