MuteCitizenMaster

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Everything posted by MuteCitizenMaster

  1. Stat amounts on level up

    I'm not exacly sure, but this is what I remember: Every physical and magical bonus adds +1 on each attribute up to level 90 I belive. HP is +30 I belive up to level 90 as well.
  2. Question about these rooms?

    Don't worry about them for now. Just remember where they are because those will come into play later on.
  3. Installing onto a SNES Classic

    Does this mod only work with the american version of the game?
  4. Mystile Underwhelming.

    Having a little more defense at end-game it does make a big difference.
  5. FROGfucius says

    I always forget that boss exists
  6. Boss Rush Final Fight

    RIP that strategy tho, since she counters that with Galaxy Blast.
  7. Something I wanna talk about this fight... That's all I think about this fight. Let me know what you think. If you agree or disagree, I'm still curious about your thoughts.
  8. Trial Mode Final Boss (Normal Mode)

    I know you wanted to make her boss fight really hard because I know she's the goddess of the galaxy (or something like that). It's honestly really cool, but this just seems too much imo. Not because you can't survive her attacks, but because your party will always need to be at its best to be safe, and that draws battle out for too long that you'll run out of items eventually. Her Galaxy Blast move is the main reason of this. If this is what you'll have to deal in Normal Mode, I don't wanna imagine how absurdly hard this might be in Hard Mode. Also, I've seen that from the video you linked (super buffed rosalina after the beta test), she seems easier there. She doesn't counter Galaxy Blast which already makes this fight 50% easier and do-able. By the way, I think I've found the reason why she does Black Hole-> Galaxy Storm. She only does that when you attack her when you're past your 3rd party move (which will only be possible if you have an item that grants haste), isn't she? If that's so, then I could come up with another strategy. I like hard challenges, but there's a fine line between challenging and unfair.
  9. Trial Mode Final Boss (Normal Mode)

    Honestly, I think I already did that by beating the FF Boss Rush before Trial Mode. The fact that you can use Celebi and Galaxy Star after every round makes it so easy.
  10. Trial Mode Final Boss (Normal Mode)

    Why not?
  11. Trial Mode Final Boss (Normal Mode)

    I don't know. At this point, it seems that I may have more chances with this than beating trial mode. Since it's all timing based, that already makes it easier.
  12. Trial Mode Final Boss (Normal Mode)

    Oh boy, you weren't kidding when you said you buffed her, huh? I now have the Paladin armor and I'll go defeat "her" to get that wonderful piece of equipment. This should be enough to beat Trial Mode.
  13. Version 9 bug report (report all problems here)

    This strat will only work if you guard with your fastest party member and if you luck out with RNG. This is not a viable strat.
  14. Version 9 bug report (report all problems here)

    This is more like a balancing issue regarding the final boss of the FF Boss Rush.
  15. Trial Mode Final Boss (Normal Mode)

    Nope. I even went back to win every battle at Mushroom Kingdom to get armor for everyone. I think I've came up for a strategy to beat her, but I may fall short in items. With this strategy, I'm only able to take one life of her at a time before the Lumas come back. I could take 2 of them at once, but the only think keeping me from doing so is Black Hole->Galaxy Storm. It KO's 2 party members all the time. I thought about defending, but it seems that she does that attack when taking one life from her. I could keep up with this strategy, but it seems that I would run out of items to restore my MP and Auto-Life before being able to reach her 11th life. I'll try defeating "secret boss at Yo'ster Isle" or the FF Boss Rush before trying this fight again. Those two things along with Trial Mode are the only things are still left to do.
  16. Trial Mode Final Boss (Normal Mode)

    Yeah... I forgot to mention she does THAT now... Galaxy Blast is done for...
  17. Boss Rush Final Fight

    There are probably lots of strategies for this, but this has to be BY FAR the most frustrating and probably hardest fight of the game.
  18. So, Normal mode and Content mode has been a blast, and I can't wait for Hard mode to be released. Just one thing though. Regarding balancing stuff, I feel that most extra bosses (if not all of them) should have double or more of their HP in normal mode. Anyways, that's all I wanted to let out there. So yeah, I'm hyped for what Hard mode will have to offer.
  19. A recommendation for Hard Mode

    Yeah, that mechanic was truly bad. I'm glad it was discarted.
  20. Cactuar Drop Item?

    What are Cactuar's purpose on this version?
  21. Cactuar Drop Item?

    It seems that for coins, the party member equipped with it must be in the fight.
  22. Version 9 Content Mode Available in Downloads!

    That sentence is badly formulated. By "She came all the way here" she means "She came all the way to this game", not exactly Seaside Town. Go visit her at Mushroom Kingdom.
  23. Version 9 Public Release!!!!

    I've always known how the hidden encounters worked, but I've always wondered how exactly the "encounter" moves around...
  24. Version 9 Normal Mode Available in Downloads!

    There must be a prompt when doing so. Just so that you won't spend your money without knowing.