praetarius5018

Modder
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Everything posted by praetarius5018

  1. Seiken Densetsu 3 Sin of Mana - Discussion

    v0.900, Lise/Hawk story complete changed AI and stats of Jagan changed AI and stats of Bigieu changed AI and stats of Archdemon Magus' final weapon "Dragon Rod" now allows multi-targetted damage spells to deal damage as if they were single-targetted Vanadise's final weapon "True Spear" now fakes the element of non-elemental spells according to the active saber element for resistance, weakness and immunity purposes but not absorb, reflect or hp/mp heal Starlancer's final weapon "Stargazer" now grants quick casting speed and a small increase to spell damage minor adjustment to defense calculation increased bonus from "magic up" weapons by 50% doubled heal bonus from Wendel armors fixed one instance of Gorva casting "Evil Gate" but announcing "Dark Force" fixed some weirdness with moon elemental spells, they no longer apply the damage to the wrong party (caster and target was switched since vanilla) fixed missing damage cap for regular attacks after day of week bonus fixed enemy HP getting capped at 999 after maxHP buffs moved 999 heal cap from before "pressure" penalty to afterwards, allowing honey to profit from stronger heal items if under the effect of this state well, complete minus two of Hawk's weapons, those are still to-do...
  2. Seiken Densetsu 3 Sin of Mana - Discussion

    I'd say go with normal. Easy is roughly where vanilla would sit, imo, and that is where I'd send a real beginner. Well, vanilla minus some crap with the vanilla Lv3 tech formula that had a chance to give you a gameover when two random endgame enemies decide to give their FST; you know the 500+ damage to the whole team, just because, even against maxed defense. In this hack, you should be able to survive two of those FSTs even on hard, at least if you've given defense some thought. On normal I already expect you to make use of buffs and/or debuffs. On hard they are the bare minimum later. If you find yourself needing to use a buff even for random fights come Lv50+, that is par for the course. Of course this isn't a free win. Dolan will probably win at least once even on the easiest setting. And to avoid the average "expert traps": black market no longer replaces party building, too expensive for 24/7 Lv1 techs aren't strictly safer to use, neither are Lv2/3 techs always superior, you may want to change those for some situations. the one or other boss "randomly" hitting for 999 is not a bug (de)buffs are not only for bosses Have fun.
  3. Tip on registration

    I ment in the same question field like with a html tag that has via css display set to none. That way a bot wouldn't know it has the wrong question because there is only one, but filled with humanly-not-visible garbage. It would still need rotating questions, else they'd just learn "on page ngplus.net ignore what the text field says and put answer xyz". Was just a silly idea.
  4. Tip on registration

    Maybe just a very simple question, but can you add hidden words to a question? E.g. the user sees "What is this website called?" but a bot that scans the code would see something like "What is (the favorite beer of) this website('s owner) called?" or some literally random trash string that gets generated new each time the site gets called