Hart-Hunt

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Posts posted by Hart-Hunt


  1. Version 0.1.0 released!

    What's New in Version 0.1.0:

    Level changes:

    • Chill Penguin's stage redesigned. Boss battle is the same as vanilla - will be modded in a latter version.
    • General tweaks in already released stages.

    Enemy changes:

    • Rebalanced speed values of enemies present in all stages.

    Engine changes:

    • X's dying animation is a lot shorter.
    • READY text animation when spawning is a lot shorter. Both changes allow for faster respawning and gameplay.
    • Leg Capsule in Chill Penguin's stage now adds: Higher jump, slower sliding down of walls, and break breakable blocks by kicking.

    Dialogue changes:

    • Dr. Light's dialogue with the Leg Capsule was redesigned to reflect the new changes.

    As always, a lot of background work with misc changes that is not worth mentioning.

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  2. On 23/12/2017 at 10:06 AM, GrayShadows said:

    @artemi, I'm pretty new to the forums so most of what I know about you is that you post a lot in the BNW section... So here, have a FF6 story: http://archiveofourown.org/works/13111734

    Let me know if you've got an AO3 username and I'll gift it through their system, as well!

    I want to publicly thank @GrayShadowsfor his gift. I haven't heard from artemi, but this guy right here made the most original gift right here, and he deserves a cheers from the rest of the community.

    It's not much, but I hope that we can return the good vibes in 2018.

    Everyone, thank you for participating, it was a blast as always. I wish you all a happy New Year. Here's a cheers to y'all.

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  3. 1 hour ago, Darkkefka said:

    Next, I need to decide how I'm going to Publicy release this thing, because I don't plan on going through al the IPS patching crap again.

    What do you mean with this? As a general reminder, we only host mods in .ips or other patch-type of formats in this site.

    Also, about the PMs, that includes us Admins us well. We have been long trying to contact you, not only through this site, with no answer.

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  4. Progress is being made. Enemies are all designed and tested, and now I'm slowly changing the graphics towards its final version. Here's a preview of the first part of the stage with its final graphics.

    I make a lot of progress in my development streams. Be sure to follow the thread to know when I stream so you can catch the changed being made live!

    2017-12-24 17_19_11-MegaED X - New Hard Type Modded.smc.png

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  5. @pbrand! Merry Christmas!

    I based it after your favourite games listed in your profile. I added your name and the logo on the right since I designed it as a desktop background. Also, I have a tendency towards a minimalistic style. If you want any tweaks, do let me know. Hope you like it!

    Again, I want to personally thank everyone so far for spending so much time making them gifts. They have been so varied, I love it so far! Keep it up! And for those who haven't received their gift yet, I ask you to be patient! More gifts will be coming up!

    Secret Santa Gift.jpg

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  6. I want to personally thank @Nowea and @seibaby for helping out with the event. Let's rock everyone. With these things, making the gifs soner is better than making them late, because one always tends to kick it towards the last minute.

    Important news:

    The dispersal thread will be made in the 23th! Gifts will be encouraged to be posted on that same day, but with these things, we know real life can get in the way, so we give a 3 day leeway afterwards, til the 26th. So, you guys have plenty of time to communicate in case you get late with the gift. Happy gifting!

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  7. Long and very productive stream! We finished the first two sections of the stage, fixed a few graphical bugs from 0.0.5, learned some more ASM in the process, and modified more enemies to be more evil! This stage makes has a feel of speed and movement attached to it, which is because of the amount of slopes and enemies chasing you around, giving you just enough time to learn their patterns and start moving in a dance to dodge, seek and destroy. ...To many hours in front of the screen, I'm talking nonsense now. :D

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  8. On 12/4/2017 at 6:11 AM, SerjTargarien said:

    I'm in! Loooong time lurker (and sometimes Discord chatter) here. Are they physical gifts? Virtual ones? How does the gifting work?

    The prefered way are virtual gifts, like an image, a song, something that can be shared virtually. There's been various kind of gifts in the other years. The thing about physical gifts is that they'd cost money, so consider not giving out those because it's not the spirit of the event to actually spend money. 

    Here's one old dispersal thread as a reference!

    http://ngplus.net/InsaneDifficultyArchive/www.insanedifficulty.com/board/index6df2.html?/topic/7179-id-event-2015-secret-santa-dispersal/

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  9. Awesome! There's plenty of people already! Let's see how many we can have participating!

    2 hours ago, A Dummy said:

    Plus, hearing that even some of the regulars around here didn't always finish their Secret Santa does make me feel a little better.

    That's the worst case scenario, because that means someone else wouldn't get their gift! So try not to do that everyone!

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