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About Emmy

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  • Birthday 01/22/85
  1. I think it has something to do with an ai hack I was using, which is supposed to make characters ignore Golem's processing if Golem isn't present, along with increasing frequency of stat changing moves; but it seems to have other negative consequences. Not sure if the hack was busted or if it just doesn't work alongside other changes that I have made, but I'm going to be reverting those changes in 3.01. Thank you for letting me know.
  2. No new commands for Quina? 0/10, will not play
  3. This would be excellent for the people who use Twitter. I don't, but people who do could bring us traffic.
  4. Now have an official download section! Thanks Kaffe! Version 0.04 up. Change logs of this and subsequent versions will go there now.
  5. Not Easy Being Green

    Version 0.05


    Not Easy Being Green tells the story of Verdigris after the events of VVVVVV. A new dimension has several people trapped because they have never learned or are too afraid to flip! Will Verdigris be able to save them all? This is a long player level (20x20 map) with internal scripting. Version 0.04 changes: 1. Game is now 99% stable! All sections have been tested except for part of a very hard secret section. Everything works as intended in these sections except for one cutscene which just doesn't show up for some unknown reason, and some weirdness with a scene in the secret section. 2. Toned down a lot of stupidly difficult rooms, such as those in the green ? section. 3. Fixed a few rooms that were impossible due to broken scripts, poor platform placement, etc. Everything in the normal part of the game is now possible. 4. Hellevator section is now possible! Moderately hard but loads of fun. Unfortunately the special scene (which is supposed to trigger upon beating it) doesn't show up and the characters just stand there. 5. First part of the secret section has been confirmed as possible. This is HARD (I died 1767 times in testing this). Haven't tested after that point in the secret section yet though.
  6. Version 0.03: http://jmp.sh/kouav0D Changes: 1. Areas 2-7 focused on in this update. Most of the rooms in these areas have been cleaned up a bit in appearance. Warp Zone/Branching Out are now numbered. 2. Several rooms that were impossible before due to buggy scripts or bugs from the original game are now possible. Notable examples: Jaws, Meet Me Halfway, On A Pedestal, Pushing My Buttons, Perseverance, On A Tangent. 3. Several rooms have been toned down in difficulty. Notable examples: Son of Beast, Arctic Conquest, Don't Close Too Many Doors, This World Will Do A Number On You, Long Division, Now Think Outside The Box. 4. Several rooms that were a bit boring were just remade. Notable examples: Cosine Wave, Go Bananas, Verruckt, Ahead Of The Curve, Gemini. 5. Several rooms that have poorly synched enemies or odd enemy behavior due to room scripts have been reworked. Notable examples: A Slight Detour, Hope You Made The Right Choice, Foreclosure, Carve Your Own Path.
  7. Just in case you're not familiar with VVVVVV: http://store.steampowered.com/app/70300/VVVVVV/ Due to the way the game works, I had to wait until my map was completely filled before testing again, otherwise trinkets/crewmates might disappear. This is version 0.02, which is a filled map. It is only partially tested. http://jmp.sh/kouav0D Screenshots:
  8. Replace Tetra Master with Triple Triad
  9. Good idea. This could also be useful for new projects that aren't established enough to get their own download in the main section. Such as if a new user came to the site and wants their mod hosted, or established user is working on a different mod.
  10. 1. You need a game that isn't run by one of our community members, otherwise it'll be a blowout. Probably either a short category or a short game in general also, since a longer game/category will be a huge time investment to learn and watch the tourney for. 2. I like the modding contest idea better. Something with an intuitive enough editor that a beginner modder could create a stage of a game in a day or 2.
  11. Any chance maybe of having some random location be considered water tiles? Such as Dinosaur Woods, or putting a random oasis in the middle of the desert?
  12. Not Easy Being Green tells the story of Verdigris after the events of VVVVVV. A new dimension has several people trapped because they have never learned or are too afraid to flip! Will Verdigris be able to save them all? This is not complete (about 1/4 - 1/3 done) but the part that is done is fully playable. http://jmp.sh/hSQ54Mw
  13. You'd have to know the base raw values and growths, and how to level them to whatever level you want. These have been changed from vanilla. Otherwise it's pretty much the same.
  14. Sent you an edited save through Discord. I tested it, so it should work on 3.00.