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Everything posted by Doomsday31415

  1. I will be very amused if this new version emulates the crash properly.
  2. Makes sense. Although Snes9X is a good emulator, it unfortunately does not emulate everything. Certain things that should crash the game will run just fine on it. Since it was the only emulator tested for v8, any issues related to this were completely missed. As far as I know, the level up issue is the only one unique to the SNES Classic. You don't need to increase attack to beat everything (in fact, doing so typically makes it harder), so whether you continue on the SNES Classic without attack bonuses or switch is up to you.
  3. This is a bug that occurs in v8 if you play on bsnes, higan, or the snes classic. If you want to be able to choose to level up attack, switch to Snes9X 1.53+. As an aside, this issue won't happen in v9!
  4. The 2nd definitely looks better than the 1st, but neither looks like the font on the title screen. As I've already said, I'm against the removal of the original art on the title screen, so whatever you come up with needs to compliment that.
  5. I do think whatever the title screen looks like should include the original art (or at least a variant of it). Other than that, looking forward to what you come up with!
  6. What did you have in mind? I'm not against changes to the title screen, but this leaves a bit much to the imagination...
  7. It could be any number of things, but welcoming lurkers is not one of them How about "Come hang out!" or something simple like that?
  8. Well, that's unfortunate. I haven't seen SNES9x crash like that before, so I can't really help Why is Meteor on Peach bad? The tight timing?
  9. Oh no! Looking at the video, it apparently happened about half an hour after you took a break... did it say anything about what happened?
  10. Everyone except Mario can learn Geno Whirl, if you do it right.
  11. There's no ingame tracking for it, so it can be defined as whatever is agreed upon. Personally, I don't see the point of such a category since you already have to beat the biggest bosses for Xion%.
  12. It's not up to me, but I already told you "every superboss".
  13. XION 1 is the melee attack. XION 2 is the same melee attack, but she returns to her original position afterwards. XION LIMIT is the ranged attack. XION CROSS is the group attack. XION FINAL L is just where she moves backward to launch the barrage of attacks. Oblivion is the purple laser. Oatherkeeper is the white laser. By the way: Heal Force 2 is a visible heal that heals 9999 and Hidden Recover is an invisible heal for 9999.
  14. It's actually for the purpose of tutorials (I was talking to him earlier about it). The following relevant equipment buffs defense: Adamantite (same defense as crystal ring, maybe pair with paladin?) Galaxy Shell (Mario) Galaxy Shirt/Pants/Cape/Shell/Gown Iron Duke Shadow Ring Soul Dew There's a few others like the Rainbow Robe that also buff defense, but those aren't practical for Xion. As for Xion's AI...
  15. Demon Mail. The answer is always Demon Mail.
  16. 1599 is the max HP each character will have at level 100 assuming you choose HP every level and don't do any level swaps.
  17. Nice tutorial. Too bad it doesn't help for the SNES Classic P.S.: Weren't you supposed to stream today?
  18. In cases like these, I don't mind you describing my strategy. Just credit me somewhere
  19. smrpg:a

    You have to save Nimbus Land first.
  20. This bug is only in the content mode.
  21. If you want to go into Lazy Shell and get the item, it's the Nimbus Ring. It's entirely optional and you don't need it, though.