Search the Community: Showing results for tags 'brave new world'.
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Just finished the game, I charted the characters! [SPOILERS]
ScouSin posted a topic in Final Fantasy VI: Brave New World
I wanted to start by saying I beat vanilla FFVI many times over the years, spanning from when FFIII(US) was released. This is my first hack of the game, and I enjoyed it immensely, to the point that I wouldn't recommend the original over this version. I was quite satisfied by the time I beat Kefka. To the topic at hand though, before I ventured into Kefka's tower, I charted each character on a whiteboard (picture attached). I highlighted their strengths as I built them, and this helped me to build an excellent set of three teams for the venture into Kefka, and eventually helped me to build the winning team on the Kefka fight. There are a lot of specialties to keep track of, so did anyone else do anything like this? -
new game plus (no level cap) mode?
swimmingcactus posted a topic in Final Fantasy VI: Brave New World
Hello! I played this mod wayyyy back in version 1.3 (i think, can't quite remember) when it was hosted on insane difficulty. I am very excited to try v 1.9. I noticed that there is a v 1.10 in production which I am very excited to try out as well. I have a suggestion: Have any of the developers considered a new game plus type mode? Not a new game plus exactly, but basically a separate patch that is identical to current BNW patch, except that the level cap and esper point cap is removed. I think that would be fun, something that could be unlocked with the unlockme password. Thoughts?- 2 replies
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Hi y'all! I was wondering if it's possible to modify the Final Fantasy 3 game on the SNES classic into Brave New World using the program mentioned in this article and Lunar IPS?
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Salutations! I have not bothered to ever post here nor make myself an account, but I feel it is time to do so. I have created my own FAQ of this lovely mod, listing many things I have found throughout the game and I have also made many FAQ's before this one...in fact I enjoy creating such documents! However, I understood from reading through the forums that BTB and possibly others are secretive about some relics, and other things like where to find the "???? skill" as you so put it; so I must ask and hope for an answer from yous folks here :D. My FAQ has a steal list, relics FAQ, character guide, monster list and FAQ and all sorts of tidbits(I have yet to try stealing in the colloseum after 1.8.5 though, i wanted to wait until v2, this is why i hope for some private messages with you, BTB.) I was even thinking of maybe going all out and creating an old school walkthrough(like those old bradygames ones...only not full of lies lol) who knows? However i do not want to cause any issues, such a walkthrough will not be immediately released upon v.2 and I really hope we can make some sort of terms of how and when such an FAQ/Walkthrough would be released. OH! Yeah, I must say to anyone whom is curious, i will NOT be answering you with questions such as "where can i find ????" or "what does the xxxx relic do?" because as stated, such things would be answered in the FAQ or by yourself, and even if i get a thumbs up for such a thing, it would not be released until some time after the final product(v.2) is released. I do hope to hear from you, thank you for your patience.
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Update! See this post. Hello folks! I know nobody asked for this (except me) but me and Nowea did some work this morning and figured we would release it to any interested parties. We made an eye candy patch. Terra casting Rasp on a reflective Relm, and using an Ether on Cyan (and yes, I made these using vanilla saves, hence the insanely high numbers which you would never see in BNW) This patch (re-)redecorates the less-than-aesthetically-pleasing Rflect barrier that results from using Imzogelmo's Color-coded MP Digits patch. The barrier is now a pleasant blue recolor of the green vanilla version. As a byproduct of eliminating the dark grey color from the palette, the MP healing colors (blue) look somewhat brighter and have a nice glow to them. The MP damage numerals (pink) were recolored to match. It has been (very, very briefly) tested with Brave New World 1.8.0 and vanilla FF3us 1.0. Please report any bugs you find to Seibaby on the ID Discord channel or here in this thread. Please be especially on the lookout for anything that is pinkish-maroonish but looks like it should perhaps be a dark grey. Thank you for downloading this patch and please enjoy! -- Seibaby (aka Cakes) Gonna post this up for testing or something? I demand top billing -- Nowea (If you're wondering about the distribution of work here - Nowea did all the creative stuff and Seibaby did all the hacking stuff - yay teamwork!)
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